Player Matchup

Artio
Artio
Silver I
 
Artio
Silver I
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hachiman
Hachiman
Silver II
God7wyn
Hachiman
Silver II
Level 122
God Stats
29W - 53L
1,416 SR
Queue Stats
233W - 241L
1,175 MMR
Solo
Kukulkan
Kukulkan
Silver II
PyyrhusHD
Kukulkan
Silver II
Level 122
God Stats
0W - 2L
1,500 SR
Queue Stats
33W - 47L
1,245 MMR
Party 3
Sun Wukong
Sun Wukong
Silver I
S1L3NtKnIgHtz
Sun Wukong
Silver I
Level 192
God Stats
3W - 4L
1,567 SR
Queue Stats
752W - 774L
1,198 MMR
Solo
Bastet
Bastet
Bronze I
iGoddzTF
Bastet
Bronze I
Level 80
God Stats
2W - 1L
1,763 SR
Queue Stats
8W - 19L
1,178 MMR
Party 3
Team Averages
Silver II
Silver II
Average Tier
Level 133
1,549 SR
1,259 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 140
1,579 SR
1,199 MMR
Scylla
Scylla
Silver II
ARESRED_95
Scylla
Silver II
Level 113
God Stats
8W - 8L
1,524 SR
Queue Stats
53W - 60L
1,301 MMR
Party 2
Aphrodite
Aphrodite
Gold V
AirKouilßß
Aphrodite
Gold V
Level 156
God Stats
370W - 384L
1,511 SR
Queue Stats
835W - 841L
1,160 MMR
Solo
Mulan
Mulan
Silver II
CrippledNARWHAL
Mulan
Silver II
Level 124
God Stats
3W - 1L
1,649 SR
Queue Stats
150W - 169L
1,113 MMR
Party 1
Skadi
Skadi
Silver V
El_Exotico_xPR
Skadi
Silver V
Level 159
God Stats
5W - 2L
1,641 SR
Queue Stats
66W - 92L
1,149 MMR
Party 2
Mercury
Mercury
Silver I
Thepurpleenzyme
Mercury
Silver I
Level 148
God Stats
1W - 3L
1,570 SR
Queue Stats
342W - 379L
1,271 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
7
0 / 4 / 0
6,339
352
1,645
8,077
4,777
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hachiman
God7wyn
Hachiman
14
0 / 8 / 0
8,253
459
6,521
13,740
5,031
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
PyyrhusHD
Kukulkan
14
1 / 6 / 3
8,871
493
8,688
10,477
3,943
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
S1L3NtKnIgHtz
Sun Wukong
17
3 / 3 / 0
9,969
554
10,443
18,826
19,717
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bastet
iGoddzTF
Bastet
14
4 / 5 / 4
9,678
538
6,976
14,622
5,247
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
CthulhuDanzaburouNu WaAthena

VS

Bans
Ao KuangKumbhakarnaThanatosMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
ARESRED_95
Scylla
15
4 / 2 / 4
9,482
527
5,511
6,752
1,963
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Aphrodite
AirKouilßß
Aphrodite
17
8 / 1 / 7
11,374
632
11,916
16,851
10,218
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

17
3 / 3 / 0
11,100
617
13,136
15,820
15,664
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

19
6 / 1 / 7
11,592
644
13,178
10,776
4,213
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
5 / 1 / 5
10,123
562
4,482
15,869
5,431
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
49
8
Kills
26
26
Deaths
8
7
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Artio
 
Artio
0
4
0
0
W
Scylla
ARESRED_95
Scylla
4
2
4
3
W
Aphrodite
AirKouilßß
Aphrodite
8
1
7
11.5
W
3
3
0
1
W
6
1
7
9.5
L
Hachiman
God7wyn
Hachiman
0
8
0
0
L
Kukulkan
PyyrhusHD
Kukulkan
1
6
3
0.42
L
Sun Wukong
S1L3NtKnIgHtz
Sun Wukong
3
3
0
1
W
5
1
5
7.5
L
Bastet
iGoddzTF
Bastet
4
5
4
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,273
Damage
48,223
65,742
Taken
66,068
38,715
Mitigated
37,489
18,638
Healing
32,229
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
 
Artio
1,645
169
313
2,134
8,077
4,777
0
1,905
6,172
7,637
0
W
Scylla
ARESRED_95
Scylla
5,511
630
0
1,610
6,752
1,963
212
2,244
4,508
46,847
802
W
Aphrodite
AirKouilßß
Aphrodite
11,916
1,108
4,472
10,458
16,851
10,218
245
3,789
12,968
68,634
1,764
W
13,136
2,802
0
4,572
15,820
15,664
0
0
14,983
0
89,173
W
13,178
5,709
0
3,294
10,776
4,213
2,651
825
9,951
0
89,861
L
Hachiman
God7wyn
Hachiman
6,521
4,392
0
2,586
13,740
5,031
0
2,225
11,515
0
65,277
L
Kukulkan
PyyrhusHD
Kukulkan
8,688
957
0
1,374
10,477
3,943
0
7,264
3,213
63,448
271
L
Sun Wukong
S1L3NtKnIgHtz
Sun Wukong
10,443
3,073
0
7,851
18,826
19,717
0
738
18,088
0
76,899
W
4,482
1,542
0
7,823
15,869
5,431
0
3,499
12,334
0
77,624
L
Bastet
iGoddzTF
Bastet
6,976
2,563
0
4,380
14,622
5,247
0
5,149
9,473
0
43,209

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,110
Gold Earned
53,671
456
Minions Killed
626
0
Camps Cleared
0
1,495,470
Distance Traveled
1,725,258
11
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
6,339
352
8
0
0
166,607
3
W
Scylla
9,482
527
94
5
0
279,678
6
W
Aphrodite
11,374
632
92
5
0
330,279
3
W
Mulan
11,100
617
156
9
0
341,403
4
W
Skadi
11,592
644
161
9
0
344,603
0
L
Hachiman
8,253
459
127
7
0
307,549
0
L
Kukulkan
8,871
493
125
7
0
306,509
2
L
Sun Wukong
9,969
554
132
7
0
315,162
0
W
Mercury
10,123
562
123
7
0
429,295
4
L
Bastet
9,678
538
64
4
0
399,643
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role