Player Matchup

Agni
Agni
Adrical
Agni
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
56W - 46L
1,564 Elo+
Party 1
Artemis
Artemis
CarryDk-
Artemis
Level 148
God Stats
8W - 2L
1,755 SR
Queue Stats
332W - 309L
1,568 Elo+
Party 1
Cthulhu
Cthulhu
ClownGoSoft x
Cthulhu
Level 250
God Stats
36W - 27L
1,581 SR
Queue Stats
333W - 343L
1,525 Elo+
Solo
Anubis
Anubis
EDGÉ
Anubis
Level 168
God Stats
38W - 24L
1,581 SR
Queue Stats
106W - 88L
1,604 Elo+
Solo
Ymir
Ymir
FirstRenDition
Ymir
Level 126
God Stats
4W - 7L
1,128 SR
Queue Stats
37W - 39L
1,551 Elo+
Solo
Team Averages
Level 160
1,509 SR
1,562 Elo+

VS

Team Averages
Level 131
1,544 SR
1,508 Elo+
Ares
Ares
Chorea
Ares
Level 146
God Stats
10W - 16L
1,471 SR
Queue Stats
499W - 444L
1,562 Elo+
Solo
Hun Batz
Hun Batz
PeetaForTheWin
Hun Batz
Level 152
God Stats
16W - 18L
1,641 SR
Queue Stats
150W - 142L
1,520 Elo+
Party 2
Bellona
Bellona
Skittle88
Bellona
Level 115
God Stats
54W - 54L
1,529 SR
Queue Stats
68W - 72L
1,507 Elo+
Party 2
Nox
Nox
pivbjop
Nox
Level 139
God Stats
34W - 31L
1,511 SR
Queue Stats
196W - 181L
1,524 Elo+
Party 2
Artemis
Artemis
redasasin55
Artemis
Level 104
God Stats
23W - 21L
1,570 SR
Queue Stats
55W - 68L
1,425 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
Adrical
Agni
13
3 / 1 / 3
6,647
604
2,846
3,841
935
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Artemis
CarryDk-
Artemis
12
8 / 0 / 6
7,296
663
11,496
6,998
2,237
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Cthulhu
11
0 / 1 / 0
6,472
588
3,692
6,299
3,373
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Anubis
EDGÉ
Anubis
11
4 / 1 / 3
6,294
572
5,105
6,837
3,094
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

10
0 / 0 / 8
6,014
547
2,971
6,361
3,527
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Chorea
Ares
9
0 / 5 / 1
5,055
460
4,105
11,591
5,727
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hun Batz
12
2 / 2 / 0
6,044
549
3,396
7,960
2,767
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bellona
Skittle88
Bellona
11
0 / 1 / 0
6,366
579
5,263
9,686
7,815
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Nox
11
1 / 2 / 0
5,891
536
3,484
5,025
1,206
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Artemis
redasasin55
Artemis
8
0 / 6 / 1
4,992
454
4,211
8,518
2,091
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
5
15
Kills
3
3
Deaths
16
20
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Agni
Adrical
Agni
3
1
3
4.5
W
Artemis
CarryDk-
Artemis
8
0
6
11
L
Ares
Chorea
Ares
0
5
1
0.1
W
Cthulhu
0
1
0
0
W
Anubis
EDGÉ
Anubis
4
1
3
5.5
W
0
0
8
4
L
Hun Batz
2
2
0
1
L
Bellona
Skittle88
Bellona
0
1
0
0
L
Nox
1
2
0
0.5
L
Artemis
redasasin55
Artemis
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,110
Damage
20,459
30,336
Taken
42,780
13,166
Mitigated
19,606
10,552
Healing
9,610
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
Adrical
Agni
2,846
159
0
1,302
3,841
935
0
1,571
2,270
38,281
0
W
Artemis
CarryDk-
Artemis
11,496
5,305
0
3,521
6,998
2,237
0
2,053
4,945
0
52,104
L
Ares
Chorea
Ares
4,105
514
0
1,704
11,591
5,727
0
2,965
8,570
20,604
0
W
Cthulhu
3,692
738
0
1,379
6,299
3,373
0
0
5,722
49,221
0
W
Anubis
EDGÉ
Anubis
5,105
501
0
2,090
6,837
3,094
0
965
5,746
34,211
1,072
W
2,971
663
127
2,133
6,361
3,527
0
3,000
3,361
14,437
764
L
Hun Batz
3,396
620
0
1,540
7,960
2,767
0
1,347
6,441
0
49,715
L
Bellona
Skittle88
Bellona
5,263
1,454
0
3,790
9,686
7,815
0
5,667
3,967
0
48,402
L
Nox
3,484
337
0
1,395
5,025
1,206
0
2,383
2,468
42,770
0
L
Artemis
redasasin55
Artemis
4,211
1,974
0
1,181
8,518
2,091
0
1,532
6,974
0
31,460

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,723
Gold Earned
28,348
361
Minions Killed
371
0
Camps Cleared
0
1,147,904
Distance Traveled
1,147,517
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
6,647
604
84
8
0
237,815
2
W
Artemis
7,296
663
90
8
0
213,048
2
L
Ares
5,055
460
28
3
0
213,477
6
W
Cthulhu
6,472
588
99
9
0
244,135
0
W
Anubis
6,294
572
71
6
0
259,314
0
W
Ymir
6,014
547
17
2
0
193,592
0
L
Hun Batz
6,044
549
90
8
0
255,846
0
L
Bellona
6,366
579
110
10
0
236,332
2
L
Nox
5,891
536
92
8
0
243,243
0
L
Artemis
4,992
454
51
5
0
198,619
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role