Player Matchup

Anubis
Anubis
ACR7
Anubis
Level 58
God Stats
1W - 2L
1,222 SR
Queue Stats
15W - 21L
1,100 Elo+
Party 1
Xbalanque
Xbalanque
Wercyn
Xbalanque
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 23L
1,323 Elo+
Party 1
Ymir
Ymir
toretobcn
Ymir
Level 117
God Stats
9W - 12L
1,435 SR
Queue Stats
138W - 129L
1,474 Elo+
Solo
Team Averages
Level 94
1,386 SR
1,299 Elo+

VS

Team Averages
Level 98
1,537 SR
1,460 Elo+
Izanami
Izanami
MXS12
Izanami
Level 141
God Stats
35W - 39L
1,548 SR
Queue Stats
564W - 560L
1,521 Elo+
Solo
Mulan
Mulan
nairod_trebor98
Mulan
Level 100
God Stats
61W - 42L
1,601 SR
Queue Stats
407W - 415L
1,437 Elo+
Solo
Hera
Hera
nunnooom
Hera
Level 52
God Stats
1W - 3L
1,462 SR
Queue Stats
54W - 64L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
ACR7
Anubis
17
2 / 3 / 8
10,477
873
8,878
7,576
3,049
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Xbalanque
Wercyn
Xbalanque
19
7 / 1 / 4
12,222
1,019
9,441
9,485
3,138
Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ymir
17
3 / 0 / 8
10,611
884
5,637
11,416
13,281
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
MXS12
Izanami
15
1 / 3 / 3
9,634
803
3,354
9,462
2,081
Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

11
1 / 4 / 1
8,207
684
2,827
8,261
2,945
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hera
15
1 / 5 / 2
9,494
791
9,858
8,757
2,001
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
9
12
Kills
3
4
Deaths
12
20
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Anubis
ACR7
Anubis
2
3
8
2
L
Izanami
MXS12
Izanami
1
3
3
0.83
W
Xbalanque
Wercyn
Xbalanque
7
1
4
9
L
1
4
1
0.38
L
Hera
1
5
2
0.4
W
Ymir
3
0
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,956
Damage
16,039
28,477
Taken
26,480
19,468
Mitigated
7,027
8,178
Healing
3,455
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
ACR7
Anubis
8,878
211
0
2,562
7,576
3,049
656
3,618
3,958
35,860
457
L
Izanami
MXS12
Izanami
3,354
2,049
0
1,705
9,462
2,081
0
4,353
5,109
0
36,613
W
Xbalanque
Wercyn
Xbalanque
9,441
3,738
0
4,259
9,485
3,138
2,842
3,652
5,819
0
61,756
L
2,827
134
0
500
8,261
2,945
0
5,398
2,815
117
8,409
L
Hera
9,858
2,060
0
1,250
8,757
2,001
0
4,613
4,064
35,750
387
W
Ymir
5,637
712
0
1,357
11,416
13,281
0
2,374
9,042
31,280
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,310
Gold Earned
27,335
174
Minions Killed
153
0
Camps Cleared
0
714,991
Distance Traveled
532,117
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
10,477
873
59
5
0
218,171
0
L
Izanami
9,634
803
65
5
0
180,071
0
W
Xbalanque
12,222
1,019
86
7
0
259,320
0
L
Mulan
8,207
684
16
1
0
137,741
0
L
Hera
9,494
791
72
6
0
214,305
2
W
Ymir
10,611
884
29
2
0
237,500
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role