Player Matchup

Awilix
Awilix
FaithlessSorrow
Awilix
Level 150
God Stats
18W - 16L
1,558 SR
Queue Stats
275W - 238L
1,516 Elo+
Solo
Poseidon
Poseidon
Kurisfer
Poseidon
Level 125
God Stats
4W - 4L
1,607 SR
Queue Stats
86W - 111L
1,531 Elo+
Solo
Vamana
Vamana
MarcKeyIRL
Vamana
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 14L
1,581 Elo+
Party 1
Geb
Geb
MrChunKukDo
Geb
Level 156
God Stats
20W - 13L
1,521 SR
Queue Stats
382W - 375L
1,493 Elo+
Party 1
Medusa
Medusa
TwooMinty
Medusa
Level 141
God Stats
7W - 8L
1,462 SR
Queue Stats
303W - 287L
1,481 Elo+
Solo
Team Averages
Level 143
1,529 SR
1,521 Elo+

VS

Team Averages
Level 128
1,498 SR
1,520 Elo+
Hun Batz
Hun Batz
 
Hun Batz
Level 210
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
MonkeeyDLucyy
Hera
Level 159
God Stats
1W - 1L
1,885 SR
Queue Stats
52W - 48L
1,553 Elo+
Party 2
King Arthur
King Arthur
causapipipi
King Arthur
Level 134
God Stats
0W - 2L
1,281 SR
Queue Stats
93W - 86L
1,570 Elo+
Party 2
Freya
Freya
chleopatre
Freya
Level 129
God Stats
1W - 4L
1,324 SR
Queue Stats
179W - 172L
1,477 Elo+
Solo
Erlang Shen
Erlang Shen
jouterrist
Erlang Shen
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 2 / 1
6,754
675
5,742
8,303
2,719
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Poseidon
Kurisfer
Poseidon
11
2 / 1 / 1
6,488
649
2,593
5,062
1,308
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Vamana
MarcKeyIRL
Vamana
11
3 / 2 / 2
6,955
696
5,165
7,144
7,486
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

10
1 / 1 / 6
6,521
652
4,936
6,546
3,034
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Medusa
TwooMinty
Medusa
11
2 / 2 / 1
6,271
627
4,907
5,804
1,495
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
10
1 / 2 / 1
5,351
535
1,498
8,384
2,201
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
2 / 3 / 1
6,054
605
5,510
6,050
1,789
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
causapipipi
King Arthur
8
1 / 2 / 1
5,100
510
3,703
7,301
6,074
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Freya
10
2 / 4 / 0
5,590
559
3,514
7,943
2,300
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Erlang Shen
jouterrist
Erlang Shen
6
0 / 3 / 2
4,424
442
636
6,063
2,099
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
11
14
Kills
6
8
Deaths
14
11
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
 
Hun Batz
1
2
1
0.75
W
6
2
1
3.25
W
Poseidon
Kurisfer
Poseidon
2
1
1
2.5
W
Vamana
MarcKeyIRL
Vamana
3
2
2
2
L
2
3
1
0.83
W
1
1
6
4
W
Medusa
TwooMinty
Medusa
2
2
1
1.25
L
King Arthur
causapipipi
King Arthur
1
2
1
0.75
L
Freya
2
4
0
0.5
L
Erlang Shen
jouterrist
Erlang Shen
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,343
Damage
14,861
32,859
Taken
35,741
16,042
Mitigated
14,463
9,617
Healing
11,920
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
 
Hun Batz
1,498
127
0
4,428
8,384
2,201
0
1,178
7,206
0
38,729
W
5,742
2,046
0
2,694
8,303
2,719
0
944
7,319
0
41,513
W
Poseidon
Kurisfer
Poseidon
2,593
292
0
1,290
5,062
1,308
730
2,818
2,244
39,228
636
W
Vamana
MarcKeyIRL
Vamana
5,165
2,265
0
1,399
7,144
7,486
56
220
6,924
0
41,789
L
5,510
800
0
1,310
6,050
1,789
0
2,310
3,662
39,548
217
W
4,936
173
429
2,611
6,546
3,034
70
2,201
4,119
20,763
0
W
Medusa
TwooMinty
Medusa
4,907
2,169
0
1,194
5,804
1,495
834
2,267
3,299
0
42,839
L
King Arthur
causapipipi
King Arthur
3,703
755
0
1,870
7,301
6,074
0
2,033
5,163
0
21,714
L
Freya
3,514
1,419
0
2,848
7,943
2,300
0
1,080
6,863
24,136
1,408
L
Erlang Shen
jouterrist
Erlang Shen
636
278
0
1,464
6,063
2,099
0
928
4,894
0
4,994

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,989
Gold Earned
26,519
328
Minions Killed
245
0
Camps Cleared
0
1,072,079
Distance Traveled
1,050,877
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
5,351
535
69
7
0
217,260
0
W
Awilix
6,754
675
82
8
0
258,837
0
W
Poseidon
6,488
649
70
7
0
212,042
0
W
Vamana
6,955
696
74
7
0
196,010
0
L
Hera
6,054
605
80
8
0
208,586
1
W
Geb
6,521
652
20
2
0
227,834
4
W
Medusa
6,271
627
82
8
0
177,356
2
L
King Arthur
5,100
510
29
3
0
234,851
0
L
Freya
5,590
559
55
6
0
199,752
2
L
Erlang Shen
4,424
442
12
1
0
190,428
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role