Player Matchup

Chang'e
Chang'e
Bout1000Bees
Chang'e
Level 121
God Stats
1W - 0L
1,771 SR
Queue Stats
163W - 190L
1,422 Elo+
Solo
Artemis
Artemis
Krazy Mental
Artemis
Level 130
God Stats
38W - 39L
1,500 SR
Queue Stats
714W - 768L
1,430 Elo+
Solo
Bellona
Bellona
Prymack
Bellona
Level 166
God Stats
22W - 12L
1,548 SR
Queue Stats
342W - 246L
1,519 Elo+
Solo
Serqet
Serqet
The Mayor4009
Serqet
Level 149
God Stats
40W - 46L
1,520 SR
Queue Stats
263W - 295L
1,495 Elo+
Solo
Ah Puch
Ah Puch
zikmar
Ah Puch
Level 68
God Stats
7W - 3L
1,626 SR
Queue Stats
62W - 87L
1,329 Elo+
Solo
Team Averages
Level 127
1,593 SR
1,439 Elo+

VS

Team Averages
Level 84
1,421 SR
1,415 Elo+
Anubis
Anubis
AmberLotus
Anubis
Level 68
God Stats
39W - 44L
1,466 SR
Queue Stats
520W - 594L
1,373 Elo+
Solo
Bastet
Bastet
Britty oona
Bastet
Level 60
God Stats
7W - 8L
1,528 SR
Queue Stats
131W - 153L
1,416 Elo+
Solo
Medusa
Medusa
deadonesx
Medusa
Level 60
God Stats
25W - 33L
1,133 SR
Queue Stats
596W - 634L
1,377 Elo+
Solo
Ymir
Ymir
jagpax
Ymir
Level 129
God Stats
1W - 2L
1,569 SR
Queue Stats
648W - 680L
1,429 Elo+
Solo
Nox
Nox
xSmooVeBeatZx
Nox
Level 101
God Stats
4W - 8L
1,409 SR
Queue Stats
127W - 121L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Bout1000Bees
Chang'e
16
2 / 1 / 14
10,584
1,058
6,682
9,076
3,362
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Artemis
Krazy Mental
Artemis
17
5 / 2 / 13
11,069
1,107
12,573
11,121
3,297
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Bellona
Prymack
Bellona
16
4 / 0 / 13
10,591
1,059
13,211
13,910
14,858
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

17
6 / 2 / 13
11,272
1,127
6,666
11,156
9,600
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ah Puch
zikmar
Ah Puch
16
2 / 1 / 11
10,153
1,015
16,438
4,755
1,396
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Team 1 Tickets

255

VS

Team 2 Tickets

192

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
AmberLotus
Anubis
15
2 / 5 / 2
10,040
1,004
9,131
11,069
6,246
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Bastet
15
0 / 2 / 4
9,527
953
8,042
12,825
4,772
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Medusa
deadonesx
Medusa
15
0 / 4 / 4
9,006
901
5,956
8,988
3,456
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ymir
jagpax
Ymir
15
1 / 6 / 4
9,797
980
7,912
19,423
23,038
Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

15
3 / 2 / 2
10,748
1,075
15,032
6,833
2,806
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
22
19
Kills
6
6
Deaths
19
64
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Anubis
AmberLotus
Anubis
2
5
2
0.6
W
Chang'e
Bout1000Bees
Chang'e
2
1
14
9
L
Bastet
0
2
4
1
W
Artemis
Krazy Mental
Artemis
5
2
13
5.75
W
Bellona
Prymack
Bellona
4
0
13
10.5
W
6
2
13
6.25
L
Medusa
deadonesx
Medusa
0
4
4
0.5
L
Ymir
jagpax
Ymir
1
6
4
0.5
L
3
2
2
2
W
Ah Puch
zikmar
Ah Puch
2
1
11
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,570
Damage
46,073
50,018
Taken
59,138
32,513
Mitigated
40,318
11,602
Healing
2,997
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
AmberLotus
Anubis
9,131
373
0
1,520
11,069
6,246
0
4,870
6,014
32,830
0
W
Chang'e
Bout1000Bees
Chang'e
6,682
634
4,246
4,459
9,076
3,362
0
6,033
3,043
29,813
795
L
Bastet
8,042
2,110
0
798
12,825
4,772
0
4,875
7,950
0
25,405
W
Artemis
Krazy Mental
Artemis
12,573
7,895
0
1,396
11,121
3,297
0
8,287
2,834
0
21,984
W
Bellona
Prymack
Bellona
13,211
1,619
0
1,244
13,910
14,858
0
8,468
5,442
7,298
22,203
W
6,666
1,659
0
27
11,156
9,600
0
5,962
5,194
0
11,334
L
Medusa
deadonesx
Medusa
5,956
2,009
0
80
8,988
3,456
0
4,285
4,703
0
16,262
L
Ymir
jagpax
Ymir
7,912
1,044
0
355
19,423
23,038
0
8,613
10,388
16,997
0
L
15,032
1,139
68
176
6,833
2,806
0
2,931
3,686
40,619
793
W
Ah Puch
zikmar
Ah Puch
16,438
486
0
230
4,755
1,396
0
3,089
1,666
41,810
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,669
Gold Earned
49,118
202
Minions Killed
205
6
Camps Cleared
7
937,883
Distance Traveled
967,855
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
10,040
1,004
60
6
0
162,313
0
W
Chang'e
10,584
1,058
55
6
1
194,525
0
L
Bastet
9,527
953
41
4
2
218,034
0
W
Artemis
11,069
1,107
35
4
1
162,223
0
W
Bellona
10,591
1,059
32
3
0
193,204
0
W
Serqet
11,272
1,127
11
1
4
221,729
0
L
Medusa
9,006
901
25
3
0
229,868
0
L
Ymir
9,797
980
8
1
1
157,542
0
L
Nox
10,748
1,075
71
7
4
200,098
0
W
Ah Puch
10,153
1,015
69
7
0
166,202
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role