Player Matchup

Danzaburou
Danzaburou
Silver III
 
Danzaburou
Silver III
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ares
Ares
Silver V
Joao_vm_
Ares
Silver V
Level 122
God Stats
2W - 2L
1,270 SR
Queue Stats
134W - 179L
720 MMR
Solo
Osiris
Osiris
Bronze I
Mayo Gorilla
Osiris
Bronze I
Level 107
God Stats
11W - 22L
1,389 SR
Queue Stats
69W - 106L
722 MMR
Solo
Xing Tian
Xing Tian
Silver IV
Suu whuu
Xing Tian
Silver IV
Level 116
God Stats
87W - 66L
1,518 SR
Queue Stats
246W - 275L
687 MMR
Solo
Neith
Neith
Silver IV
Джедай
Neith
Silver IV
Level 149
God Stats
53W - 65L
1,466 SR
Queue Stats
81W - 107L
894 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 130
1,429 SR
905 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 118
1,429 SR
782 MMR
Medusa
Medusa
Silver III
Biggieforeve
Medusa
Silver III
Level 89
God Stats
2W - 10L
1,357 SR
Queue Stats
28W - 39L
1,071 MMR
Party 1
Tsukuyomi
Tsukuyomi
Silver V
DONTBEADSPLZ
Tsukuyomi
Silver V
Level 65
God Stats
8W - 26L
1,331 SR
Queue Stats
60W - 73L
795 MMR
Solo
Chaac
Chaac
Silver V
MIDNIGHTzs
Chaac
Silver V
Level 195
God Stats
25W - 23L
1,516 SR
Queue Stats
794W - 840L
768 MMR
Party 1
Maui
Maui
Silver V
hull1520
Maui
Silver V
Level 115
God Stats
2W - 3L
1,483 SR
Queue Stats
99W - 126L
730 MMR
Solo
Janus
Janus
Bronze I
just-PRYME7
Janus
Bronze I
Level 128
God Stats
63W - 91L
1,457 SR
Queue Stats
643W - 711L
545 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
12
3 / 3 / 5
7,018
638
7,858
5,416
1,573
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ares
9
2 / 3 / 1
5,919
538
3,787
8,405
5,041
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Osiris
12
0 / 1 / 2
6,695
609
4,261
8,575
5,244
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Xing Tian
Suu whuu
Xing Tian
12
4 / 1 / 5
6,909
628
6,757
9,373
4,109
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

12
5 / 1 / 1
7,387
672
3,234
5,685
1,473
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bans
AnubisNu WaAchilles

VS

Bans
CthulhuHadesArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
9
4 / 3 / 2
5,899
536
5,465
8,141
2,466
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Tsukuyomi
DONTBEADSPLZ
Tsukuyomi
10
2 / 2 / 0
5,562
506
3,436
6,323
1,971
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chaac
11
0 / 2 / 1
5,743
522
5,780
9,942
5,921
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Maui
9
2 / 5 / 3
5,662
515
2,255
10,124
6,790
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
1 / 2 / 1
6,119
556
3,114
5,107
1,365
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
16
14
Kills
9
9
Deaths
14
14
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
3
3
5
1.83
L
Medusa
4
3
2
1.67
L
Tsukuyomi
DONTBEADSPLZ
Tsukuyomi
2
2
0
1
W
Ares
2
3
1
0.83
L
Chaac
0
2
1
0.25
W
Osiris
0
1
2
1
W
Xing Tian
Suu whuu
Xing Tian
4
1
5
6.5
L
Maui
2
5
3
0.7
L
1
2
1
0.75
W
5
1
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,897
Damage
20,050
37,454
Taken
39,637
17,440
Mitigated
18,513
12,503
Healing
10,073
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
7,858
1,459
0
762
5,416
1,573
807
1,071
4,345
0
46,999
L
Medusa
5,465
1,755
0
2,146
8,141
2,466
0
3,344
4,797
0
27,400
L
Tsukuyomi
DONTBEADSPLZ
Tsukuyomi
3,436
1,140
0
2,737
6,323
1,971
0
1,102
5,221
0
35,428
W
Ares
3,787
510
0
930
8,405
5,041
153
1,369
6,996
15,025
0
L
Chaac
5,780
1,192
0
2,701
9,942
5,921
0
1,438
8,504
0
37,149
W
Osiris
4,261
2,090
0
5,220
8,575
5,244
0
0
8,575
0
42,095
W
Xing Tian
Suu whuu
Xing Tian
6,757
508
0
3,563
9,373
4,109
0
1,418
7,829
35,889
4,234
L
Maui
2,255
839
0
1,462
10,124
6,790
0
3,085
7,039
18,753
0
L
3,114
135
0
1,027
5,107
1,365
0
1,010
4,097
33,361
0
W
3,234
615
0
2,028
5,685
1,473
833
1,143
4,340
0
42,367

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,928
Gold Earned
28,985
322
Minions Killed
276
0
Camps Cleared
0
1,124,527
Distance Traveled
1,212,355
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
7,018
638
76
7
0
219,105
0
L
Medusa
5,899
536
33
3
0
251,126
0
L
Tsukuyomi
5,562
506
58
5
0
271,792
1
W
Ares
5,919
538
19
2
0
201,554
0
L
Chaac
5,743
522
66
6
0
222,824
0
W
Osiris
6,695
609
75
7
0
229,700
0
W
Xing Tian
6,909
628
73
7
0
260,843
0
L
Maui
5,662
515
38
3
0
227,631
0
L
Janus
6,119
556
81
7
0
238,982
0
W
Neith
7,387
672
79
7
0
213,325
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role