Player Matchup

Anubis
Anubis
Gold IV
 
Anubis
Gold IV
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Olorun
Olorun
Silver I
Abdiziriel
Olorun
Silver I
Level 69
God Stats
0W - 1L
1,297 SR
Queue Stats
23W - 25L
1,395 MMR
Solo
Surtr
Surtr
Gold V
Frenchgreed
Surtr
Gold V
Level 46
God Stats
15W - 20L
1,456 SR
Queue Stats
212W - 230L
1,317 MMR
Party 1
Sylvanus
Sylvanus
Gold IV
Last Invader770
Sylvanus
Gold IV
Level 164
God Stats
6W - 8L
1,528 SR
Queue Stats
64W - 70L
1,443 MMR
Solo
Thor
Thor
Gold IV
lietuvis_vaikas
Thor
Gold IV
Level 146
God Stats
1W - 1L
1,693 SR
Queue Stats
303W - 311L
1,426 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 115
1,495 SR
1,416 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 121
1,538 SR
1,451 MMR
Medusa
Medusa
Gold III
 
Medusa
Gold III
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Horus
Horus
Gold V
 
Horus
Gold V
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Raijin
Raijin
Gold IV
An3x Red DrAgon
Raijin
Gold IV
Level 103
God Stats
5W - 4L
1,567 SR
Queue Stats
178W - 188L
1,425 MMR
Solo
The Morrigan
The Morrigan
Gold IV
Gυts
The Morrigan
Gold IV
Level 103
God Stats
33W - 33L
1,622 SR
Queue Stats
72W - 80L
1,419 MMR
Solo
Athena
Athena
Gold III
Quakedan
Athena
Gold III
Level 137
God Stats
1W - 0L
1,500 SR
Queue Stats
226W - 224L
1,410 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
12
0 / 1 / 0
6,526
653
1,385
4,924
2,268
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Olorun
Abdiziriel
Olorun
9
2 / 5 / 0
5,271
527
5,481
7,958
2,600
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

12
0 / 1 / 0
6,312
631
5,111
7,040
4,212
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sylvanus
9
0 / 1 / 2
5,540
554
2,797
7,330
4,199
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

9
0 / 5 / 1
4,792
479
1,945
9,216
2,593
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bans
AgniThothAres

VS

Bans
ArachneHeimdallrCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
11
0 / 2 / 5
5,941
594
5,374
6,304
1,770
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Horus
 
Horus
10
0 / 0 / 1
5,074
507
2,309
7,491
5,502
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

12
1 / 0 / 3
6,173
617
3,610
3,545
860
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

The Morrigan
Gυts
The Morrigan
13
8 / 0 / 2
7,064
706
4,066
5,606
1,863
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Athena
Quakedan
Athena
10
4 / 0 / 5
5,836
584
6,245
8,426
6,872
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
29
2
Kills
13
13
Deaths
2
3
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
0
1
0
0
W
Medusa
 
Medusa
0
2
5
1.25
W
Horus
 
Horus
0
0
1
0.5
L
Olorun
Abdiziriel
Olorun
2
5
0
0.4
W
1
0
3
2.5
L
0
1
0
0
W
The Morrigan
Gυts
The Morrigan
8
0
2
9
L
Sylvanus
0
1
2
1
W
Athena
Quakedan
Athena
4
0
5
6.5
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,719
Damage
21,604
36,468
Taken
31,372
15,872
Mitigated
16,867
14,431
Healing
12,489
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
1,385
0
0
2,594
4,924
2,268
0
2,620
2,304
54,481
1,828
W
Medusa
 
Medusa
5,374
2,064
0
2,479
6,304
1,770
754
3,492
2,812
0
49,088
W
Horus
 
Horus
2,309
1,057
80
3,643
7,491
5,502
0
289
7,202
0
29,313
L
Olorun
Abdiziriel
Olorun
5,481
3,050
172
1,646
7,958
2,600
0
2,880
4,877
33,561
0
W
3,610
142
0
766
3,545
860
0
1,459
2,086
38,567
0
L
5,111
1,872
0
2,133
7,040
4,212
0
1,238
5,468
1,426
44,246
W
The Morrigan
Gυts
The Morrigan
4,066
1,147
0
3,117
5,606
1,863
0
459
5,147
47,031
1,118
L
Sylvanus
2,797
662
1,437
3,270
7,330
4,199
0
1,823
5,371
19,936
1,458
W
Athena
Quakedan
Athena
6,245
1,319
0
2,404
8,426
6,872
0
4,046
4,380
20,487
1,346
L
1,945
929
0
3,179
9,216
2,593
0
3,986
5,056
0
25,704

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,441
Gold Earned
30,088
355
Minions Killed
352
0
Camps Cleared
0
1,029,480
Distance Traveled
1,069,676
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
6,526
653
124
12
0
214,947
2
W
Medusa
5,941
594
75
8
0
221,154
0
W
Horus
5,074
507
71
7
0
199,350
1
L
Olorun
5,271
527
60
6
0
184,349
0
W
Raijin
6,173
617
79
8
0
191,722
0
L
Surtr
6,312
631
84
8
0
211,606
3
W
The Morrigan
7,064
706
90
9
0
224,127
0
L
Sylvanus
5,540
554
38
4
0
226,592
2
W
Athena
5,836
584
37
4
0
233,323
2
L
Thor
4,792
479
49
5
0
191,986
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role