Player Matchup

Xbalanque
Xbalanque
 
Xbalanque
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
EndlessR
Fenrir
Level 68
God Stats
8W - 5L
1,614 SR
Queue Stats
35W - 28L
1,463 Elo+
Solo
Jormungandr
Jormungandr
Skrýmir
Jormungandr
Level 110
God Stats
4W - 1L
1,675 SR
Queue Stats
15W - 10L
1,454 Elo+
Party 1
Tiamat
Tiamat
Voidwolf27
Tiamat
Level 25
God Stats
3W - 1L
1,492 SR
Queue Stats
28W - 29L
1,417 Elo+
Party 1
Mulan
Mulan
nekolover211
Mulan
Level 109
God Stats
7W - 1L
1,801 SR
Queue Stats
26W - 40L
1,383 Elo+
Party 1
Team Averages
Level 84
1,616 SR
1,444 Elo+

VS

Team Averages
Level 89
1,444 SR
1,408 Elo+
Izanami
Izanami
MickNazzi
Izanami
Level 68
God Stats
7W - 16L
1,507 SR
Queue Stats
71W - 74L
1,431 Elo+
Solo
Jormungandr
Jormungandr
MrB1gChungus
Jormungandr
Level 32
God Stats
2W - 4L
1,170 SR
Queue Stats
19W - 25L
1,277 Elo+
Solo
Hera
Hera
PorterThePeople
Hera
Level 141
God Stats
84W - 82L
1,503 SR
Queue Stats
433W - 465L
1,416 Elo+
Solo
Ra
Ra
berserkX3680
Ra
Level 111
God Stats
2W - 4L
1,520 SR
Queue Stats
30W - 21L
1,514 Elo+
Solo
Nemesis
Nemesis
hells-doll
Nemesis
Level 95
God Stats
4W - 9L
1,519 SR
Queue Stats
67W - 85L
1,403 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
15
3 / 1 / 15
9,147
1,307
14,259
6,183
2,355
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fenrir
EndlessR
Fenrir
14
7 / 3 / 9
8,991
1,284
6,281
7,999
3,302
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jormungandr
Skrýmir
Jormungandr
15
1 / 1 / 17
8,706
1,244
7,510
9,878
11,512
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tiamat
Voidwolf27
Tiamat
15
0 / 0 / 17
8,458
1,208
4,964
2,910
2,882
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

16
15 / 2 / 8
11,404
1,629
12,275
9,364
9,513
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Team 1 Tickets

329

VS

Team 2 Tickets

193

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
MickNazzi
Izanami
14
0 / 6 / 2
8,230
1,176
3,541
8,816
3,032
Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jormungandr
MrB1gChungus
Jormungandr
13
4 / 3 / 2
9,147
1,307
8,735
11,020
8,755
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Talisman

Talisman

+75
Health
+15
Magical Protection

13
1 / 2 / 0
7,640
1,091
1,838
2,710
794
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
1 / 5 / 6
8,399
1,200
6,360
7,596
3,021
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nemesis
hells-doll
Nemesis
13
1 / 10 / 5
8,093
1,156
9,542
18,651
18,574
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
22
26
Kills
7
7
Deaths
26
66
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
 
Xbalanque
3
1
15
10.5
W
Fenrir
EndlessR
Fenrir
7
3
9
3.83
L
Izanami
MickNazzi
Izanami
0
6
2
0.17
L
Jormungandr
MrB1gChungus
Jormungandr
4
3
2
1.67
L
1
2
0
0.5
W
Jormungandr
Skrýmir
Jormungandr
1
1
17
9.5
W
Tiamat
Voidwolf27
Tiamat
0
0
17
8.5
L
1
5
6
0.8
L
Nemesis
hells-doll
Nemesis
1
10
5
0.35
W
15
2
8
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,289
Damage
30,016
36,334
Taken
48,793
29,564
Mitigated
34,176
4,967
Healing
3,292
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
 
Xbalanque
14,259
3,500
0
1,531
6,183
2,355
0
3,880
2,303
0
24,129
W
Fenrir
EndlessR
Fenrir
6,281
2,505
0
759
7,999
3,302
0
3,082
4,622
0
11,490
L
Izanami
MickNazzi
Izanami
3,541
1,468
0
260
8,816
3,032
0
2,107
6,621
0
32,344
L
Jormungandr
MrB1gChungus
Jormungandr
8,735
1,128
0
331
11,020
8,755
0
3,296
7,639
18,075
782
L
1,838
236
0
0
2,710
794
0
583
2,083
14,255
327
W
Jormungandr
Skrýmir
Jormungandr
7,510
1,712
0
136
9,878
11,512
0
5,069
4,563
29,361
0
W
Tiamat
Voidwolf27
Tiamat
4,964
425
0
320
2,910
2,882
0
1,199
1,639
11,349
385
L
6,360
368
581
677
7,596
3,021
0
2,256
5,249
11,525
0
L
Nemesis
hells-doll
Nemesis
9,542
3,422
0
1,443
18,651
18,574
0
4,226
14,044
831
10,144
W
12,275
3,091
0
2,221
9,364
9,513
0
3,896
5,176
0
20,247

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,706
Gold Earned
41,509
128
Minions Killed
114
5
Camps Cleared
5
745,773
Distance Traveled
594,252
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
9,147
1,307
34
5
0
167,938
4
W
Fenrir
8,991
1,284
13
2
2
149,531
0
L
Izanami
8,230
1,176
47
7
3
117,361
0
L
Jormungandr
9,147
1,307
16
2
0
147,658
0
L
Hera
7,640
1,091
21
3
2
85,612
0
W
Jormungandr
8,706
1,244
39
6
3
151,847
0
W
Tiamat
8,458
1,208
15
2
0
129,262
0
L
Ra
8,399
1,200
27
4
0
113,764
0
L
Nemesis
8,093
1,156
3
0
0
129,857
0
W
Mulan
11,404
1,629
27
4
0
147,195
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role