Player Matchup

King Arthur
King Arthur
Jinchurikie
King Arthur
Level 134
God Stats
9W - 8L
1,493 SR
Queue Stats
121W - 177L
1,369 Elo+
Solo
Ravana
Ravana
bielzinhodoo
Ravana
Level 131
God Stats
2W - 2L
1,751 SR
Queue Stats
104W - 110L
1,499 Elo+
Party 1
Danzaburou
Danzaburou
bryanheyward1
Danzaburou
Level 145
God Stats
0W - 1L
1,344 SR
Queue Stats
86W - 75L
1,456 Elo+
Solo
Charon
Charon
marisz4
Charon
Level 123
God Stats
4W - 2L
1,510 SR
Queue Stats
109W - 115L
1,463 Elo+
Solo
Hades
Hades
oloko2001
Hades
Level 124
God Stats
3W - 2L
1,500 SR
Queue Stats
86W - 94L
1,262 Elo+
Party 1
Team Averages
Level 131
1,519 SR
1,410 Elo+

VS

Team Averages
Level 138
1,496 SR
1,469 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
DeviI-N-Pink
Discordia
Level 149
God Stats
185W - 176L
1,520 SR
Queue Stats
434W - 480L
1,418 Elo+
Solo
He Bo
He Bo
Wreckshtt
He Bo
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
172W - 164L
1,457 Elo+
Solo
Amaterasu
Amaterasu
chailon
Amaterasu
Level 141
God Stats
5W - 4L
1,438 SR
Queue Stats
49W - 49L
1,510 Elo+
Party 2
Ares
Ares
juan24178
Ares
Level 123
God Stats
1W - 0L
1,523 SR
Queue Stats
80W - 90L
1,462 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Jinchurikie
King Arthur
10
1 / 2 / 0
5,046
1,009
1,875
4,492
3,051
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ravana
11
2 / 1 / 0
5,615
1,123
3,664
3,984
2,096
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Danzaburou
bryanheyward1
Danzaburou
7
0 / 0 / 0
4,425
885
0
0
0
Charon
marisz4
Charon
10
0 / 1 / 2
5,474
1,095
2,231
6,556
2,748
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Hades
oloko2001
Hades
9
0 / 4 / 2
4,860
972
3,333
6,623
2,302
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
11
5 / 1 / 3
6,066
1,213
6,375
4,143
1,328
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Discordia
DeviI-N-Pink
Discordia
10
0 / 0 / 5
5,209
1,042
2,076
1,205
366
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

He Bo
Wreckshtt
He Bo
10
1 / 1 / 3
5,169
1,034
1,783
2,416
678
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Amaterasu
chailon
Amaterasu
11
2 / 0 / 5
5,851
1,170
4,797
4,467
2,339
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ares
10
0 / 1 / 5
5,133
1,027
2,464
5,240
3,976
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
29
3
Kills
8
8
Deaths
3
4
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
5
1
3
6.5
W
Discordia
DeviI-N-Pink
Discordia
0
0
5
2.5
L
King Arthur
Jinchurikie
King Arthur
1
2
0
0.5
W
He Bo
Wreckshtt
He Bo
1
1
3
2.5
L
Ravana
2
1
0
2
L
Danzaburou
bryanheyward1
Danzaburou
0
0
0
0
W
Amaterasu
chailon
Amaterasu
2
0
5
4.5
W
Ares
0
1
5
2.5
L
Charon
marisz4
Charon
0
1
2
1
L
Hades
oloko2001
Hades
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,103
Damage
17,495
21,655
Taken
17,471
10,197
Mitigated
8,687
4,735
Healing
2,551
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
6,375
2,524
0
524
4,143
1,328
690
2,335
1,654
0
13,119
W
Discordia
DeviI-N-Pink
Discordia
2,076
39
0
0
1,205
366
200
322
883
11,445
144
L
King Arthur
Jinchurikie
King Arthur
1,875
410
0
0
4,492
3,051
0
2,111
2,308
0
8,393
W
He Bo
Wreckshtt
He Bo
1,783
42
0
0
2,416
678
0
220
2,196
9,928
0
L
Ravana
3,664
675
0
944
3,984
2,096
0
1,340
2,501
0
13,518
L
Danzaburou
bryanheyward1
Danzaburou
0
0
0
0
0
0
0
0
0
0
0
W
Amaterasu
chailon
Amaterasu
4,797
2,186
0
1,267
4,467
2,339
0
1,327
3,037
0
15,201
W
Ares
2,464
42
0
760
5,240
3,976
0
1,360
3,788
6,858
0
L
Charon
marisz4
Charon
2,231
485
558
1,375
6,556
2,748
0
1,385
4,990
14,363
0
L
Hades
oloko2001
Hades
3,333
201
0
1,858
6,623
2,302
0
1,481
5,103
8,440
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,420
Gold Earned
27,428
87
Minions Killed
108
0
Camps Cleared
0
418,151
Distance Traveled
614,526
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
6,066
1,213
22
4
0
120,079
0
W
Discordia
5,209
1,042
28
6
0
111,811
0
L
King Arthur
5,046
1,009
12
2
0
101,149
0
W
He Bo
5,169
1,034
15
3
0
134,810
0
L
Ravana
5,615
1,123
27
5
0
113,900
0
L
Danzaburou
4,425
885
0
0
0
0
0
W
Amaterasu
5,851
1,170
37
7
0
130,822
0
W
Ares
5,133
1,027
6
1
0
117,004
0
L
Charon
5,474
1,095
32
6
0
107,957
2
L
Hades
4,860
972
16
3
0
95,145
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role