Player Matchup

Ganesha
Ganesha
Anarchy_Rendon5
Ganesha
Level 129
God Stats
1W - 2L
1,714 SR
Queue Stats
60W - 71L
1,472 Elo+
Solo
Erlang Shen
Erlang Shen
Lostlight13
Erlang Shen
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
99W - 92L
1,496 Elo+
Solo
Ullr
Ullr
Mei人
Ullr
Level 122
God Stats
18W - 19L
1,523 SR
Queue Stats
306W - 263L
1,517 Elo+
Solo
Loki
Loki
ThisFooWheezy
Loki
Level 62
God Stats
2W - 2L
1,843 SR
Queue Stats
8W - 4L
1,661 Elo+
Party 1
Anubis
Anubis
kique10
Anubis
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,274 Elo+
Party 1
Team Averages
Level 88
1,616 SR
1,484 Elo+

VS

Team Averages
Level 108
1,457 SR
1,462 Elo+
Ymir
Ymir
ScottyGeeeeSpot
Ymir
Level 54
God Stats
4W - 6L
1,182 SR
Queue Stats
21W - 36L
1,360 Elo+
Solo
King Arthur
King Arthur
ikimuraflow
King Arthur
Level 124
God Stats
50W - 27L
1,661 SR
Queue Stats
264W - 236L
1,567 Elo+
Solo
Bakasura
Bakasura
isaac_10211996
Bakasura
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 27L
1,415 Elo+
Solo
Anubis
Anubis
joj54
Anubis
Level 129
God Stats
18W - 14L
1,534 SR
Queue Stats
93W - 105L
1,487 Elo+
Solo
Apollo
Apollo
seasaltbottle
Apollo
Level 167
God Stats
15W - 11L
1,410 SR
Queue Stats
440W - 387L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 0 / 0
3,656
731
1,101
2,417
1,245
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Erlang Shen
Lostlight13
Erlang Shen
2
0 / 2 / 0
2,629
526
366
1,465
481
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ullr
Mei人
Ullr
6
0 / 1 / 0
3,158
632
2,051
3,161
702
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

5
0 / 1 / 0
3,238
648
1,042
2,716
485
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
kique10
Anubis
4
0 / 5 / 0
3,029
606
466
3,520
515
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 0 / 0
3,490
698
378
3,045
1,266
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

King Arthur
ikimuraflow
King Arthur
8
3 / 0 / 0
4,894
979
745
2,649
872
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Bakasura
7
3 / 0 / 0
3,749
750
1,168
3,814
1,230
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Anubis
joj54
Anubis
8
3 / 0 / 1
4,525
905
3,353
2,339
846
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

6
0 / 0 / 1
3,360
672
1,774
1,811
362
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
11
0
Kills
9
9
Deaths
0
0
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
L
Erlang Shen
Lostlight13
Erlang Shen
0
2
0
0
L
Ullr
Mei人
Ullr
0
1
0
0
W
0
0
0
0
L
0
1
0
0
W
King Arthur
ikimuraflow
King Arthur
3
0
0
3
W
Bakasura
3
0
0
3
W
Anubis
joj54
Anubis
3
0
1
3.5
L
Anubis
kique10
Anubis
0
5
0
0
W
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,026
Damage
7,418
13,279
Taken
13,658
3,428
Mitigated
4,576
4,246
Healing
5,778
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,101
153
0
1,596
2,417
1,245
0
219
2,198
7,252
0
L
Erlang Shen
Lostlight13
Erlang Shen
366
100
0
133
1,465
481
0
0
1,465
0
2,828
L
Ullr
Mei人
Ullr
2,051
830
0
711
3,161
702
0
159
3,002
0
19,981
W
378
0
0
1,540
3,045
1,266
0
710
2,335
6,533
0
L
1,042
320
0
1,624
2,716
485
0
528
2,171
0
14,728
W
King Arthur
ikimuraflow
King Arthur
745
15
0
920
2,649
872
0
0
2,596
0
24,520
W
Bakasura
1,168
728
0
1,060
3,814
1,230
0
106
3,708
0
14,081
W
Anubis
joj54
Anubis
3,353
48
0
955
2,339
846
0
360
1,979
25,747
1,319
L
Anubis
kique10
Anubis
466
76
0
182
3,520
515
0
2,684
836
8,532
0
W
1,774
875
0
1,303
1,811
362
0
391
1,420
0
18,123

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,710
Gold Earned
20,018
89
Minions Killed
188
0
Camps Cleared
0
479,115
Distance Traveled
549,129
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
3,656
731
0
0
0
110,129
2
L
Erlang Shen
2,629
526
5
1
0
37,873
0
L
Ullr
3,158
632
40
8
0
99,142
0
W
Ymir
3,490
698
15
3
0
97,889
0
L
Loki
3,238
648
32
6
0
134,558
2
W
King Arthur
4,894
979
49
10
0
111,297
1
W
Bakasura
3,749
750
31
6
0
126,923
0
W
Anubis
4,525
905
57
11
0
100,169
0
L
Anubis
3,029
606
12
2
0
97,413
2
W
Apollo
3,360
672
36
7
0
112,851
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role