Player Matchup

Fenrir
Fenrir
FlukeDeag
Fenrir
Level 125
God Stats
9W - 5L
1,643 SR
Queue Stats
75W - 61L
1,534 Elo+
Party 3
Ymir
Ymir
KingJeffLives
Ymir
Level 64
God Stats
8W - 7L
1,452 SR
Queue Stats
97W - 108L
1,405 Elo+
Party 2
King Arthur
King Arthur
Ryalrhino
King Arthur
Level 150
God Stats
4W - 4L
1,557 SR
Queue Stats
87W - 77L
1,475 Elo+
Party 2
Ishtar
Ishtar
kukulkantt
Ishtar
Level 106
God Stats
1W - 1L
1,220 SR
Queue Stats
77W - 75L
1,507 Elo+
Party 3
Nox
Nox
pepere7
Nox
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
82W - 74L
1,487 Elo+
Solo
Team Averages
Level 112
1,474 SR
1,482 Elo+

VS

Team Averages
Level 95
1,531 SR
1,408 Elo+
Camazotz
Camazotz
 
Camazotz
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ravana
Ravana
FudgeSupreme---
Ravana
Level 88
God Stats
14W - 28L
1,331 SR
Queue Stats
126W - 136L
1,408 Elo+
Party 1
Artemis
Artemis
MrWhiteFoxx
Artemis
Level 103
God Stats
2W - 1L
1,869 SR
Queue Stats
173W - 198L
1,416 Elo+
Party 1
Freya
Freya
ferryzenda
Freya
Level 137
God Stats
44W - 41L
1,543 SR
Queue Stats
421W - 454L
1,381 Elo+
Party 1
Ymir
Ymir
greatwar24
Ymir
Level 36
God Stats
3W - 5L
1,409 SR
Queue Stats
40W - 68L
1,334 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
FlukeDeag
Fenrir
14
8 / 1 / 3
7,615
635
8,269
9,592
4,167
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

12
3 / 1 / 6
7,347
612
3,513
8,812
5,672
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

King Arthur
Ryalrhino
King Arthur
12
0 / 3 / 2
6,819
568
6,565
9,835
5,647
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ishtar
kukulkantt
Ishtar
12
3 / 2 / 5
6,766
564
7,615
6,448
2,255
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Nox
13
3 / 1 / 4
7,694
641
7,020
5,783
1,569
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
 
Camazotz
13
2 / 1 / 1
7,003
584
6,825
10,501
7,553
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

12
1 / 3 / 3
6,082
507
4,013
6,135
2,056
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Artemis
MrWhiteFoxx
Artemis
12
3 / 5 / 0
6,526
544
7,137
9,346
2,822
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Freya
11
1 / 4 / 0
5,870
489
5,330
9,934
2,993
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

9
0 / 4 / 3
5,691
474
2,315
9,669
6,417
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
14
17
Kills
7
8
Deaths
17
20
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Camazotz
 
Camazotz
2
1
1
2.5
W
Fenrir
FlukeDeag
Fenrir
8
1
3
9.5
L
1
3
3
0.83
W
3
1
6
6
L
Artemis
MrWhiteFoxx
Artemis
3
5
0
0.6
W
King Arthur
Ryalrhino
King Arthur
0
3
2
0.33
L
Freya
1
4
0
0.25
L
0
4
3
0.38
W
Ishtar
kukulkantt
Ishtar
3
2
5
2.75
W
Nox
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,982
Damage
25,620
40,470
Taken
45,585
19,310
Mitigated
21,841
13,365
Healing
14,765
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Camazotz
 
Camazotz
6,825
1,759
0
4,424
10,501
7,553
0
0
10,501
1,033
50,097
W
Fenrir
FlukeDeag
Fenrir
8,269
2,795
0
2,958
9,592
4,167
0
2,149
7,443
0
53,447
L
4,013
1,318
0
2,918
6,135
2,056
0
772
5,363
0
44,209
W
3,513
774
0
2,878
8,812
5,672
58
1,698
7,114
30,268
0
L
Artemis
MrWhiteFoxx
Artemis
7,137
3,348
0
2,998
9,346
2,822
0
1,197
8,149
0
50,351
W
King Arthur
Ryalrhino
King Arthur
6,565
1,049
0
2,816
9,835
5,647
0
459
9,376
0
47,817
L
Freya
5,330
1,911
0
3,429
9,934
2,993
0
4,643
5,291
32,296
0
L
2,315
809
0
996
9,669
6,417
0
3,852
5,817
10,548
797
W
Ishtar
kukulkantt
Ishtar
7,615
4,342
0
3,161
6,448
2,255
692
239
6,209
0
42,820
W
Nox
7,020
939
0
1,552
5,783
1,569
0
3,407
2,376
56,621
429

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,241
Gold Earned
31,172
405
Minions Killed
345
0
Camps Cleared
0
1,144,774
Distance Traveled
1,122,861
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Camazotz
7,003
584
92
8
0
236,031
3
W
Fenrir
7,615
635
83
7
0
270,467
0
L
Ravana
6,082
507
95
8
0
277,058
0
W
Ymir
7,347
612
38
3
0
203,524
0
L
Artemis
6,526
544
80
7
0
202,890
2
W
King Arthur
6,819
568
85
7
0
243,343
0
L
Freya
5,870
489
49
4
0
204,492
0
L
Ymir
5,691
474
29
2
0
202,390
0
W
Ishtar
6,766
564
89
7
0
187,533
0
W
Nox
7,694
641
110
9
0
239,907
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role