Player Matchup

Cthulhu
Cthulhu
Jze7272
Cthulhu
Level 128
God Stats
25W - 17L
1,578 SR
Queue Stats
487W - 480L
1,529 Elo+
Party 1
Ratatoskr
Ratatoskr
dino2tuff
Ratatoskr
Level 49
God Stats
2W - 0L
1,256 SR
Queue Stats
176W - 194L
1,458 Elo+
Party 1
Nu Wa
Nu Wa
freaklordkeanan
Nu Wa
Level 58
God Stats
8W - 6L
1,575 SR
Queue Stats
173W - 150L
1,502 Elo+
Party 1
Team Averages
Level 78
1,470 SR
1,496 Elo+

VS

Team Averages
Level 115
1,511 SR
1,527 Elo+
Nox
Nox
MaurizioPG
Nox
Level 88
God Stats
31W - 34L
1,541 SR
Queue Stats
43W - 43L
1,524 Elo+
Solo
Bacchus
Bacchus
bombardero88
Bacchus
Level 128
God Stats
1W - 2L
1,336 SR
Queue Stats
116W - 99L
1,562 Elo+
Solo
Lancelot
Lancelot
saul01
Lancelot
Level 129
God Stats
3W - 3L
1,656 SR
Queue Stats
49W - 49L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Jze7272
Cthulhu
13
0 / 3 / 3
7,466
747
6,178
9,835
5,943
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Ratatoskr
dino2tuff
Ratatoskr
14
1 / 1 / 1
7,862
786
4,856
6,535
2,604
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

13
2 / 1 / 1
8,039
804
7,297
3,280
1,041
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 1
7,006
701
4,273
5,009
1,299
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 7.5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 15s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Bacchus
bombardero88
Bacchus
14
4 / 0 / 0
7,725
773
5,296
12,222
12,938
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Lancelot
saul01
Lancelot
11
0 / 1 / 2
6,424
642
455
4,582
1,454
Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
8
3
Kills
5
5
Deaths
3
5
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Jze7272
Cthulhu
0
3
3
0.5
L
1
2
1
0.75
L
Bacchus
bombardero88
Bacchus
4
0
0
4
W
Ratatoskr
dino2tuff
Ratatoskr
1
1
1
1.5
W
2
1
1
2.5
L
Lancelot
saul01
Lancelot
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,331
Damage
10,024
19,650
Taken
21,813
9,588
Mitigated
15,691
4,033
Healing
4,294
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Jze7272
Cthulhu
6,178
157
20
1,944
9,835
5,943
268
4,197
5,260
24,057
625
L
4,273
163
0
321
5,009
1,299
0
3,552
1,287
19,276
0
L
Bacchus
bombardero88
Bacchus
5,296
674
0
3,684
12,222
12,938
0
5,927
5,646
22,358
487
W
Ratatoskr
dino2tuff
Ratatoskr
4,856
676
0
1,819
6,535
2,604
902
2,388
3,948
0
29,574
W
7,297
3,175
0
250
3,280
1,041
1,465
2,098
1,025
20,544
0
L
Lancelot
saul01
Lancelot
455
0
0
289
4,582
1,454
0
3,038
1,353
0
4,416

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,367
Gold Earned
21,155
125
Minions Killed
74
0
Camps Cleared
0
582,278
Distance Traveled
518,893
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
7,466
747
30
3
0
192,846
0
L
Nox
7,006
701
32
3
0
174,430
6
L
Bacchus
7,725
773
33
3
0
199,641
0
W
Ratatoskr
7,862
786
51
5
0
215,244
0
W
Nu Wa
8,039
804
44
4
0
174,188
0
L
Lancelot
6,424
642
9
1
0
144,822
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role