Player Matchup

Bellona
Bellona
ANGUELIZE
Bellona
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Chang'e
Chang'e
HamsterInMySock
Chang'e
Level 93
God Stats
8W - 5L
1,530 SR
Queue Stats
374W - 342L
1,454 Elo+
Party 1
Rama
Rama
LrCyrax
Rama
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 13L
1,498 Elo+
Party 3
Ymir
Ymir
Nkid333
Ymir
Level 124
God Stats
5W - 11L
1,447 SR
Queue Stats
306W - 260L
1,508 Elo+
Party 1
Hun Batz
Hun Batz
hekz181
Hun Batz
Level 43
God Stats
20W - 24L
1,441 SR
Queue Stats
41W - 77L
1,330 Elo+
Solo
Team Averages
Level 83
1,484 SR
1,458 Elo+

VS

Team Averages
Level 88
1,561 SR
1,446 Elo+
Thor
Thor
JaceWBalron
Thor
Level 124
God Stats
1W - 1L
1,295 SR
Queue Stats
259W - 241L
1,449 Elo+
Solo
Nike
Nike
LeBrownJams6
Nike
Level 64
God Stats
9W - 5L
1,609 SR
Queue Stats
55W - 44L
1,467 Elo+
Solo
Kuzenbo
Kuzenbo
OTFBoricua
Kuzenbo
Level 65
God Stats
2W - 2L
1,607 SR
Queue Stats
19W - 23L
1,404 Elo+
Party 2
Olorun
Olorun
ThatsSuede
Olorun
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 26L
1,467 Elo+
Solo
Neith
Neith
mikaxaqckerman
Neith
Level 105
God Stats
4W - 1L
1,794 SR
Queue Stats
117W - 103L
1,442 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
ANGUELIZE
Bellona
9
0 / 4 / 0
5,054
459
3,262
8,750
5,399
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
0 / 3 / 1
5,565
506
3,109
7,288
2,168
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Rama
LrCyrax
Rama
12
6 / 1 / 4
7,338
667
6,064
6,721
1,891
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Ymir
Nkid333
Ymir
8
1 / 0 / 8
5,537
503
4,759
7,334
5,134
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hun Batz
hekz181
Hun Batz
12
4 / 3 / 2
6,371
579
3,812
6,938
2,120
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 0 / 2
5,905
537
3,080
5,880
2,120
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
4 / 0 / 0
7,651
696
7,582
7,718
3,661
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kuzenbo
OTFBoricua
Kuzenbo
7
0 / 3 / 0
5,174
470
3,556
8,086
7,203
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Olorun
ThatsSuede
Olorun
13
4 / 2 / 1
7,420
675
6,021
7,330
2,280
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

9
1 / 6 / 1
5,535
503
3,240
6,886
1,636
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
14
11
Kills
10
11
Deaths
11
15
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Bellona
ANGUELIZE
Bellona
0
4
0
0
L
0
3
1
0.17
W
1
0
2
2
W
4
0
0
4
L
Rama
LrCyrax
Rama
6
1
4
8
L
Ymir
Nkid333
Ymir
1
0
8
5
W
Kuzenbo
OTFBoricua
Kuzenbo
0
3
0
0
W
Olorun
ThatsSuede
Olorun
4
2
1
2.25
L
Hun Batz
hekz181
Hun Batz
4
3
2
1.67
W
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,006
Damage
23,479
37,031
Taken
35,900
16,712
Mitigated
16,900
10,267
Healing
8,053
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
ANGUELIZE
Bellona
3,262
915
0
1,113
8,750
5,399
0
1,278
7,018
0
20,180
L
3,109
288
280
2,083
7,288
2,168
164
3,754
3,534
28,530
0
W
3,080
134
0
825
5,880
2,120
381
1,091
4,789
0
36,442
W
7,582
1,090
0
3,426
7,718
3,661
0
1,096
6,622
0
59,668
L
Rama
LrCyrax
Rama
6,064
4,644
0
2,634
6,721
1,891
1,419
844
5,834
0
46,042
L
Ymir
Nkid333
Ymir
4,759
974
0
2,162
7,334
5,134
0
1,375
5,792
16,582
1,956
W
Kuzenbo
OTFBoricua
Kuzenbo
3,556
1,908
0
1,098
8,086
7,203
0
1,329
6,757
11,071
0
W
Olorun
ThatsSuede
Olorun
6,021
3,196
31
2,330
7,330
2,280
892
2,891
4,439
49,693
987
L
Hun Batz
hekz181
Hun Batz
3,812
601
0
1,995
6,938
2,120
0
2,233
4,705
0
34,502
W
3,240
648
0
343
6,886
1,636
0
1,134
5,752
0
25,192

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,865
Gold Earned
31,685
252
Minions Killed
284
0
Camps Cleared
0
1,084,869
Distance Traveled
1,071,435
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
5,054
459
34
3
0
212,347
0
L
Chang'e
5,565
506
51
5
0
209,830
1
W
Thor
5,905
537
64
6
0
242,266
0
W
Nike
7,651
696
100
9
0
215,276
0
L
Rama
7,338
667
84
8
0
209,713
1
L
Ymir
5,537
503
18
2
0
224,312
0
W
Kuzenbo
5,174
470
4
0
0
224,027
0
W
Olorun
7,420
675
85
8
0
193,032
0
L
Hun Batz
6,371
579
65
6
0
228,667
0
W
Neith
5,535
503
31
3
0
196,834
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role