Player Matchup

Mulan
Mulan
LPS Luffy
Mulan
Level 154
God Stats
2W - 0L
1,412 SR
Queue Stats
88W - 105L
1,507 Elo+
Party 1
Cerberus
Cerberus
Patafiix
Cerberus
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 37L
1,493 Elo+
Party 1
Poseidon
Poseidon
Smegmaestro
Poseidon
Level 24
God Stats
1W - 0L
1,294 SR
Queue Stats
9W - 19L
1,444 Elo+
Party 2
Lancelot
Lancelot
mylo
Lancelot
Level 137
God Stats
12W - 9L
1,637 SR
Queue Stats
497W - 505L
1,509 Elo+
Solo
Cupid
Cupid
wervelkoning
Cupid
Level 144
God Stats
2W - 0L
1,734 SR
Queue Stats
52W - 52L
1,588 Elo+
Party 2
Team Averages
Level 124
1,516 SR
1,508 Elo+

VS

Team Averages
Level 115
1,489 SR
1,488 Elo+
The Morrigan
The Morrigan
 
The Morrigan
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
 
Ishtar
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
KaLpie
Neith
Level 146
God Stats
1W - 4L
1,439 SR
Queue Stats
170W - 202L
1,529 Elo+
Solo
Olorun
Olorun
MaksiFlow935
Olorun
Level 129
God Stats
6W - 11L
1,505 SR
Queue Stats
328W - 360L
1,422 Elo+
Solo
Heimdallr
Heimdallr
Robinouuuuuuub
Heimdallr
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 35L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
LPS Luffy
Mulan
18
4 / 4 / 18
10,621
817
9,105
17,359
14,618
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Cerberus
Patafiix
Cerberus
17
3 / 6 / 15
11,068
851
8,271
20,696
24,401
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Poseidon
Smegmaestro
Poseidon
19
9 / 4 / 11
11,654
896
11,861
11,720
5,018
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lancelot
mylo
Lancelot
15
3 / 6 / 16
9,643
742
8,669
13,734
9,961
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

19
9 / 5 / 17
11,906
916
12,898
14,451
6,290
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
17
9 / 7 / 8
11,044
850
13,377
10,618
3,996
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Ishtar
 
Ishtar
17
8 / 5 / 6
10,746
827
15,171
10,641
3,996
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Neith
KaLpie
Neith
18
2 / 4 / 18
11,069
851
20,159
12,048
5,339
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Olorun
15
4 / 7 / 10
9,941
765
10,803
10,732
3,632
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Heimdallr
Robinouuuuuuub
Heimdallr
16
2 / 6 / 16
10,315
793
10,224
11,301
5,059
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
83
28
Kills
25
25
Deaths
29
77
Assists
58
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
 
The Morrigan
9
7
8
1.86
L
Ishtar
 
Ishtar
8
5
6
2.2
L
Neith
KaLpie
Neith
2
4
18
2.75
W
Mulan
LPS Luffy
Mulan
4
4
18
3.25
L
Olorun
4
7
10
1.29
W
Cerberus
Patafiix
Cerberus
3
6
15
1.75
L
Heimdallr
Robinouuuuuuub
Heimdallr
2
6
16
1.67
W
Poseidon
Smegmaestro
Poseidon
9
4
11
3.63
W
Lancelot
mylo
Lancelot
3
6
16
1.83
W
9
5
17
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,804
Damage
69,734
77,960
Taken
55,340
60,288
Mitigated
22,022
24,956
Healing
11,153
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
 
The Morrigan
13,377
1,303
325
1,182
10,618
3,996
459
6,046
4,569
24,559
0
L
Ishtar
 
Ishtar
15,171
7,637
677
1,152
10,641
3,996
448
4,363
6,278
0
26,342
L
Neith
KaLpie
Neith
20,159
4,679
1,500
3,639
12,048
5,339
788
2,155
9,893
0
35,236
W
Mulan
LPS Luffy
Mulan
9,105
893
417
4,788
17,359
14,618
355
5,046
12,313
0
24,807
L
Olorun
10,803
4,127
309
913
10,732
3,632
821
4,130
6,602
16,990
415
W
Cerberus
Patafiix
Cerberus
8,271
123
11
3,167
20,696
24,401
256
8,417
12,279
17,220
0
L
Heimdallr
Robinouuuuuuub
Heimdallr
10,224
4,687
7
1,449
11,301
5,059
541
3,276
8,025
0
27,010
W
Poseidon
Smegmaestro
Poseidon
11,861
1,824
648
2,009
11,720
5,018
2,718
3,806
7,914
42,716
456
W
Lancelot
mylo
Lancelot
8,669
462
1,915
1,848
13,734
9,961
235
2,483
11,251
0
12,866
W
12,898
6,081
4,885
5,268
14,451
6,290
4,515
4,348
10,103
0
47,466

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,892
Gold Earned
53,115
170
Minions Killed
147
0
Camps Cleared
0
1,245,096
Distance Traveled
1,070,060
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
11,044
850
36
3
0
211,004
3
L
Ishtar
10,746
827
24
2
0
242,808
0
L
Neith
11,069
851
34
3
0
184,530
0
W
Mulan
10,621
817
31
2
0
233,064
0
L
Olorun
9,941
765
15
1
0
212,255
0
W
Cerberus
11,068
851
18
1
0
269,894
0
L
Heimdallr
10,315
793
38
3
0
219,463
0
W
Poseidon
11,654
896
55
4
0
250,265
0
W
Lancelot
9,643
742
4
0
0
262,379
0
W
Cupid
11,906
916
62
5
0
229,494
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role