Player Matchup

Cupid
Cupid
 
Cupid
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
MagicJuanson
Surtr
Level 128
God Stats
3W - 3L
1,595 SR
Queue Stats
117W - 143L
1,592 Elo+
Party 1
Bastet
Bastet
badrash35
Bastet
Level 167
God Stats
2W - 1L
1,733 SR
Queue Stats
260W - 279L
1,593 Elo+
Party 1
Kumbhakarna
Kumbhakarna
cannibleking
Kumbhakarna
Level 95
God Stats
6W - 4L
1,594 SR
Queue Stats
128W - 144L
1,529 Elo+
Party 1
Ix Chel
Ix Chel
xKawaii_Wolfx
Ix Chel
Level 125
God Stats
2W - 1L
1,843 SR
Queue Stats
3W - 1L
1,804 Elo+
Party 1
Team Averages
Level 134
1,653 SR
1,604 Elo+

VS

Team Averages
Level 115
1,469 SR
1,531 Elo+
Nu Wa
Nu Wa
CeeJayDouble
Nu Wa
Level 125
God Stats
0W - 1L
1,358 SR
Queue Stats
89W - 104L
1,481 Elo+
Party 2
Amaterasu
Amaterasu
Gazamac
Amaterasu
Level 147
God Stats
7W - 11L
1,323 SR
Queue Stats
451W - 420L
1,598 Elo+
Party 3
Anubis
Anubis
KozeRoach
Anubis
Level 22
God Stats
4W - 6L
1,542 SR
Queue Stats
27W - 26L
1,508 Elo+
Party 2
Fenrir
Fenrir
ThatLobster7890
Fenrir
Level 136
God Stats
1W - 2L
1,565 SR
Queue Stats
12W - 13L
1,480 Elo+
Party 2
Sobek
Sobek
TheOneTage
Sobek
Level 146
God Stats
4W - 4L
1,559 SR
Queue Stats
266W - 241L
1,585 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
11
1 / 3 / 5
6,233
1,039
3,796
6,316
1,623
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
2 / 1 / 8
6,889
1,148
4,604
7,031
4,988
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bastet
badrash35
Bastet
13
9 / 1 / 3
7,586
1,264
7,723
5,339
1,604
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Kumbhakarna
cannibleking
Kumbhakarna
12
1 / 0 / 4
6,780
1,130
2,582
5,410
3,607
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ix Chel
11
0 / 1 / 6
6,263
1,044
2,118
4,389
1,263
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 0
6,243
1,041
5,568
5,275
1,329
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
Gazamac
Amaterasu
9
0 / 2 / 0
5,462
910
1,868
2,988
1,399
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Anubis
KozeRoach
Anubis
13
2 / 3 / 1
6,705
1,118
5,172
6,101
2,994
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

11
3 / 4 / 2
6,245
1,041
5,485
7,400
3,038
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Sobek
9
0 / 2 / 0
5,421
904
584
2,867
1,630
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
9
13
Kills
6
6
Deaths
13
26
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Cupid
 
Cupid
1
3
5
1.17
L
1
2
0
0.5
L
Amaterasu
Gazamac
Amaterasu
0
2
0
0
L
Anubis
KozeRoach
Anubis
2
3
1
0.83
W
2
1
8
6
L
3
4
2
1
L
Sobek
0
2
0
0
W
Bastet
badrash35
Bastet
9
1
3
10.5
W
Kumbhakarna
cannibleking
Kumbhakarna
1
0
4
3
W
Ix Chel
0
1
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,823
Damage
18,677
28,485
Taken
24,631
13,085
Mitigated
10,390
6,914
Healing
5,285
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
 
Cupid
3,796
1,844
438
1,663
6,316
1,623
807
2,427
3,812
0
15,879
L
5,568
887
0
1,340
5,275
1,329
0
1,259
3,906
18,662
450
L
Amaterasu
Gazamac
Amaterasu
1,868
598
0
650
2,988
1,399
0
189
2,703
0
4,100
L
Anubis
KozeRoach
Anubis
5,172
258
0
2,397
6,101
2,994
0
1,844
4,132
21,418
591
W
4,604
1,809
0
1,718
7,031
4,988
77
3,945
3,086
1,296
16,259
L
5,485
177
0
585
7,400
3,038
0
1,399
5,972
0
8,918
L
Sobek
584
98
0
313
2,867
1,630
0
426
2,378
1,649
0
W
Bastet
badrash35
Bastet
7,723
1,564
0
1,859
5,339
1,604
568
1,051
4,103
0
17,816
W
Kumbhakarna
cannibleking
Kumbhakarna
2,582
299
0
264
5,410
3,607
287
2,435
2,975
15,418
863
W
Ix Chel
2,118
200
479
493
4,389
1,263
215
1,127
3,158
15,705
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,751
Gold Earned
30,076
154
Minions Killed
88
0
Camps Cleared
0
690,815
Distance Traveled
483,960
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
6,233
1,039
36
6
0
126,857
2
L
Nu Wa
6,243
1,041
26
4
0
120,963
0
L
Amaterasu
5,462
910
5
1
0
58,325
0
L
Anubis
6,705
1,118
46
8
0
110,204
0
W
Surtr
6,889
1,148
35
6
0
128,916
0
L
Fenrir
6,245
1,041
5
1
0
142,378
0
L
Sobek
5,421
904
6
1
0
52,090
0
W
Bastet
7,586
1,264
25
4
0
179,575
0
W
Kumbhakarna
6,780
1,130
26
4
0
122,172
0
W
Ix Chel
6,263
1,044
32
5
0
133,295
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role