Player Matchup

Aphrodite
Aphrodite
GrinningDoom
Aphrodite
Level 150
God Stats
1W - 2L
1,527 SR
Queue Stats
56W - 69L
1,403 Elo+
Party 2
Hercules
Hercules
RougeLexicon
Hercules
Level 56
God Stats
1W - 2L
1,714 SR
Queue Stats
122W - 125L
1,408 Elo+
Party 2
Loki
Loki
ToxicGhost_69
Loki
Level 136
God Stats
0W - 1L
1,269 SR
Queue Stats
97W - 87L
1,466 Elo+
Party 2
Team Averages
Level 114
1,503 SR
1,426 Elo+

VS

Team Averages
Level 123
1,574 SR
1,471 Elo+
Cernunnos
Cernunnos
iSerendipity80
Cernunnos
Level 67
God Stats
2W - 0L
1,499 SR
Queue Stats
133W - 120L
1,436 Elo+
Party 1
Nu Wa
Nu Wa
thekovenant18
Nu Wa
Level 159
God Stats
126W - 82L
1,655 SR
Queue Stats
417W - 414L
1,485 Elo+
Solo
Bellona
Bellona
x Lucky623 x
Bellona
Level 142
God Stats
104W - 75L
1,568 SR
Queue Stats
226W - 215L
1,492 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
GrinningDoom
Aphrodite
17
1 / 4 / 6
10,736
716
10,625
15,935
7,200
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hercules
RougeLexicon
Hercules
15
0 / 4 / 8
10,310
687
10,733
25,478
30,732
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

19
8 / 3 / 1
13,211
881
12,445
12,570
5,480
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
iSerendipity80
Cernunnos
19
3 / 4 / 4
12,400
827
12,394
10,975
4,311
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
1 / 3 / 9
12,227
815
16,400
11,663
7,933
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bellona
x Lucky623 x
Bellona
20
7 / 2 / 3
14,053
937
16,796
15,923
17,714
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
27
9
Kills
11
11
Deaths
9
15
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
GrinningDoom
Aphrodite
1
4
6
1
L
Hercules
RougeLexicon
Hercules
0
4
8
1
L
8
3
1
2.83
W
Cernunnos
iSerendipity80
Cernunnos
3
4
4
1.25
W
1
3
9
1.83
W
Bellona
x Lucky623 x
Bellona
7
2
3
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,803
Damage
45,590
53,983
Taken
38,561
43,412
Mitigated
29,958
22,852
Healing
11,078
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
GrinningDoom
Aphrodite
10,625
171
6,005
7,864
15,935
7,200
0
4,259
11,622
45,434
0
L
Hercules
RougeLexicon
Hercules
10,733
1,652
190
8,140
25,478
30,732
0
7,814
17,582
0
28,173
L
12,445
2,663
0
653
12,570
5,480
0
4,068
8,476
0
62,743
W
Cernunnos
iSerendipity80
Cernunnos
12,394
5,083
0
2,421
10,975
4,311
659
2,344
8,620
0
50,334
W
16,400
5,000
0
3,424
11,663
7,933
1,375
2,789
8,863
59,278
801
W
Bellona
x Lucky623 x
Bellona
16,796
7,987
0
5,233
15,923
17,714
1,144
5,564
10,348
0
46,413

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,257
Gold Earned
38,680
198
Minions Killed
203
0
Camps Cleared
0
795,071
Distance Traveled
852,678
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
10,736
716
60
4
0
246,679
4
L
Hercules
10,310
687
45
3
0
256,245
0
L
Loki
13,211
881
93
6
0
292,147
0
W
Cernunnos
12,400
827
59
4
0
279,287
0
W
Nu Wa
12,227
815
85
6
0
271,535
5
W
Bellona
14,053
937
59
4
0
301,856
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role