Player Matchup

Loki
Loki
Augwizard23
Loki
Level 79
God Stats
24W - 20L
1,631 SR
Queue Stats
68W - 65L
1,476 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
LithimBro
Morgan Le Fay
Level 145
God Stats
6W - 10L
1,439 SR
Queue Stats
212W - 188L
1,482 Elo+
Solo
Chaac
Chaac
LoreLibrary5941
Chaac
Level 86
God Stats
1W - 2L
1,638 SR
Queue Stats
98W - 99L
1,459 Elo+
Solo
Sylvanus
Sylvanus
Nashquttin
Sylvanus
Level 66
God Stats
3W - 6L
1,451 SR
Queue Stats
50W - 49L
1,544 Elo+
Solo
Hades
Hades
alcholic-annonem
Hades
Level 64
God Stats
10W - 7L
1,663 SR
Queue Stats
218W - 203L
1,439 Elo+
Solo
Team Averages
Level 88
1,564 SR
1,480 Elo+

VS

Team Averages
Level 95
1,504 SR
1,475 Elo+
Ymir
Ymir
II xRuggyx II
Ymir
Level 129
God Stats
34W - 22L
1,606 SR
Queue Stats
108W - 107L
1,474 Elo+
Party 1
Mulan
Mulan
Macaulay66
Mulan
Level 120
God Stats
15W - 13L
1,411 SR
Queue Stats
86W - 109L
1,414 Elo+
Party 1
Anubis
Anubis
XII DR3MERSx
Anubis
Level 85
God Stats
8W - 7L
1,498 SR
Queue Stats
61W - 63L
1,433 Elo+
Party 1
Hercules
Hercules
Zanjikins
Hercules
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 11L
1,571 Elo+
Party 1
Izanami
Izanami
eenohtnA
Izanami
Level 58
God Stats
11W - 10L
1,505 SR
Queue Stats
19W - 14L
1,481 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 3 / 1
3,459
577
946
3,679
639
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Morgan Le Fay
LithimBro
Morgan Le Fay
7
1 / 2 / 0
3,591
599
1,241
2,709
572
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

6
0 / 4 / 0
3,666
611
2,849
5,724
2,503
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sylvanus
Nashquttin
Sylvanus
5
0 / 2 / 0
3,376
563
1,931
5,917
2,793
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

3
0 / 2 / 0
2,916
486
1,895
2,478
588
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
2 / 1 / 3
3,999
667
1,396
3,831
1,555
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Mulan
7
3 / 0 / 1
4,679
780
3,080
4,298
2,202
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Anubis
7
3 / 0 / 2
4,325
721
1,618
1,226
396
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Hercules
Zanjikins
Hercules
6
3 / 0 / 4
4,286
714
4,256
5,258
2,449
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Izanami
eenohtnA
Izanami
6
2 / 0 / 2
3,741
624
2,408
2,259
578
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
25
1
Kills
13
13
Deaths
1
1
Assists
12
Player
Kills
Deaths
Assists
KDA
L
0
3
1
0.17
W
2
1
3
3.5
L
Morgan Le Fay
LithimBro
Morgan Le Fay
1
2
0
0.5
L
0
4
0
0
W
Mulan
3
0
1
3.5
L
Sylvanus
Nashquttin
Sylvanus
0
2
0
0
W
Anubis
3
0
2
4
W
Hercules
Zanjikins
Hercules
3
0
4
5
L
0
2
0
0
W
Izanami
eenohtnA
Izanami
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,862
Damage
12,758
20,507
Taken
16,872
7,095
Mitigated
7,180
6,256
Healing
4,295
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
946
117
0
636
3,679
639
0
1,430
2,249
0
12,605
W
1,396
220
0
580
3,831
1,555
0
868
2,963
20,459
0
L
Morgan Le Fay
LithimBro
Morgan Le Fay
1,241
203
0
816
2,709
572
0
1,185
1,524
15,725
0
L
2,849
877
0
922
5,724
2,503
0
389
5,335
0
19,040
W
Mulan
3,080
794
0
822
4,298
2,202
0
0
4,298
0
22,051
L
Sylvanus
Nashquttin
Sylvanus
1,931
1,018
827
2,408
5,917
2,793
0
0
5,917
11,233
0
W
Anubis
1,618
241
0
733
1,226
396
0
316
910
20,251
1,340
W
Hercules
Zanjikins
Hercules
4,256
1,749
0
2,160
5,258
2,449
0
2,636
2,622
0
11,279
L
1,895
633
80
567
2,478
588
0
0
2,478
7,491
0
W
Izanami
eenohtnA
Izanami
2,408
2,010
0
0
2,259
578
12
1,247
1,012
0
15,819

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,008
Gold Earned
21,030
116
Minions Killed
168
0
Camps Cleared
0
539,715
Distance Traveled
585,229
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
3,459
577
25
4
0
132,283
0
W
Ymir
3,999
667
40
7
0
117,223
2
L
Morgan Le Fay
3,591
599
32
5
0
118,696
1
L
Chaac
3,666
611
37
6
0
123,728
2
W
Mulan
4,679
780
45
8
0
105,618
1
L
Sylvanus
3,376
563
13
2
0
106,624
1
W
Anubis
4,325
721
42
7
0
112,345
1
W
Hercules
4,286
714
8
1
0
131,801
2
L
Hades
2,916
486
9
2
0
58,384
0
W
Izanami
3,741
624
33
6
0
118,242
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role