Player Matchup

Bacchus
Bacchus
Silver I
Chuchox-Xx
Bacchus
Silver I
Level 157
God Stats
17W - 20L
1,471 SR
Queue Stats
517W - 550L
1,070 MMR
Party 1
Bastet
Bastet
Gold V
camarada_1620
Bastet
Gold V
Level 115
God Stats
54W - 67L
1,440 SR
Queue Stats
663W - 771L
1,236 MMR
Party 1
Cerberus
Cerberus
Gold V
xXRyuky666Xx
Cerberus
Gold V
Level 154
God Stats
57W - 55L
1,521 SR
Queue Stats
467W - 468L
1,372 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 142
1,477 SR
1,226 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 104
1,457 SR
1,036 MMR
Sun Wukong
Sun Wukong
Bronze IV
Josephostark
Sun Wukong
Bronze IV
Level 88
God Stats
3W - 2L
1,436 SR
Queue Stats
9W - 20L
953 MMR
Solo
Hera
Hera
Silver II
KingsDeadKOD
Hera
Silver II
Level 101
God Stats
11W - 15L
1,460 SR
Queue Stats
135W - 164L
1,076 MMR
Solo
Rama
Rama
Silver II
MR PAPI 23 23
Rama
Silver II
Level 122
God Stats
2W - 1L
1,476 SR
Queue Stats
70W - 82L
1,080 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Chuchox-Xx
Bacchus
15
1 / 5 / 1
8,932
744
7,909
14,676
14,078
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

17
2 / 2 / 1
10,001
833
9,466
14,698
4,783
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cerberus
xXRyuky666Xx
Cerberus
7
0 / 0 / 0
6,995
583
0
0
0
Bans
CthulhuNe ZhaVulcanXing TianAchilles

VS

Bans
DiscordiaMulanNu WaAthenaBaron Samedi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Josephostark
Sun Wukong
16
4 / 0 / 2
10,605
884
7,307
9,391
10,530
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

15
1 / 3 / 5
9,710
809
10,349
6,686
2,519
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
2 / 1 / 3
10,390
866
6,240
7,650
2,886
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
17
3
Kills
7
7
Deaths
4
2
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Chuchox-Xx
Bacchus
1
5
1
0.3
W
Sun Wukong
Josephostark
Sun Wukong
4
0
2
5
W
1
3
5
1.17
W
2
1
3
3.5
L
2
2
1
1.25
L
Cerberus
xXRyuky666Xx
Cerberus
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,375
Damage
23,896
29,374
Taken
23,727
18,861
Mitigated
15,935
6,657
Healing
4,246
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Chuchox-Xx
Bacchus
7,909
490
0
1,794
14,676
14,078
0
4,342
9,889
32,894
2,450
W
Sun Wukong
Josephostark
Sun Wukong
7,307
1,793
0
1,037
9,391
10,530
76
3,095
6,252
0
30,090
W
10,349
1,916
0
250
6,686
2,519
625
2,231
4,416
30,230
0
W
6,240
5,888
0
2,959
7,650
2,886
3,266
2,065
5,561
0
45,513
L
9,466
1,310
0
4,863
14,698
4,783
0
5,959
8,319
0
39,746
L
Cerberus
xXRyuky666Xx
Cerberus
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,928
Gold Earned
30,705
109
Minions Killed
173
0
Camps Cleared
0
502,411
Distance Traveled
683,519
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
8,932
744
46
4
0
206,329
0
W
Sun Wukong
10,605
884
44
4
0
248,956
1
W
Hera
9,710
809
41
3
0
227,755
0
W
Rama
10,390
866
88
7
0
206,808
0
L
Bastet
10,001
833
63
5
0
295,008
3
L
Cerberus
6,995
583
0
0
0
1,074
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role