Player Matchup

Charon
Charon
 
Charon
Level 174
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Maui
Maui
Muzy AR LA
Maui
Level 242
God Stats
0W - 1L
1,500 SR
Queue Stats
586W - 576L
1,555 Elo+
Solo
Guan Yu
Guan Yu
Tolvius
Guan Yu
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Chernobog
Chernobog
eaglelove
Chernobog
Level 157
God Stats
1W - 2L
1,588 SR
Queue Stats
108W - 106L
1,447 Elo+
Solo
Ymir
Ymir
jorgejnl
Ymir
Level 123
God Stats
0W - 2L
1,277 SR
Queue Stats
38W - 42L
1,426 Elo+
Solo
Team Averages
Level 165
1,473 SR
1,486 Elo+

VS

Team Averages
Level 117
1,593 SR
1,511 Elo+
Ullr
Ullr
 
Ullr
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
AndyDerFieseREAL
Sylvanus
Level 169
God Stats
3W - 0L
1,795 SR
Queue Stats
233W - 224L
1,498 Elo+
Solo
Izanami
Izanami
Libitia
Izanami
Level 157
God Stats
3W - 2L
1,448 SR
Queue Stats
99W - 94L
1,523 Elo+
Party 2
Achilles
Achilles
RooflessKarel
Achilles
Level 109
God Stats
1W - 1L
1,721 SR
Queue Stats
50W - 36L
1,511 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
SkaduStryder
Morgan Le Fay
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 7L
1,521 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
11
1 / 0 / 1
5,421
1,084
2,941
3,147
1,944
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

1
0 / 0 / 0
1,208
242
0
0
0
Guan Yu
Tolvius
Guan Yu
9
0 / 2 / 0
4,929
986
610
5,727
3,199
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Chernobog
eaglelove
Chernobog
9
0 / 4 / 1
4,723
945
2,002
5,262
1,477
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Ymir
8
0 / 2 / 1
4,733
947
1,055
4,392
3,905
Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
10
1 / 0 / 7
5,684
1,137
4,066
1,984
828
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
1 / 1 / 7
5,978
1,196
1,381
5,555
3,983
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Izanami
Libitia
Izanami
10
2 / 1 / 4
6,120
1,224
3,254
3,026
963
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Achilles
RooflessKarel
Achilles
10
2 / 0 / 6
5,746
1,149
2,912
2,402
2,331
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morgan Le Fay
SkaduStryder
Morgan Le Fay
11
2 / 0 / 5
6,155
1,231
5,086
1,378
586
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
37
1
Kills
8
8
Deaths
2
3
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Charon
 
Charon
1
0
1
1.5
W
Ullr
 
Ullr
1
0
7
4.5
W
1
1
7
4.5
W
Izanami
Libitia
Izanami
2
1
4
4
L
0
0
0
0
W
Achilles
RooflessKarel
Achilles
2
0
6
5
W
Morgan Le Fay
SkaduStryder
Morgan Le Fay
2
0
5
4.5
L
Guan Yu
Tolvius
Guan Yu
0
2
0
0
L
Chernobog
eaglelove
Chernobog
0
4
1
0.13
L
Ymir
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,608
Damage
16,699
18,528
Taken
14,345
10,525
Mitigated
8,691
7,274
Healing
7,224
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charon
 
Charon
2,941
198
528
821
3,147
1,944
0
941
2,139
9,059
0
W
Ullr
 
Ullr
4,066
1,867
336
394
1,984
828
217
830
1,154
0
9,908
W
1,381
342
2,031
2,060
5,555
3,983
48
647
4,908
4,453
0
W
Izanami
Libitia
Izanami
3,254
2,412
124
695
3,026
963
663
1,042
1,984
0
11,459
L
0
0
0
0
0
0
0
0
0
0
0
W
Achilles
RooflessKarel
Achilles
2,912
240
218
416
2,402
2,331
255
719
1,683
0
4,796
W
Morgan Le Fay
SkaduStryder
Morgan Le Fay
5,086
916
730
220
1,378
586
420
758
620
13,508
0
L
Guan Yu
Tolvius
Guan Yu
610
53
3,012
2,161
5,727
3,199
0
1,818
3,757
0
3,938
L
Chernobog
eaglelove
Chernobog
2,002
826
60
151
5,262
1,477
0
1,467
3,758
0
7,582
L
Ymir
1,055
70
197
344
4,392
3,905
0
2,241
2,118
3,794
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,014
Gold Earned
29,683
37
Minions Killed
62
0
Camps Cleared
0
326,542
Distance Traveled
494,273
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charon
5,421
1,084
10
2
0
101,524
0
W
Ullr
5,684
1,137
14
3
0
97,162
0
W
Sylvanus
5,978
1,196
10
2
0
82,402
0
W
Izanami
6,120
1,224
21
4
0
87,385
0
L
Maui
1,208
242
0
0
0
0
0
W
Achilles
5,746
1,149
0
0
0
116,829
0
W
Morgan Le Fay
6,155
1,231
17
3
0
110,495
0
L
Guan Yu
4,929
986
10
2
0
97,319
0
L
Chernobog
4,723
945
12
2
0
72,559
0
L
Ymir
4,733
947
5
1
0
55,140
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role