Player Matchup

Cthulhu
Cthulhu
Carbonatosodico
Cthulhu
Level 124
God Stats
12W - 12L
1,411 SR
Queue Stats
90W - 89L
1,470 Elo+
Solo
Heimdallr
Heimdallr
ErBa-MediSoN_94
Heimdallr
Level 143
God Stats
5W - 6L
1,528 SR
Queue Stats
229W - 225L
1,430 Elo+
Solo
Anubis
Anubis
leonardT1801
Anubis
Level 120
God Stats
0W - 2L
1,579 SR
Queue Stats
3W - 8L
1,278 Elo+
Solo
Team Averages
Level 129
1,506 SR
1,393 Elo+

VS

Team Averages
Level 52
1,400 SR
1,452 Elo+
Kuzenbo
Kuzenbo
IriseYa
Kuzenbo
Level 40
God Stats
3W - 0L
1,500 SR
Queue Stats
16W - 22L
1,427 Elo+
Party 1
Chiron
Chiron
Suiram2
Chiron
Level 69
God Stats
12W - 15L
1,201 SR
Queue Stats
65W - 69L
1,472 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
loonathesmite
Morgan Le Fay
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 20L
1,459 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 6 / 8
10,130
779
8,804
14,747
11,541
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heimdallr
ErBa-MediSoN_94
Heimdallr
17
8 / 7 / 0
12,049
927
13,870
14,427
5,309
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Anubis
16
1 / 4 / 5
10,657
820
5,953
11,864
4,644
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
IriseYa
Kuzenbo
19
4 / 2 / 13
11,950
919
9,641
10,787
11,677
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Chiron
Suiram2
Chiron
18
4 / 3 / 10
11,489
884
11,140
9,842
3,567
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Morgan Le Fay
loonathesmite
Morgan Le Fay
18
8 / 4 / 5
11,935
918
14,429
12,278
4,929
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
44
9
Kills
16
17
Deaths
9
13
Assists
28
Player
Kills
Deaths
Assists
KDA
L
0
6
8
0.67
L
Heimdallr
ErBa-MediSoN_94
Heimdallr
8
7
0
1.14
W
Kuzenbo
IriseYa
Kuzenbo
4
2
13
5.25
W
Chiron
Suiram2
Chiron
4
3
10
3
L
Anubis
1
4
5
0.88
W
Morgan Le Fay
loonathesmite
Morgan Le Fay
8
4
5
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,627
Damage
35,210
41,038
Taken
32,907
21,494
Mitigated
20,173
6,505
Healing
6,384
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,804
132
117
908
14,747
11,541
0
8,089
6,625
25,069
0
L
Heimdallr
ErBa-MediSoN_94
Heimdallr
13,870
4,099
0
2,507
14,427
5,309
842
8,066
6,345
0
37,688
W
Kuzenbo
IriseYa
Kuzenbo
9,641
3,380
0
570
10,787
11,677
36
5,586
5,139
26,399
1,924
W
Chiron
Suiram2
Chiron
11,140
4,757
844
3,233
9,842
3,567
1,308
4,712
5,035
0
46,354
L
Anubis
5,953
505
20
2,953
11,864
4,644
388
7,021
4,828
40,472
0
W
Morgan Le Fay
loonathesmite
Morgan Le Fay
14,429
1,513
0
1,737
12,278
4,929
312
4,374
7,827
43,707
1,403

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,836
Gold Earned
35,374
171
Minions Killed
168
0
Camps Cleared
0
645,839
Distance Traveled
811,404
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
10,130
779
41
3
0
231,056
1
L
Heimdallr
12,049
927
55
4
0
210,749
2
W
Kuzenbo
11,950
919
38
3
0
293,038
0
W
Chiron
11,489
884
66
5
0
256,393
0
L
Anubis
10,657
820
75
6
0
204,034
0
W
Morgan Le Fay
11,935
918
64
5
0
261,973
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role