Player Matchup

Cupid
Cupid
AdrianPicon77
Cupid
Level 68
God Stats
10W - 4L
1,986 SR
Queue Stats
147W - 215L
1,419 Elo+
Solo
Nu Wa
Nu Wa
FizZ x FlyRyy
Nu Wa
Level 126
God Stats
1W - 2L
1,720 SR
Queue Stats
60W - 60L
1,452 Elo+
Solo
Anubis
Anubis
RTlachi
Anubis
Level 147
God Stats
2W - 6L
1,243 SR
Queue Stats
309W - 294L
1,450 Elo+
Party 2
Atlas
Atlas
TELLEZxc
Atlas
Level 160
God Stats
117W - 106L
1,563 SR
Queue Stats
266W - 249L
1,513 Elo+
Solo
Serqet
Serqet
piter074
Serqet
Level 185
God Stats
2W - 8L
1,281 SR
Queue Stats
399W - 389L
1,479 Elo+
Party 2
Team Averages
Level 137
1,558 SR
1,463 Elo+

VS

Team Averages
Level 92
1,643 SR
1,517 Elo+
Neith
Neith
 
Neith
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sobek
Sobek
Danodraws
Sobek
Level 26
God Stats
1W - 0L
1,688 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Tsukuyomi
Tsukuyomi
GAMMY_zw
Tsukuyomi
Level 69
God Stats
26W - 19L
1,564 SR
Queue Stats
520W - 525L
1,540 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
IvarBN2001
Morgan Le Fay
Level 108
God Stats
7W - 5L
1,630 SR
Queue Stats
121W - 94L
1,544 Elo+
Solo
Chronos
Chronos
ModdyJoker
Chronos
Level 129
God Stats
3W - 1L
1,834 SR
Queue Stats
5W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 0
5,490
422
3,455
4,642
1,418
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 3 / 1
6,922
532
6,127
6,912
1,911
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Anubis
RTlachi
Anubis
12
1 / 6 / 1
6,558
504
7,539
11,691
5,110
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Atlas
TELLEZxc
Atlas
13
5 / 1 / 0
7,736
595
6,927
8,329
3,395
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Serqet
piter074
Serqet
11
1 / 4 / 4
6,237
480
7,300
11,249
4,409
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
13
5 / 1 / 1
7,731
595
5,878
6,922
1,535
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sobek
Danodraws
Sobek
12
4 / 0 / 5
7,973
613
2,761
9,594
6,597
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Tsukuyomi
GAMMY_zw
Tsukuyomi
13
1 / 3 / 5
7,317
563
5,323
9,679
2,791
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Morgan Le Fay
IvarBN2001
Morgan Le Fay
13
2 / 3 / 2
7,288
561
5,268
8,666
2,436
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chronos
ModdyJoker
Chronos
14
3 / 1 / 1
8,604
662
6,791
9,091
2,543
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
29
8
Kills
15
16
Deaths
8
6
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
5
1
1
5.5
L
0
2
0
0
W
Sobek
Danodraws
Sobek
4
0
5
6.5
L
1
3
1
0.5
W
Tsukuyomi
GAMMY_zw
Tsukuyomi
1
3
5
1.17
W
Morgan Le Fay
IvarBN2001
Morgan Le Fay
2
3
2
1
W
Chronos
ModdyJoker
Chronos
3
1
1
3.5
L
Anubis
RTlachi
Anubis
1
6
1
0.25
L
Atlas
TELLEZxc
Atlas
5
1
0
5
L
Serqet
piter074
Serqet
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,348
Damage
26,021
42,823
Taken
43,952
16,243
Mitigated
15,902
8,963
Healing
11,691
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
5,878
2,277
0
1,137
6,922
1,535
737
2,712
3,648
0
52,402
L
3,455
1,812
0
1,590
4,642
1,418
0
382
4,260
0
24,450
W
Sobek
Danodraws
Sobek
2,761
134
0
2,381
9,594
6,597
135
3,684
5,756
13,040
0
L
6,127
623
0
1,295
6,912
1,911
0
4,618
2,294
45,583
0
W
Tsukuyomi
GAMMY_zw
Tsukuyomi
5,323
1,495
0
4,480
9,679
2,791
0
3,313
6,056
0
49,248
W
Morgan Le Fay
IvarBN2001
Morgan Le Fay
5,268
252
0
1,433
8,666
2,436
30
5,108
3,066
40,029
0
W
Chronos
ModdyJoker
Chronos
6,791
2,141
0
2,260
9,091
2,543
1,554
4,258
4,241
60,457
7,952
L
Anubis
RTlachi
Anubis
7,539
388
0
3,941
11,691
5,110
33
2,747
8,910
64,945
2,311
L
Atlas
TELLEZxc
Atlas
6,927
2,717
0
1,235
8,329
3,395
0
4,111
3,794
44,162
2,425
L
Serqet
piter074
Serqet
7,300
1,254
0
902
11,249
4,409
0
2,079
9,066
0
40,510

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,943
Gold Earned
38,913
388
Minions Killed
421
0
Camps Cleared
0
1,271,166
Distance Traveled
1,425,813
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,731
595
109
8
0
255,397
0
L
Cupid
5,490
422
45
3
0
249,944
4
W
Sobek
7,973
613
20
2
0
307,404
0
L
Nu Wa
6,922
532
90
7
0
232,131
3
W
Tsukuyomi
7,317
563
83
6
0
291,955
2
W
Morgan Le Fay
7,288
561
81
6
0
259,198
5
W
Chronos
8,604
662
128
10
0
311,859
0
L
Anubis
6,558
504
103
8
0
229,073
0
L
Atlas
7,736
595
89
7
0
267,179
6
L
Serqet
6,237
480
61
5
0
292,839
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role