Player Matchup

Vamana
Vamana
Kjettl
Vamana
Level 107
God Stats
10W - 6L
1,609 SR
Queue Stats
271W - 256L
1,599 Elo+
Party 3
Athena
Athena
Kraco
Athena
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
201W - 180L
1,575 Elo+
Party 2
Rama
Rama
PkObsidian
Rama
Level 128
God Stats
3W - 3L
1,470 SR
Queue Stats
11W - 6L
1,611 Elo+
Party 2
Tsukuyomi
Tsukuyomi
TIQOnotsmart
Tsukuyomi
Level 87
God Stats
3W - 1L
1,607 SR
Queue Stats
57W - 51L
1,472 Elo+
Party 3
Ra
Ra
TheLink164
Ra
Level 141
God Stats
1W - 0L
1,709 SR
Queue Stats
10W - 5L
1,619 Elo+
Party 2
Team Averages
Level 122
1,579 SR
1,575 Elo+

VS

Team Averages
Level 99
1,568 SR
1,542 Elo+
Chronos
Chronos
 
Chronos
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Skadi
Skadi
CafeElCamello
Skadi
Level 128
God Stats
2W - 2L
1,735 SR
Queue Stats
162W - 134L
1,551 Elo+
Party 1
Chaac
Chaac
EmpxBoss
Chaac
Level 129
God Stats
4W - 4L
1,571 SR
Queue Stats
540W - 501L
1,512 Elo+
Solo
Susano
Susano
PǿrtalGun
Susano
Level 158
God Stats
25W - 29L
1,532 SR
Queue Stats
259W - 248L
1,512 Elo+
Solo
Danzaburou
Danzaburou
SiirBelfhaamon
Danzaburou
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 15L
1,636 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Kjettl
Vamana
15
3 / 0 / 2
9,665
644
7,541
9,847
11,219
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Athena
Kraco
Athena
11
0 / 1 / 4
6,741
449
5,410
11,048
9,749
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

14
2 / 0 / 2
8,333
556
5,079
8,517
2,727
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tsukuyomi
TIQOnotsmart
Tsukuyomi
13
1 / 1 / 7
7,184
479
5,249
9,596
3,391
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
4 / 1 / 1
8,692
579
7,203
7,294
2,828
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
14
1 / 1 / 0
8,002
533
5,888
7,849
2,737
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

12
1 / 2 / 2
7,270
485
4,697
6,531
2,866
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chaac
EmpxBoss
Chaac
13
0 / 3 / 1
7,177
478
5,597
12,326
6,987
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Susano
PǿrtalGun
Susano
14
1 / 3 / 1
7,265
484
4,943
10,607
3,602
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Danzaburou
SiirBelfhaamon
Danzaburou
13
0 / 1 / 1
7,533
502
5,709
7,279
2,496
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
8
10
Kills
3
3
Deaths
10
16
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Chronos
 
Chronos
1
1
0
1
L
1
2
2
1
L
Chaac
EmpxBoss
Chaac
0
3
1
0.17
W
Vamana
Kjettl
Vamana
3
0
2
4
W
Athena
Kraco
Athena
0
1
4
2
W
2
0
2
3
L
Susano
PǿrtalGun
Susano
1
3
1
0.5
L
Danzaburou
SiirBelfhaamon
Danzaburou
0
1
1
0.5
W
Tsukuyomi
TIQOnotsmart
Tsukuyomi
1
1
7
4.5
W
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,482
Damage
26,834
46,302
Taken
44,592
29,914
Mitigated
18,688
16,757
Healing
12,483
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
 
Chronos
5,888
2,076
0
2,169
7,849
2,737
174
789
7,060
60,878
1,430
L
4,697
916
0
1,294
6,531
2,866
0
3,251
3,061
0
25,927
L
Chaac
EmpxBoss
Chaac
5,597
1,199
0
2,811
12,326
6,987
0
1,339
10,367
0
54,780
W
Vamana
Kjettl
Vamana
7,541
3,173
0
1,998
9,847
11,219
217
0
9,847
0
75,111
W
Athena
Kraco
Athena
5,410
1,749
0
2,332
11,048
9,749
0
1,777
9,035
23,004
0
W
5,079
3,963
0
3,205
8,517
2,727
0
3,456
4,715
0
62,404
L
Susano
PǿrtalGun
Susano
4,943
1,168
0
4,383
10,607
3,602
0
3,206
7,067
0
69,356
L
Danzaburou
SiirBelfhaamon
Danzaburou
5,709
3,276
0
1,826
7,279
2,496
0
3,150
3,857
0
61,717
W
Tsukuyomi
TIQOnotsmart
Tsukuyomi
5,249
1,464
0
4,874
9,596
3,391
21
73
9,523
0
45,845
W
7,203
450
1,556
2,792
7,294
2,828
148
0
7,294
67,421
1,182

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,615
Gold Earned
37,247
530
Minions Killed
493
0
Camps Cleared
0
1,611,342
Distance Traveled
1,547,039
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
8,002
533
130
9
0
303,288
5
L
Skadi
7,270
485
31
2
0
315,642
2
L
Chaac
7,177
478
101
7
0
301,453
0
W
Vamana
9,665
644
147
10
0
300,018
1
W
Athena
6,741
449
28
2
0
341,158
7
W
Rama
8,333
556
136
9
0
295,348
0
L
Susano
7,265
484
114
8
0
342,997
2
L
Danzaburou
7,533
502
117
8
0
283,659
5
W
Tsukuyomi
7,184
479
71
5
0
351,155
0
W
Ra
8,692
579
148
10
0
323,663
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role