Player Matchup

Cthulhu
Cthulhu
EdenDemise
Cthulhu
Level 145
God Stats
18W - 13L
1,592 SR
Queue Stats
220W - 219L
1,537 Elo+
Solo
Vulcan
Vulcan
LeYouth
Vulcan
Level 157
God Stats
13W - 7L
1,730 SR
Queue Stats
385W - 338L
1,577 Elo+
Solo
Fenrir
Fenrir
SoClaN
Fenrir
Level 104
God Stats
3W - 5L
1,469 SR
Queue Stats
242W - 226L
1,516 Elo+
Solo
Awilix
Awilix
Symfunny
Awilix
Level 53
God Stats
1W - 0L
1,500 SR
Queue Stats
94W - 62L
1,599 Elo+
Solo
Anhur
Anhur
dincurry
Anhur
Level 154
God Stats
4W - 4L
1,354 SR
Queue Stats
170W - 194L
1,511 Elo+
Solo
Team Averages
Level 123
1,529 SR
1,548 Elo+

VS

Team Averages
Level 61
1,514 SR
1,507 Elo+
Medusa
Medusa
DrTFOUUU
Medusa
Level 38
God Stats
5W - 8L
1,543 SR
Queue Stats
406W - 435L
1,433 Elo+
Solo
Bacchus
Bacchus
LeMango
Bacchus
Level 55
God Stats
0W - 2L
1,265 SR
Queue Stats
19W - 21L
1,508 Elo+
Party 1
Horus
Horus
LonesomeGhost14
Horus
Level 66
God Stats
12W - 9L
1,627 SR
Queue Stats
36W - 36L
1,522 Elo+
Party 1
Agni
Agni
MrTurboDiller
Agni
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 12L
1,511 Elo+
Party 1
Ratatoskr
Ratatoskr
pandabjørnen
Ratatoskr
Level 86
God Stats
10W - 8L
1,637 SR
Queue Stats
79W - 67L
1,561 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
EdenDemise
Cthulhu
13
2 / 0 / 9
7,970
613
4,240
7,133
6,098
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Vulcan
LeYouth
Vulcan
14
5 / 2 / 5
8,534
656
8,022
5,596
2,029
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
SoClaN
Fenrir
14
10 / 2 / 6
8,536
657
8,694
9,660
4,478
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Awilix
Symfunny
Awilix
13
6 / 2 / 1
8,460
651
12,111
10,285
5,558
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

Anhur
dincurry
Anhur
14
3 / 0 / 2
7,867
605
3,470
6,191
2,087
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
DrTFOUUU
Medusa
13
0 / 5 / 1
6,522
502
4,480
9,929
2,504
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bacchus
LeMango
Bacchus
7
0 / 4 / 0
5,116
394
3,236
9,342
5,930
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
2 / 6 / 0
6,573
506
3,637
13,269
9,153
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

11
1 / 7 / 0
5,916
455
4,205
8,302
1,487
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ratatoskr
pandabjørnen
Ratatoskr
11
2 / 4 / 3
6,500
500
6,449
11,109
4,151
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
9
26
Kills
5
6
Deaths
26
23
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Medusa
DrTFOUUU
Medusa
0
5
1
0.1
W
Cthulhu
EdenDemise
Cthulhu
2
0
9
6.5
L
Bacchus
LeMango
Bacchus
0
4
0
0
W
Vulcan
LeYouth
Vulcan
5
2
5
3.75
L
2
6
0
0.33
L
1
7
0
0.14
W
Fenrir
SoClaN
Fenrir
10
2
6
6.5
W
Awilix
Symfunny
Awilix
6
2
1
3.25
W
Anhur
dincurry
Anhur
3
0
2
4
L
Ratatoskr
pandabjørnen
Ratatoskr
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,537
Damage
22,007
38,865
Taken
51,951
20,250
Mitigated
23,225
15,194
Healing
9,393
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
DrTFOUUU
Medusa
4,480
1,603
0
2,824
9,929
2,504
0
1,255
8,674
0
53,236
W
Cthulhu
EdenDemise
Cthulhu
4,240
469
2,503
2,413
7,133
6,098
226
2,177
4,956
27,484
2,854
L
Bacchus
LeMango
Bacchus
3,236
599
0
1,276
9,342
5,930
0
3,803
5,539
11,705
0
W
Vulcan
LeYouth
Vulcan
8,022
256
0
723
5,596
2,029
0
3,038
2,558
62,081
0
L
3,637
1,182
178
2,902
13,269
9,153
0
420
12,849
1,344
18,554
L
4,205
550
0
807
8,302
1,487
0
5,241
3,061
30,610
573
W
Fenrir
SoClaN
Fenrir
8,694
2,826
0
2,144
9,660
4,478
258
1,675
7,985
0
56,685
W
Awilix
Symfunny
Awilix
12,111
4,599
0
5,021
10,285
5,558
317
442
9,843
0
58,764
W
Anhur
dincurry
Anhur
3,470
1,480
0
2,390
6,191
2,087
727
298
5,893
0
59,418
L
Ratatoskr
pandabjørnen
Ratatoskr
6,449
2,893
0
1,406
11,109
4,151
0
1,543
9,566
0
44,777

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,367
Gold Earned
30,627
445
Minions Killed
280
0
Camps Cleared
0
1,356,969
Distance Traveled
1,296,828
14
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
6,522
502
93
7
0
233,857
0
W
Cthulhu
7,970
613
39
3
0
264,768
10
L
Bacchus
5,116
394
18
1
0
253,649
4
W
Vulcan
8,534
656
99
8
0
265,269
0
L
Horus
6,573
506
26
2
0
238,008
0
L
Agni
5,916
455
67
5
0
257,322
0
W
Fenrir
8,536
657
98
8
0
320,973
0
W
Awilix
8,460
651
88
7
0
243,791
2
W
Anhur
7,867
605
121
9
0
262,168
2
L
Ratatoskr
6,500
500
76
6
0
313,992
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role