Player Matchup

Hades
Hades
GGYella
Hades
Level 107
God Stats
28W - 11L
1,691 SR
Queue Stats
501W - 490L
1,537 Elo+
Solo
Ravana
Ravana
HempCloud420
Ravana
Level 213
God Stats
1W - 1L
1,992 SR
Queue Stats
889W - 843L
1,525 Elo+
Solo
Cthulhu
Cthulhu
Inu09
Cthulhu
Level 129
God Stats
11W - 7L
1,638 SR
Queue Stats
43W - 54L
1,442 Elo+
Party 1
Medusa
Medusa
MrHellstar
Medusa
Level 160
God Stats
2W - 0L
1,714 SR
Queue Stats
48W - 41L
1,544 Elo+
Party 1
Anubis
Anubis
QuanyQuan
Anubis
Level 129
God Stats
6W - 1L
1,806 SR
Queue Stats
56W - 69L
1,477 Elo+
Party 1
Team Averages
Level 148
1,768 SR
1,505 Elo+

VS

Team Averages
Level 130
1,547 SR
1,539 Elo+
Cerberus
Cerberus
Atuxiu
Cerberus
Level 156
God Stats
3W - 12L
1,337 SR
Queue Stats
84W - 89L
1,545 Elo+
Solo
Rama
Rama
Calichej5
Rama
Level 149
God Stats
3W - 5L
1,625 SR
Queue Stats
102W - 88L
1,542 Elo+
Solo
Nemesis
Nemesis
ZanahooriaI
Nemesis
Level 159
God Stats
4W - 4L
1,537 SR
Queue Stats
172W - 154L
1,593 Elo+
Solo
Anubis
Anubis
oTGFoxSTRIKERx
Anubis
Level 127
God Stats
7W - 7L
1,549 SR
Queue Stats
91W - 95L
1,495 Elo+
Solo
Hera
Hera
tachuela-verde7
Hera
Level 59
God Stats
6W - 5L
1,686 SR
Queue Stats
42W - 37L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
GGYella
Hades
11
2 / 1 / 3
5,787
579
3,717
6,313
3,709
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ravana
12
3 / 2 / 3
6,225
623
5,481
6,848
2,445
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Cthulhu
Inu09
Cthulhu
11
3 / 1 / 5
6,499
650
5,640
6,730
3,301
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Medusa
MrHellstar
Medusa
12
5 / 0 / 2
7,263
726
4,513
2,660
896
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Anubis
QuanyQuan
Anubis
12
5 / 3 / 2
7,307
731
7,245
7,811
3,972
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Atuxiu
Cerberus
9
1 / 1 / 0
5,438
544
2,521
8,145
4,468
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Rama
9
0 / 5 / 1
5,204
520
1,333
6,871
1,738
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Nemesis
ZanahooriaI
Nemesis
10
2 / 3 / 2
5,758
576
3,802
6,990
2,084
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

9
3 / 7 / 0
5,726
573
4,813
9,888
2,978
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Magic Focus

Magic Focus

+20
Magical Power

11
1 / 2 / 3
6,442
644
5,841
4,854
1,512
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
13
18
Kills
7
7
Deaths
18
15
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Atuxiu
Cerberus
1
1
0
1
L
Rama
0
5
1
0.1
W
Hades
GGYella
Hades
2
1
3
3.5
W
Ravana
3
2
3
2.25
W
Cthulhu
Inu09
Cthulhu
3
1
5
5.5
W
Medusa
MrHellstar
Medusa
5
0
2
6
W
Anubis
QuanyQuan
Anubis
5
3
2
2
L
Nemesis
ZanahooriaI
Nemesis
2
3
2
1
L
3
7
0
0.43
L
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,596
Damage
18,310
30,362
Taken
36,748
14,323
Mitigated
12,780
13,544
Healing
8,487
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Atuxiu
Cerberus
2,521
172
0
1,789
8,145
4,468
0
3,783
4,362
17,958
0
L
Rama
1,333
925
0
1,979
6,871
1,738
0
1,511
5,360
0
31,294
W
Hades
GGYella
Hades
3,717
98
800
3,344
6,313
3,709
0
3,497
2,816
38,020
0
W
Ravana
5,481
1,731
0
2,620
6,848
2,445
0
1,359
5,489
0
43,510
W
Cthulhu
Inu09
Cthulhu
5,640
307
94
1,619
6,730
3,301
0
3,208
3,522
30,381
0
W
Medusa
MrHellstar
Medusa
4,513
2,179
0
1,038
2,660
896
0
409
2,251
0
53,651
W
Anubis
QuanyQuan
Anubis
7,245
774
0
4,029
7,811
3,972
0
4,702
3,109
40,890
274
L
Nemesis
ZanahooriaI
Nemesis
3,802
1,893
0
852
6,990
2,084
0
1,270
5,720
0
39,040
L
4,813
153
0
2,948
9,888
2,978
0
7,101
2,787
29,078
0
L
5,841
1,821
0
919
4,854
1,512
0
2,793
2,061
44,759
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,081
Gold Earned
28,568
368
Minions Killed
341
0
Camps Cleared
0
1,112,187
Distance Traveled
1,092,280
15
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
5,438
544
39
4
0
227,128
3
L
Rama
5,204
520
76
8
0
212,085
2
W
Hades
5,787
579
69
7
0
218,647
5
W
Ravana
6,225
623
84
8
0
235,470
2
W
Cthulhu
6,499
650
48
5
0
246,633
4
W
Medusa
7,263
726
89
9
0
223,637
2
W
Anubis
7,307
731
78
8
0
187,800
2
L
Nemesis
5,758
576
79
8
0
263,249
0
L
Anubis
5,726
573
60
6
0
178,545
4
L
Hera
6,442
644
87
9
0
211,273
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role