Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
Che1f_Hool1gan
Cupid
Level 87
God Stats
1W - 1L
1,268 SR
Queue Stats
3W - 3L
1,321 Elo+
Solo
King Arthur
King Arthur
Melmac909
King Arthur
Level 164
God Stats
67W - 59L
1,594 SR
Queue Stats
718W - 730L
1,501 Elo+
Solo
Sylvanus
Sylvanus
TacoDeCeviche
Sylvanus
Level 141
God Stats
1W - 2L
1,346 SR
Queue Stats
125W - 91L
1,634 Elo+
Solo
Serqet
Serqet
imobchubs
Serqet
Level 116
God Stats
2W - 2L
1,565 SR
Queue Stats
79W - 55L
1,590 Elo+
Solo
Team Averages
Level 122
1,455 SR
1,509 Elo+

VS

Team Averages
Level 156
1,487 SR
1,519 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
Hamamillion
Bacchus
Level 156
God Stats
3W - 8L
1,431 SR
Queue Stats
170W - 165L
1,526 Elo+
Solo
Jing Wei
Jing Wei
OuTinThEOpeN
Jing Wei
Level 166
God Stats
0W - 1L
1,438 SR
Queue Stats
29W - 27L
1,489 Elo+
Solo
Shiva
Shiva
paazify
Shiva
Level 162
God Stats
13W - 21L
1,380 SR
Queue Stats
456W - 405L
1,542 Elo+
Solo
Nu Wa
Nu Wa
submaxe
Nu Wa
Level 138
God Stats
40W - 16L
1,684 SR
Queue Stats
379W - 322L
1,540 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
13
1 / 1 / 2
7,535
580
8,202
5,835
1,359
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
1 / 0 / 3
6,820
525
4,027
5,621
2,324
Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

King Arthur
Melmac909
King Arthur
13
0 / 4 / 1
6,689
515
3,324
11,642
5,666
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Sylvanus
TacoDeCeviche
Sylvanus
12
2 / 0 / 2
7,171
552
5,146
10,799
8,680
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Serqet
imobchubs
Serqet
13
2 / 1 / 3
7,161
551
3,377
8,572
3,069
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
12
1 / 1 / 0
6,609
508
4,004
9,551
6,669
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bacchus
Hamamillion
Bacchus
12
0 / 1 / 0
7,193
553
5,468
11,203
8,447
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Jing Wei
OuTinThEOpeN
Jing Wei
13
0 / 2 / 1
7,073
544
4,930
8,211
2,456
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shiva
paazify
Shiva
15
4 / 1 / 0
9,462
728
8,246
9,890
5,680
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Nu Wa
submaxe
Nu Wa
11
1 / 1 / 0
6,785
522
2,865
3,815
1,149
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
7
6
Kills
6
6
Deaths
6
11
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
1
1
2
2
L
Zhong Kui
 
Zhong Kui
1
1
0
1
W
1
0
3
2.5
L
Bacchus
Hamamillion
Bacchus
0
1
0
0
W
King Arthur
Melmac909
King Arthur
0
4
1
0.13
L
Jing Wei
OuTinThEOpeN
Jing Wei
0
2
1
0.25
W
Sylvanus
TacoDeCeviche
Sylvanus
2
0
2
3
W
Serqet
imobchubs
Serqet
2
1
3
3.5
L
Shiva
paazify
Shiva
4
1
0
4
L
Nu Wa
submaxe
Nu Wa
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,076
Damage
25,513
42,469
Taken
42,670
21,098
Mitigated
24,401
14,191
Healing
13,698
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
8,202
1,483
0
1,225
5,835
1,359
138
4,265
1,570
59,696
0
L
Zhong Kui
 
Zhong Kui
4,004
193
0
3,334
9,551
6,669
0
2,910
6,641
43,550
0
W
4,027
2,468
382
2,281
5,621
2,324
0
2,915
2,706
0
52,148
L
Bacchus
Hamamillion
Bacchus
5,468
192
1,976
3,765
11,203
8,447
0
3,839
7,172
28,894
3,944
W
King Arthur
Melmac909
King Arthur
3,324
366
0
2,130
11,642
5,666
0
96
11,546
0
53,602
L
Jing Wei
OuTinThEOpeN
Jing Wei
4,930
3,116
0
1,998
8,211
2,456
333
2,937
5,199
0
55,012
W
Sylvanus
TacoDeCeviche
Sylvanus
5,146
1,822
2,562
5,111
10,799
8,680
0
2,771
8,028
27,259
1,917
W
Serqet
imobchubs
Serqet
3,377
483
0
500
8,572
3,069
0
1,890
6,682
0
47,911
L
Shiva
paazify
Shiva
8,246
1,383
0
2,048
9,890
5,680
271
1,439
8,273
0
76,020
L
Nu Wa
submaxe
Nu Wa
2,865
902
0
577
3,815
1,149
0
2,040
1,775
44,925
1,322

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,376
Gold Earned
37,122
443
Minions Killed
449
0
Camps Cleared
0
1,385,773
Distance Traveled
1,212,256
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
7,535
580
118
9
0
250,019
0
L
Zhong Kui
6,609
508
85
7
0
271,071
0
W
Cupid
6,820
525
118
9
0
259,679
2
L
Bacchus
7,193
553
54
4
0
277,177
0
W
King Arthur
6,689
515
83
6
0
267,125
1
L
Jing Wei
7,073
544
105
8
0
237,474
0
W
Sylvanus
7,171
552
38
3
0
284,738
6
W
Serqet
7,161
551
86
7
0
324,212
0
L
Shiva
9,462
728
122
9
0
262,485
6
L
Nu Wa
6,785
522
83
6
0
164,049
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role