Player Matchup

Tyr
Tyr
Nustali
Tyr
Level 155
God Stats
2W - 4L
1,307 SR
Queue Stats
76W - 66L
1,537 Elo+
Party 1
Ganesha
Ganesha
PACK_1945
Ganesha
Level 155
God Stats
2W - 2L
1,528 SR
Queue Stats
156W - 157L
1,519 Elo+
Solo
Ares
Ares
ReturnofBmAc
Ares
Level 35
God Stats
4W - 1L
1,668 SR
Queue Stats
145W - 132L
1,541 Elo+
Solo
Cernunnos
Cernunnos
SKADIdoesntKN0W
Cernunnos
Level 148
God Stats
5W - 0L
1,920 SR
Queue Stats
248W - 160L
1,541 Elo+
Solo
Cupid
Cupid
juanmy96
Cupid
Level 158
God Stats
1W - 1L
1,608 SR
Queue Stats
63W - 50L
1,544 Elo+
Party 1
Team Averages
Level 130
1,606 SR
1,536 Elo+

VS

Team Averages
Level 116
1,482 SR
1,519 Elo+
Set
Set
Feck_tnt
Set
Level 110
God Stats
0W - 1L
1,500 SR
Queue Stats
252W - 243L
1,518 Elo+
Solo
Kali
Kali
SnowtoIce
Kali
Level 155
God Stats
1W - 1L
1,710 SR
Queue Stats
30W - 26L
1,537 Elo+
Solo
Danzaburou
Danzaburou
Why_toxic_tay2
Danzaburou
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 14L
1,500 Elo+
Solo
Eset
Eset
bigtone51
Eset
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 74L
1,551 Elo+
Solo
Geb
Geb
xXBloodyReaperXx
Geb
Level 149
God Stats
0W - 6L
1,202 SR
Queue Stats
258W - 280L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
14
4 / 2 / 18
8,406
841
8,055
14,589
13,612
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ganesha
PACK_1945
Ganesha
14
0 / 2 / 21
8,516
852
4,908
12,863
11,855
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
8 / 1 / 11
8,693
869
7,552
10,590
11,288
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cernunnos
SKADIdoesntKN0W
Cernunnos
15
5 / 0 / 14
8,943
894
9,296
5,092
2,511
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cupid
juanmy96
Cupid
15
5 / 0 / 15
8,602
860
6,838
7,061
3,680
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 2 / 5
6,700
670
7,262
6,264
3,677
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kali
13
3 / 4 / 2
7,447
745
8,409
9,538
7,235
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Danzaburou
Why_toxic_tay2
Danzaburou
9
0 / 9 / 1
5,869
587
5,523
9,694
3,930
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Eset
12
0 / 5 / 4
6,440
644
9,063
7,321
2,908
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

15
2 / 2 / 2
7,163
716
8,017
6,740
6,411
Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
19
22
Kills
5
5
Deaths
22
79
Assists
14
Player
Kills
Deaths
Assists
KDA
L
0
2
5
1.25
W
Tyr
4
2
18
6.5
W
Ganesha
PACK_1945
Ganesha
0
2
21
5.25
W
8
1
11
13.5
W
Cernunnos
SKADIdoesntKN0W
Cernunnos
5
0
14
12
L
Kali
3
4
2
1
L
Danzaburou
Why_toxic_tay2
Danzaburou
0
9
1
0.06
L
Eset
0
5
4
0.4
W
Cupid
juanmy96
Cupid
5
0
15
12.5
L
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,649
Damage
38,274
50,195
Taken
39,557
42,946
Mitigated
24,161
24,188
Healing
6,317
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,262
1,033
639
864
6,264
3,677
0
1,447
4,817
0
18,654
W
Tyr
8,055
303
147
2,135
14,589
13,612
204
4,549
9,413
0
18,291
W
Ganesha
PACK_1945
Ganesha
4,908
218
759
3,206
12,863
11,855
0
3,474
8,890
12,603
495
W
7,552
0
1,137
1,898
10,590
11,288
0
3,549
6,681
8,802
0
W
Cernunnos
SKADIdoesntKN0W
Cernunnos
9,296
3,523
1,046
1,485
5,092
2,511
602
2,086
2,854
0
26,294
L
Kali
8,409
2,019
0
1,730
9,538
7,235
0
3,417
6,121
286
13,113
L
Danzaburou
Why_toxic_tay2
Danzaburou
5,523
1,171
0
227
9,694
3,930
0
2,832
6,862
0
8,297
L
Eset
9,063
322
1,042
791
7,321
2,908
0
2,793
4,528
15,479
557
W
Cupid
juanmy96
Cupid
6,838
2,770
8,634
3,741
7,061
3,680
209
2,370
4,611
0
21,068
L
8,017
186
438
586
6,740
6,411
0
1,885
4,855
17,404
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,160
Gold Earned
33,619
126
Minions Killed
72
0
Camps Cleared
0
971,150
Distance Traveled
903,242
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
6,700
670
20
2
0
212,277
0
W
Tyr
8,406
841
31
3
0
233,358
0
W
Ganesha
8,516
852
2
0
0
197,275
0
W
Ares
8,693
869
2
0
0
194,453
0
W
Cernunnos
8,943
894
49
5
0
158,073
0
L
Kali
7,447
745
9
1
0
181,907
0
L
Danzaburou
5,869
587
9
1
0
166,501
0
L
Eset
6,440
644
19
2
0
164,696
0
W
Cupid
8,602
860
42
4
0
187,991
0
L
Geb
7,163
716
15
2
0
177,861
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role