Player Matchup

Sylvanus
Sylvanus
GroversDumpy
Sylvanus
Level 189
God Stats
2W - 7L
1,259 SR
Queue Stats
271W - 215L
1,622 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Kakemaker999
Kumbhakarna
Level 112
God Stats
4W - 6L
1,666 SR
Queue Stats
58W - 58L
1,477 Elo+
Solo
Fenrir
Fenrir
LtNightfall
Fenrir
Level 159
God Stats
7W - 3L
1,780 SR
Queue Stats
214W - 154L
1,643 Elo+
Party 1
Xbalanque
Xbalanque
Requirementz
Xbalanque
Level 159
God Stats
5W - 3L
1,815 SR
Queue Stats
32W - 13L
1,769 Elo+
Solo
Atlas
Atlas
TELLEZxc
Atlas
Level 160
God Stats
94W - 90L
1,573 SR
Queue Stats
228W - 217L
1,522 Elo+
Solo
Team Averages
Level 156
1,619 SR
1,607 Elo+

VS

Team Averages
Level 147
1,547 SR
1,523 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
 
Vamana
Level 230
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Scylla
Scylla
Lifty lotus
Scylla
Level 142
God Stats
2W - 1L
1,386 SR
Queue Stats
146W - 152L
1,513 Elo+
Solo
Danzaburou
Danzaburou
Xavi1004
Danzaburou
Level 157
God Stats
4W - 2L
1,804 SR
Queue Stats
102W - 104L
1,547 Elo+
Solo
Ares
Ares
nickmanhitman07
Ares
Level 48
God Stats
8W - 12L
1,547 SR
Queue Stats
68W - 67L
1,556 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
GroversDumpy
Sylvanus
6
0 / 0 / 0
3,294
659
1,836
4,092
2,043
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Kumbhakarna
Kakemaker999
Kumbhakarna
5
0 / 0 / 0
3,061
612
524
3,559
1,353
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Fenrir
6
0 / 0 / 0
3,140
628
1,117
2,781
693
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Xbalanque
Requirementz
Xbalanque
4
0 / 2 / 0
2,818
564
1,520
2,705
593
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Atlas
TELLEZxc
Atlas
6
0 / 0 / 0
3,013
603
662
2,048
627
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
7
0 / 0 / 0
3,855
771
2,228
3,673
1,142
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Vamana
 
Vamana
5
0 / 0 / 0
3,139
628
317
2,695
870
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Scylla
6
0 / 0 / 0
3,250
650
1,232
662
142
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Danzaburou
Xavi1004
Danzaburou
7
2 / 0 / 0
4,297
859
1,957
2,758
765
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

5
0 / 0 / 0
3,148
630
1,347
2,664
792
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
2
0
Kills
2
2
Deaths
0
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
0
0
0
0
W
Vamana
 
Vamana
0
0
0
0
L
Sylvanus
GroversDumpy
Sylvanus
0
0
0
0
L
Kumbhakarna
Kakemaker999
Kumbhakarna
0
0
0
0
W
Scylla
0
0
0
0
L
Fenrir
0
0
0
0
L
Xbalanque
Requirementz
Xbalanque
0
2
0
0
L
Atlas
TELLEZxc
Atlas
0
0
0
0
W
Danzaburou
Xavi1004
Danzaburou
2
0
0
2
W
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,659
Damage
7,081
15,185
Taken
12,452
5,309
Mitigated
3,711
6,281
Healing
5,482
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
2,228
417
0
1,749
3,673
1,142
0
1,836
1,837
20,143
1,432
W
Vamana
 
Vamana
317
58
0
500
2,695
870
0
117
2,578
0
15,084
L
Sylvanus
GroversDumpy
Sylvanus
1,836
522
0
2,038
4,092
2,043
0
1,865
1,891
15,511
0
L
Kumbhakarna
Kakemaker999
Kumbhakarna
524
143
0
1,312
3,559
1,353
0
1,146
2,413
6,201
0
W
Scylla
1,232
41
0
320
662
142
0
234
428
17,324
0
L
Fenrir
1,117
609
0
1,551
2,781
693
0
237
2,544
0
16,523
L
Xbalanque
Requirementz
Xbalanque
1,520
671
0
945
2,705
593
0
309
2,396
0
9,527
L
Atlas
TELLEZxc
Atlas
662
172
0
435
2,048
627
0
887
1,161
11,171
0
W
Danzaburou
Xavi1004
Danzaburou
1,957
760
0
1,730
2,758
765
0
99
2,659
0
24,970
W
1,347
34
508
675
2,664
792
0
736
1,928
6,579
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,326
Gold Earned
17,689
113
Minions Killed
149
0
Camps Cleared
0
461,067
Distance Traveled
531,350
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
3,855
771
36
7
0
100,363
0
W
Vamana
3,139
628
31
6
0
123,497
0
L
Sylvanus
3,294
659
30
6
0
90,291
0
L
Kumbhakarna
3,061
612
7
1
0
98,925
1
W
Scylla
3,250
650
25
5
0
96,797
0
L
Fenrir
3,140
628
38
8
0
107,044
0
L
Xbalanque
2,818
564
20
4
0
63,578
0
L
Atlas
3,013
603
18
4
0
101,229
3
W
Danzaburou
4,297
859
44
9
0
93,503
0
W
Ares
3,148
630
13
3
0
117,190
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role