Player Matchup

Cerberus
Cerberus
Gold IV
Anoobis27
Cerberus
Gold IV
Level 168
God Stats
38W - 15L
1,712 SR
Queue Stats
276W - 262L
1,368 MMR
Party 1
Kumbhakarna
Kumbhakarna
Gold II
CaptainBuds2452
Kumbhakarna
Gold II
Level 117
God Stats
15W - 18L
1,525 SR
Queue Stats
130W - 133L
1,644 MMR
Party 1
Medusa
Medusa
Platinum V
Three 4 1a
Medusa
Platinum V
Level 138
God Stats
5W - 7L
1,571 SR
Queue Stats
244W - 252L
1,724 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 141
1,603 SR
1,579 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 117
1,585 SR
1,395 MMR
Scylla
Scylla
Gold I
death rocks
Scylla
Gold I
Level 149
God Stats
13W - 13L
1,574 SR
Queue Stats
204W - 192L
1,489 MMR
Solo
Nut
Nut
Gold IV
domodekoracion
Nut
Gold IV
Level 136
God Stats
15W - 24L
1,445 SR
Queue Stats
82W - 103L
1,389 MMR
Solo
Chaac
Chaac
Bronze IV
squiz4201
Chaac
Bronze IV
Level 66
God Stats
0W - 1L
1,735 SR
Queue Stats
2W - 10L
1,307 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Anoobis27
Cerberus
16
3 / 0 / 10
9,485
862
7,964
11,039
7,986
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 7.5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 15s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Kumbhakarna
CaptainBuds2452
Kumbhakarna
15
6 / 0 / 9
9,507
864
6,114
10,145
7,056
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 7.5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 15s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Medusa
Three 4 1a
Medusa
16
6 / 0 / 9
9,788
890
12,574
8,091
2,530
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bans
KuzenboAchillesCthulhuThothNe Zha

VS

Bans
SerqetAthenaVulcanJormungandrMulan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
15
0 / 4 / 0
8,219
747
7,604
7,028
1,715
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
0 / 4 / 0
7,992
727
7,258
9,541
2,720
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chaac
squiz4201
Chaac
12
0 / 7 / 0
7,327
666
7,084
13,697
11,946
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
0
15
Kills
0
0
Deaths
15
28
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Anoobis27
Cerberus
3
0
10
8
W
Kumbhakarna
CaptainBuds2452
Kumbhakarna
6
0
9
10.5
W
Medusa
Three 4 1a
Medusa
6
0
9
10.5
L
Scylla
0
4
0
0
L
0
4
0
0
L
Chaac
squiz4201
Chaac
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,652
Damage
21,946
29,275
Taken
30,266
17,572
Mitigated
16,381
6,548
Healing
2,613
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Anoobis27
Cerberus
7,964
347
0
2,859
11,039
7,986
169
3,129
7,510
34,436
2,856
W
Kumbhakarna
CaptainBuds2452
Kumbhakarna
6,114
36
0
2,437
10,145
7,056
0
2,647
7,316
17,382
0
W
Medusa
Three 4 1a
Medusa
12,574
2,790
0
1,252
8,091
2,530
351
1,875
6,140
0
43,997
L
Scylla
7,604
1,059
0
436
7,028
1,715
0
2,246
4,571
37,300
0
L
7,258
2,987
0
349
9,541
2,720
0
3,568
5,746
0
35,098
L
Chaac
squiz4201
Chaac
7,084
199
24
1,804
13,697
11,946
0
6,658
6,617
0
18,967

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,780
Gold Earned
23,538
167
Minions Killed
158
0
Camps Cleared
0
673,385
Distance Traveled
580,217
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
9,485
862
79
7
0
204,628
0
W
Kumbhakarna
9,507
864
18
2
0
221,894
1
W
Medusa
9,788
890
70
6
0
246,863
0
L
Scylla
8,219
747
83
8
0
190,161
0
L
Nut
7,992
727
61
6
0
198,321
0
L
Chaac
7,327
666
14
1
0
191,735
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role