Player Matchup

Izanami
Izanami
Blacklotus 2013
Izanami
Level 57
God Stats
24W - 16L
1,630 SR
Queue Stats
42W - 43L
1,444 Elo+
Solo
Nox
Nox
JAY_-_-YAJ
Nox
Level 85
God Stats
1W - 5L
1,500 SR
Queue Stats
20W - 23L
1,427 Elo+
Solo
Hun Batz
Hun Batz
ServinK2
Hun Batz
Level 73
God Stats
1W - 3L
1,332 SR
Queue Stats
13W - 17L
1,426 Elo+
Solo
Atlas
Atlas
Zealous_shooter
Atlas
Level 54
God Stats
0W - 3L
1,399 SR
Queue Stats
0W - 3L
1,281 Elo+
Solo
He Bo
He Bo
jimmydeansavg
He Bo
Level 49
God Stats
1W - 3L
1,500 SR
Queue Stats
167W - 178L
1,512 Elo+
Solo
Team Averages
Level 64
1,472 SR
1,418 Elo+

VS

Team Averages
Level 107
1,655 SR
1,424 Elo+
Chang'e
Chang'e
Joshuaacreative
Chang'e
Level 15
God Stats
9W - 3L
1,913 SR
Queue Stats
55W - 59L
1,351 Elo+
Party 1
The Morrigan
The Morrigan
Kickback166
The Morrigan
Level 49
God Stats
5W - 4L
1,544 SR
Queue Stats
82W - 85L
1,406 Elo+
Party 1
Horus
Horus
MF_Boyfriend
Horus
Level 137
God Stats
1W - 1L
1,703 SR
Queue Stats
102W - 87L
1,451 Elo+
Solo
Kukulkan
Kukulkan
RTlachi
Kukulkan
Level 147
God Stats
2W - 1L
1,616 SR
Queue Stats
296W - 289L
1,441 Elo+
Party 2
Sol
Sol
piter074
Sol
Level 185
God Stats
2W - 0L
1,500 SR
Queue Stats
366W - 368L
1,470 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 5 / 0
4,611
461
2,548
5,401
1,480
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
0 / 0 / 2
5,197
520
2,095
2,944
699
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hun Batz
ServinK2
Hun Batz
12
3 / 1 / 2
6,378
638
2,894
7,516
2,400
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

5
0 / 5 / 0
4,135
414
1,862
7,389
3,219
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
4 / 2 / 1
5,772
577
5,177
4,967
1,269
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 0
5,969
597
3,011
5,619
1,520
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

The Morrigan
Kickback166
The Morrigan
10
1 / 1 / 1
5,036
504
1,126
5,888
1,663
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

10
1 / 0 / 8
6,542
654
3,004
6,229
4,078
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Kukulkan
RTlachi
Kukulkan
11
1 / 3 / 1
5,968
597
1,397
6,324
1,905
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

11
10 / 1 / 2
7,426
743
8,938
6,305
1,788
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
25
7
Kills
13
13
Deaths
7
5
Assists
12
Player
Kills
Deaths
Assists
KDA
L
0
5
0
0
L
0
0
2
1
W
0
2
0
0
W
The Morrigan
Kickback166
The Morrigan
1
1
1
1.5
W
1
0
8
5
W
Kukulkan
RTlachi
Kukulkan
1
3
1
0.5
L
Hun Batz
ServinK2
Hun Batz
3
1
2
4
L
0
5
0
0
L
4
2
1
2.25
W
10
1
2
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,576
Damage
17,476
28,217
Taken
30,365
9,067
Mitigated
10,954
3,606
Healing
12,206
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,548
2,013
0
421
5,401
1,480
0
2,801
2,600
0
25,464
L
2,095
236
100
1,061
2,944
699
0
1,927
855
28,166
1,294
W
3,011
77
360
2,266
5,619
1,520
315
2,398
3,221
30,754
2,194
W
The Morrigan
Kickback166
The Morrigan
1,126
43
0
2,186
5,888
1,663
130
858
5,029
24,753
686
W
3,004
1,295
590
2,933
6,229
4,078
155
2,527
3,702
0
18,125
W
Kukulkan
RTlachi
Kukulkan
1,397
489
0
1,080
6,324
1,905
360
2,247
4,077
40,265
2,590
L
Hun Batz
ServinK2
Hun Batz
2,894
571
0
686
7,516
2,400
0
2,973
4,401
0
46,072
L
1,862
937
0
494
7,389
3,219
0
3,876
3,513
8,572
0
L
5,177
91
46
798
4,967
1,269
0
1,858
2,969
23,332
0
W
8,938
3,605
0
2,791
6,305
1,788
1,728
1,097
5,208
40,585
3,359

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,093
Gold Earned
30,941
233
Minions Killed
294
0
Camps Cleared
0
906,132
Distance Traveled
981,478
14
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
4,611
461
37
4
0
200,550
2
L
Nox
5,197
520
60
6
0
166,631
7
W
Chang'e
5,969
597
75
8
0
165,006
0
W
The Morrigan
5,036
504
44
4
0
215,153
0
W
Horus
6,542
654
35
4
0
211,849
0
W
Kukulkan
5,968
597
79
8
0
193,841
0
L
Hun Batz
6,378
638
83
8
0
201,639
1
L
Atlas
4,135
414
12
1
0
148,078
1
L
He Bo
5,772
577
41
4
0
189,234
3
W
Sol
7,426
743
61
6
0
195,629
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role