Player Matchup

Loki
Loki
 
Loki
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ymir
Ymir
Batoast
Ymir
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 60L
1,475 Elo+
Solo
Bellona
Bellona
CamppOnly
Bellona
Level 158
God Stats
1W - 1L
1,291 SR
Queue Stats
144W - 169L
1,455 Elo+
Party 3
Thanatos
Thanatos
Michellobvc
Thanatos
Level 143
God Stats
1W - 0L
1,272 SR
Queue Stats
2W - 7L
1,113 Elo+
Party 3
Artemis
Artemis
adrianiko2000
Artemis
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 7L
1,513 Elo+
Solo
Team Averages
Level 124
1,413 SR
1,411 Elo+

VS

Team Averages
Level 65
1,575 SR
1,493 Elo+
Serqet
Serqet
Blackich
Serqet
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,462 Elo+
Party 2
Hercules
Hercules
Herengrof
Hercules
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,384 Elo+
Party 1
Zhong Kui
Zhong Kui
LostSoul_Knight
Zhong Kui
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 17L
1,579 Elo+
Party 2
Chiron
Chiron
byrrad
Chiron
Level 127
God Stats
2W - 2L
1,658 SR
Queue Stats
160W - 153L
1,525 Elo+
Solo
Cabrakan
Cabrakan
pralesnice
Cabrakan
Level 28
God Stats
1W - 1L
1,715 SR
Queue Stats
7W - 8L
1,518 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
13
6 / 3 / 16
8,757
973
4,566
7,212
6,571
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ymir
Batoast
Ymir
13
1 / 3 / 25
8,591
955
6,242
9,496
7,801
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bellona
CamppOnly
Bellona
14
5 / 2 / 27
8,766
974
9,626
8,876
8,429
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Thanatos
Michellobvc
Thanatos
14
10 / 3 / 17
9,191
1,021
11,210
7,182
2,844
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Artemis
15
10 / 2 / 18
9,543
1,060
17,876
5,788
2,863
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Blackich
Serqet
13
3 / 8 / 3
8,583
954
2,863
10,971
11,663
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Hercules
Herengrof
Hercules
11
1 / 7 / 4
6,592
732
7,308
15,240
13,007
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Zhong Kui
LostSoul_Knight
Zhong Kui
17
6 / 8 / 4
9,655
1,073
9,676
13,670
10,505
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chiron
byrrad
Chiron
5
0 / 2 / 0
5,420
602
230
1,782
370
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cabrakan
pralesnice
Cabrakan
14
0 / 7 / 7
7,703
856
4,894
12,233
14,101
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 15% of all Basic Attack damage back to the attacker as Physical Damage.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

135
Kill Participation
28
32
Kills
10
13
Deaths
32
103
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
6
3
16
4.67
W
Ymir
Batoast
Ymir
1
3
25
4.5
L
Serqet
Blackich
Serqet
3
8
3
0.56
W
Bellona
CamppOnly
Bellona
5
2
27
9.25
L
Hercules
Herengrof
Hercules
1
7
4
0.43
L
Zhong Kui
LostSoul_Knight
Zhong Kui
6
8
4
1
W
Thanatos
Michellobvc
Thanatos
10
3
17
6.17
W
Artemis
10
2
18
9.5
L
Chiron
byrrad
Chiron
0
2
0
0
L
Cabrakan
pralesnice
Cabrakan
0
7
7
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,520
Damage
24,971
38,554
Taken
53,896
28,508
Mitigated
49,646
15,595
Healing
6,890
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
4,566
1,491
449
1,058
7,212
6,571
1,431
2,186
4,860
0
16,696
W
Ymir
Batoast
Ymir
6,242
1,346
1,727
2,434
9,496
7,801
540
2,992
6,504
12,209
0
L
Serqet
Blackich
Serqet
2,863
630
195
584
10,971
11,663
0
1,143
9,408
0
3,234
W
Bellona
CamppOnly
Bellona
9,626
3,352
716
2,581
8,876
8,429
1,012
3,052
5,497
0
14,222
L
Hercules
Herengrof
Hercules
7,308
2,279
253
3,035
15,240
13,007
0
1,661
13,337
0
14,108
L
Zhong Kui
LostSoul_Knight
Zhong Kui
9,676
802
0
2,056
13,670
10,505
0
1,308
11,800
24,570
0
W
Thanatos
Michellobvc
Thanatos
11,210
2,958
485
4,360
7,182
2,844
1,001
3,540
3,498
0
16,203
W
Artemis
17,876
11,142
999
786
5,788
2,863
2,427
2,495
3,293
0
42,229
L
Chiron
byrrad
Chiron
230
0
0
65
1,782
370
0
393
1,310
0
230
L
Cabrakan
pralesnice
Cabrakan
4,894
261
175
527
12,233
14,101
0
1,737
10,080
7,880
534

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,848
Gold Earned
37,953
100
Minions Killed
55
0
Camps Cleared
0
788,922
Distance Traveled
535,722
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
8,757
973
26
3
0
152,079
2
W
Ymir
8,591
955
5
1
0
149,212
0
L
Serqet
8,583
954
0
0
0
126,941
0
W
Bellona
8,766
974
9
1
0
178,595
0
L
Hercules
6,592
732
16
2
0
132,446
0
L
Zhong Kui
9,655
1,073
26
3
0
131,688
0
W
Thanatos
9,191
1,021
12
1
0
164,294
0
W
Artemis
9,543
1,060
48
5
0
144,742
0
L
Chiron
5,420
602
0
0
0
14,082
0
L
Cabrakan
7,703
856
13
1
0
130,565
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role