Player Matchup

Agni
Agni
Gold IV
 
Agni
Gold IV
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bacchus
Bacchus
Gold I
Keltos1
Bacchus
Gold I
Level 114
God Stats
31W - 36L
1,547 SR
Queue Stats
164W - 181L
1,546 MMR
Party 1
Ravana
Ravana
Gold III
SUCHARAvjope
Ravana
Gold III
Level 119
God Stats
52W - 45L
1,554 SR
Queue Stats
276W - 311L
1,322 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 130
1,534 SR
1,456 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 96
1,559 SR
1,507 MMR
Cernunnos
Cernunnos
Silver I
McBuckets23
Cernunnos
Silver I
Level 97
God Stats
0W - 1L
1,717 SR
Queue Stats
4W - 7L
1,614 MMR
Party 2
Erlang Shen
Erlang Shen
Silver II
alfredo007-freds
Erlang Shen
Silver II
Level 61
God Stats
0W - 4L
1,413 SR
Queue Stats
12W - 22L
1,318 MMR
Solo
Horus
Horus
Bronze III
sebasxd555
Horus
Bronze III
Level 131
God Stats
0W - 1L
1,547 SR
Queue Stats
5W - 7L
1,590 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
16
3 / 4 / 5
9,938
828
10,962
8,543
2,339
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bacchus
Keltos1
Bacchus
16
2 / 2 / 8
10,068
839
12,440
12,245
17,942
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ravana
16
5 / 1 / 4
10,249
854
12,185
9,436
12,075
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Bans
AchillesNe ZhaThothFafnirCthulhu

VS

Bans
CerberusBaron SamediThorVulcanDa Ji
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
McBuckets23
Cernunnos
17
4 / 2 / 2
10,703
892
7,398
11,816
6,111
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Erlang Shen
alfredo007-freds
Erlang Shen
14
0 / 6 / 5
8,630
719
4,015
13,536
12,976
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Horus
15
2 / 2 / 5
9,199
767
9,038
16,599
16,647
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
18
10
Kills
6
7
Deaths
10
17
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
3
4
5
1.38
W
Bacchus
Keltos1
Bacchus
2
2
8
3
L
Cernunnos
McBuckets23
Cernunnos
4
2
2
2.5
W
Ravana
5
1
4
7
L
Erlang Shen
alfredo007-freds
Erlang Shen
0
6
5
0.42
L
Horus
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,587
Damage
20,451
30,224
Taken
41,951
32,356
Mitigated
35,734
4,562
Healing
12,208
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
10,962
1,162
0
1,692
8,543
2,339
674
8
8,515
39,373
0
W
Bacchus
Keltos1
Bacchus
12,440
924
0
2,086
12,245
17,942
171
0
12,192
23,369
1,198
L
Cernunnos
McBuckets23
Cernunnos
7,398
3,973
0
2,590
11,816
6,111
414
5,880
5,703
0
45,819
W
Ravana
12,185
3,090
0
784
9,436
12,075
70
0
9,407
0
29,944
L
Erlang Shen
alfredo007-freds
Erlang Shen
4,015
1,474
0
2,444
13,536
12,976
0
7,687
5,491
0
13,589
L
Horus
9,038
3,843
956
6,218
16,599
16,647
82
7,937
8,021
0
22,654

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,255
Gold Earned
28,532
138
Minions Killed
126
0
Camps Cleared
0
656,561
Distance Traveled
653,175
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
9,938
828
69
6
0
201,126
0
W
Bacchus
10,068
839
30
3
0
229,108
0
L
Cernunnos
10,703
892
78
7
0
209,744
0
W
Ravana
10,249
854
39
3
0
226,327
0
L
Erlang Shen
8,630
719
24
2
0
208,444
0
L
Horus
9,199
767
24
2
0
234,987
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role