Player Matchup

Anubis
Anubis
 
Anubis
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tyr
Tyr
 
Tyr
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Arachne
Arachne
Ewordg
Arachne
Level 127
God Stats
3W - 6L
1,252 SR
Queue Stats
163W - 186L
1,422 Elo+
Party 2
Artemis
Artemis
TPvNoHxpe
Artemis
Level 69
God Stats
0W - 2L
1,500 SR
Queue Stats
50W - 58L
1,488 Elo+
Party 1
Hades
Hades
mafedan
Hades
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 56L
1,525 Elo+
Party 1
Team Averages
Level 102
1,450 SR
1,487 Elo+

VS

Team Averages
Level 121
1,606 SR
1,472 Elo+
Hun Batz
Hun Batz
 
Hun Batz
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
CR45HR45H
Discordia
Level 85
God Stats
5W - 6L
1,880 SR
Queue Stats
54W - 72L
1,420 Elo+
Solo
Atlas
Atlas
HezzHlol
Atlas
Level 57
God Stats
6W - 11L
1,446 SR
Queue Stats
198W - 201L
1,508 Elo+
Solo
Bellona
Bellona
Indra Cipactli
Bellona
Level 221
God Stats
29W - 19L
1,621 SR
Queue Stats
560W - 556L
1,404 Elo+
Solo
Hou Yi
Hou Yi
theestebantoledo
Hou Yi
Level 85
God Stats
252W - 258L
1,583 SR
Queue Stats
277W - 289L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
9
0 / 1 / 1
5,142
514
2,210
5,857
1,857
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Tyr
 
Tyr
7
0 / 2 / 0
4,363
436
1,283
5,763
3,447
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Arachne
Ewordg
Arachne
8
1 / 2 / 0
4,880
488
2,720
7,362
2,520
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Artemis
TPvNoHxpe
Artemis
7
0 / 5 / 0
4,338
434
3,785
6,368
1,665
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hades
mafedan
Hades
7
0 / 3 / 0
4,720
472
1,500
8,015
4,901
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
10
2 / 0 / 5
5,632
563
4,288
5,757
1,758
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Discordia
CR45HR45H
Discordia
10
1 / 1 / 1
5,928
593
3,582
2,766
528
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Atlas
HezzHlol
Atlas
10
3 / 0 / 3
6,265
627
3,548
4,651
2,893
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

12
5 / 0 / 3
7,320
732
7,300
7,016
3,738
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
2 / 0 / 2
5,790
579
4,083
4,188
1,336
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
27
1
Kills
13
13
Deaths
1
1
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
0
1
1
0.5
L
Tyr
 
Tyr
0
2
0
0
W
Hun Batz
 
Hun Batz
2
0
5
4.5
W
Discordia
CR45HR45H
Discordia
1
1
1
1.5
L
Arachne
Ewordg
Arachne
1
2
0
0.5
W
Atlas
HezzHlol
Atlas
3
0
3
4.5
W
5
0
3
6.5
L
Artemis
TPvNoHxpe
Artemis
0
5
0
0
L
Hades
mafedan
Hades
0
3
0
0
W
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,498
Damage
22,801
33,365
Taken
24,378
14,390
Mitigated
10,253
7,368
Healing
9,993
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
2,210
0
0
2,112
5,857
1,857
0
2,075
3,348
29,951
1,887
L
Tyr
 
Tyr
1,283
199
0
1,140
5,763
3,447
0
0
5,763
0
16,745
W
Hun Batz
 
Hun Batz
4,288
860
0
906
5,757
1,758
400
1,642
4,115
0
28,727
W
Discordia
CR45HR45H
Discordia
3,582
106
0
517
2,766
528
0
1,100
1,666
33,816
903
L
Arachne
Ewordg
Arachne
2,720
2,037
0
1,355
7,362
2,520
26
145
7,217
0
26,989
W
Atlas
HezzHlol
Atlas
3,548
1,521
0
1,782
4,651
2,893
330
244
4,407
20,146
2,196
W
7,300
3,405
0
4,316
7,016
3,738
0
454
6,562
0
48,782
L
Artemis
TPvNoHxpe
Artemis
3,785
1,873
0
843
6,368
1,665
0
1,636
4,732
0
18,208
L
Hades
mafedan
Hades
1,500
376
210
1,708
8,015
4,901
0
2,374
5,475
12,231
0
W
4,083
1,197
0
2,472
4,188
1,336
741
270
3,918
0
34,738

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,443
Gold Earned
30,935
187
Minions Killed
289
0
Camps Cleared
0
882,356
Distance Traveled
990,922
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
5,142
514
53
5
0
170,174
2
L
Tyr
4,363
436
35
4
0
139,931
0
W
Hun Batz
5,632
563
48
5
0
232,149
5
W
Discordia
5,928
593
64
6
0
206,384
0
L
Arachne
4,880
488
50
5
0
212,818
3
W
Atlas
6,265
627
22
2
0
198,974
0
W
Bellona
7,320
732
92
9
0
182,531
0
L
Artemis
4,338
434
32
3
0
181,803
2
L
Hades
4,720
472
17
2
0
177,630
3
W
Hou Yi
5,790
579
63
6
0
170,884
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role