Player Matchup

Olorun
Olorun
DRAGONDRACO
Olorun
Level 165
God Stats
3W - 0L
1,715 SR
Queue Stats
83W - 79L
1,488 Elo+
Solo
Discordia
Discordia
DarKfireD
Discordia
Level 159
God Stats
4W - 3L
1,543 SR
Queue Stats
157W - 193L
1,491 Elo+
Solo
Charon
Charon
Tistrupo
Charon
Level 100
God Stats
5W - 3L
1,540 SR
Queue Stats
282W - 320L
1,490 Elo+
Solo
Chaac
Chaac
TonySag
Chaac
Level 128
God Stats
4W - 3L
1,556 SR
Queue Stats
145W - 54L
1,756 Elo+
Party 2
Tyr
Tyr
lTarito
Tyr
Level 148
God Stats
1W - 2L
1,500 SR
Queue Stats
180W - 67L
1,736 Elo+
Party 2
Team Averages
Level 140
1,571 SR
1,592 Elo+

VS

Team Averages
Level 140
1,528 SR
1,547 Elo+
Sobek
Sobek
 
Sobek
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
 
Artio
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
Molican
Zeus
Level 155
God Stats
1W - 2L
1,495 SR
Queue Stats
77W - 59L
1,585 Elo+
Party 1
Izanami
Izanami
ToddhyKupyscando
Izanami
Level 156
God Stats
1W - 3L
1,298 SR
Queue Stats
84W - 35L
1,683 Elo+
Party 1
Loki
Loki
Yhatusabe
Loki
Level 153
God Stats
3W - 1L
1,850 SR
Queue Stats
167W - 202L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
11
2 / 1 / 7
6,569
1,314
1,773
3,234
1,196
Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Discordia
DarKfireD
Discordia
12
3 / 0 / 7
7,126
1,425
4,787
2,737
831
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charon
Tistrupo
Charon
12
0 / 0 / 13
7,178
1,436
3,684
5,674
2,706
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chaac
TonySag
Chaac
11
2 / 2 / 7
6,583
1,317
3,477
7,054
5,190
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Tyr
12
6 / 2 / 6
7,315
1,463
5,997
6,421
4,491
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
6
0 / 1 / 1
4,666
933
705
3,837
1,786
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Artio
 
Artio
6
0 / 1 / 1
4,570
914
861
3,031
1,518
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Zeus
Molican
Zeus
12
1 / 4 / 0
5,809
1,162
3,949
4,446
1,289
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 4 / 2
5,464
1,093
2,852
5,474
1,662
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Loki
11
3 / 3 / 1
5,912
1,182
4,093
4,240
1,373
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
9
13
Kills
4
5
Deaths
13
40
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
0
1
1
0.5
L
Artio
 
Artio
0
1
1
0.5
W
Olorun
2
1
7
5.5
W
Discordia
DarKfireD
Discordia
3
0
7
6.5
L
Zeus
Molican
Zeus
1
4
0
0.25
W
Charon
Tistrupo
Charon
0
0
13
6.5
L
0
4
2
0.25
W
Chaac
TonySag
Chaac
2
2
7
2.75
L
Loki
3
3
1
1.17
W
Tyr
6
2
6
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,718
Damage
12,460
25,120
Taken
21,028
14,414
Mitigated
7,628
10,895
Healing
4,991
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
705
0
0
1,529
3,837
1,786
0
1,693
2,108
1,481
0
L
Artio
 
Artio
861
146
191
1,104
3,031
1,518
0
1,995
1,002
1,321
0
W
Olorun
1,773
957
1,422
1,252
3,234
1,196
3,866
732
2,502
6,167
0
W
Discordia
DarKfireD
Discordia
4,787
450
479
377
2,737
831
1,330
891
1,846
12,922
0
L
Zeus
Molican
Zeus
3,949
254
0
426
4,446
1,289
0
1,815
2,527
9,868
302
W
Charon
Tistrupo
Charon
3,684
245
673
2,334
5,674
2,706
715
1,910
3,764
8,961
0
L
2,852
1,849
329
839
5,474
1,662
0
2,647
2,747
0
11,455
W
Chaac
TonySag
Chaac
3,477
357
510
1,767
7,054
5,190
544
931
6,123
0
10,266
L
Loki
4,093
438
0
573
4,240
1,373
0
2,094
2,073
0
7,146
W
Tyr
5,997
371
0
2,081
6,421
4,491
150
920
5,501
0
9,509

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,771
Gold Earned
26,421
66
Minions Killed
40
0
Camps Cleared
0
600,173
Distance Traveled
386,969
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
4,666
933
0
0
0
40,904
0
L
Artio
4,570
914
0
0
0
38,943
0
W
Olorun
6,569
1,314
14
3
0
108,660
0
W
Discordia
7,126
1,425
21
4
0
126,603
0
L
Zeus
5,809
1,162
14
3
0
107,066
0
W
Charon
7,178
1,436
12
2
0
132,825
0
L
Izanami
5,464
1,093
21
4
0
93,181
0
W
Chaac
6,583
1,317
13
3
0
101,463
0
L
Loki
5,912
1,182
5
1
0
106,875
0
W
Tyr
7,315
1,463
6
1
0
130,622
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role