Player Matchup

Bacchus
Bacchus
Gerroin
Bacchus
Level 114
God Stats
6W - 7L
1,407 SR
Queue Stats
136W - 151L
1,507 Elo+
Party 2
Arachne
Arachne
JessePinkman43
Arachne
Level 125
God Stats
5W - 3L
1,740 SR
Queue Stats
88W - 87L
1,343 Elo+
Party 3
Bellona
Bellona
Nestr1k
Bellona
Level 83
God Stats
3W - 2L
1,726 SR
Queue Stats
120W - 116L
1,475 Elo+
Party 2
Anubis
Anubis
affli
Anubis
Level 126
God Stats
9W - 4L
1,896 SR
Queue Stats
537W - 529L
1,457 Elo+
Solo
Sol
Sol
bluebelle
Sol
Level 129
God Stats
3W - 1L
1,482 SR
Queue Stats
94W - 95L
1,347 Elo+
Party 3
Team Averages
Level 115
1,650 SR
1,426 Elo+

VS

Team Averages
Level 105
1,553 SR
1,446 Elo+
Izanami
Izanami
 
Izanami
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
Dicciop
Cerberus
Level 45
God Stats
1W - 1L
1,500 SR
Queue Stats
37W - 39L
1,455 Elo+
Solo
Merlin
Merlin
Raven4k
Merlin
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 31L
1,423 Elo+
Party 1
Anhur
Anhur
Sztrájk
Anhur
Level 127
God Stats
1W - 1L
1,764 SR
Queue Stats
25W - 32L
1,417 Elo+
Party 1
Camazotz
Camazotz
oprichnik
Camazotz
Level 89
God Stats
1W - 3L
1,500 SR
Queue Stats
244W - 277L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Gerroin
Bacchus
12
1 / 3 / 10
7,444
744
6,727
10,678
11,377
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

15
3 / 2 / 8
8,460
846
8,150
8,349
7,548
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bellona
Nestr1k
Bellona
15
5 / 2 / 7
8,412
841
8,137
10,362
11,197
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Anubis
affli
Anubis
14
4 / 3 / 5
8,362
836
6,820
7,002
3,601
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

16
4 / 1 / 11
9,044
904
11,527
7,179
2,760
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
13
3 / 2 / 7
7,609
761
9,001
7,884
2,757
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
Dicciop
Cerberus
14
2 / 3 / 8
7,991
799
6,840
12,452
10,801
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Merlin
Raven4k
Merlin
13
0 / 5 / 6
7,013
701
5,473
7,296
2,604
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anhur
Sztrájk
Anhur
12
3 / 5 / 7
7,606
761
4,308
8,577
2,952
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Camazotz
oprichnik
Camazotz
14
3 / 2 / 8
7,675
768
4,336
8,656
4,925
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
47
17
Kills
11
11
Deaths
17
41
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
3
2
7
3.25
L
Cerberus
Dicciop
Cerberus
2
3
8
2
W
Bacchus
Gerroin
Bacchus
1
3
10
2
W
3
2
8
3.5
W
Bellona
Nestr1k
Bellona
5
2
7
4.25
L
Merlin
Raven4k
Merlin
0
5
6
0.6
L
Anhur
Sztrájk
Anhur
3
5
7
1.3
W
Anubis
affli
Anubis
4
3
5
2.17
W
4
1
11
9.5
L
Camazotz
oprichnik
Camazotz
3
2
8
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,361
Damage
29,958
43,570
Taken
44,865
36,483
Mitigated
24,039
10,098
Healing
15,334
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
9,001
3,428
966
3,129
7,884
2,757
0
5,746
1,980
0
31,894
L
Cerberus
Dicciop
Cerberus
6,840
218
826
3,547
12,452
10,801
0
7,993
3,872
14,025
718
W
Bacchus
Gerroin
Bacchus
6,727
587
1,137
2,200
10,678
11,377
0
2,377
8,287
8,918
0
W
8,150
5,392
1,424
1,502
8,349
7,548
598
3,369
4,963
0
12,625
W
Bellona
Nestr1k
Bellona
8,137
531
43
1,085
10,362
11,197
95
2,139
8,160
0
12,893
L
Merlin
Raven4k
Merlin
5,473
276
833
577
7,296
2,604
0
3,427
3,596
18,691
131
L
Anhur
Sztrájk
Anhur
4,308
1,441
1,087
1,288
8,577
2,952
0
4,037
4,226
0
13,318
W
Anubis
affli
Anubis
6,820
118
324
420
7,002
3,601
333
1,787
5,215
19,058
0
W
11,527
1,043
546
1,417
7,179
2,760
918
2,264
4,890
30,010
710
L
Camazotz
oprichnik
Camazotz
4,336
265
333
2,748
8,656
4,925
0
3,822
4,600
0
14,622

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,722
Gold Earned
37,894
96
Minions Killed
167
0
Camps Cleared
0
935,123
Distance Traveled
861,325
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,609
761
55
6
0
152,698
0
L
Cerberus
7,991
799
30
3
0
188,643
0
W
Bacchus
7,444
744
3
0
0
192,262
0
W
Arachne
8,460
846
14
1
0
232,106
0
W
Bellona
8,412
841
9
1
0
172,972
0
L
Merlin
7,013
701
31
3
0
154,471
0
L
Anhur
7,606
761
29
3
0
144,109
0
W
Anubis
8,362
836
20
2
0
146,700
0
W
Sol
9,044
904
50
5
0
191,083
0
L
Camazotz
7,675
768
22
2
0
221,404
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role