Player Matchup

Neith
Neith
AX37
Neith
Level 159
God Stats
10W - 8L
1,583 SR
Queue Stats
84W - 89L
1,459 Elo+
Solo
Bacchus
Bacchus
FearlessGhost5
Bacchus
Level 115
God Stats
80W - 98L
1,439 SR
Queue Stats
567W - 586L
1,415 Elo+
Solo
Ravana
Ravana
Flameingecho
Ravana
Level 24
God Stats
1W - 5L
1,178 SR
Queue Stats
11W - 32L
1,150 Elo+
Party 1
Nox
Nox
MereCoyolt
Nox
Level 28
God Stats
1W - 3L
1,170 SR
Queue Stats
76W - 80L
1,348 Elo+
Party 1
Surtr
Surtr
MereDiviniti
Surtr
Level 44
God Stats
6W - 2L
1,500 SR
Queue Stats
152W - 167L
1,321 Elo+
Party 1
Team Averages
Level 74
1,374 SR
1,339 Elo+

VS

Team Averages
Level 99
1,467 SR
1,414 Elo+
Artemis
Artemis
Emmanuel 222079
Artemis
Level 143
God Stats
5W - 4L
1,501 SR
Queue Stats
280W - 288L
1,411 Elo+
Solo
Jormungandr
Jormungandr
GrantedGod
Jormungandr
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 59L
1,336 Elo+
Solo
Ratatoskr
Ratatoskr
Liljao
Ratatoskr
Level 44
God Stats
19W - 18L
1,650 SR
Queue Stats
39W - 44L
1,425 Elo+
Solo
Xbalanque
Xbalanque
Rjordan1
Xbalanque
Level 122
God Stats
12W - 15L
1,483 SR
Queue Stats
104W - 107L
1,452 Elo+
Solo
Ix Chel
Ix Chel
nagato13042t
Ix Chel
Level 82
God Stats
0W - 1L
1,202 SR
Queue Stats
63W - 74L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
AX37
Neith
14
1 / 2 / 2
7,989
533
5,362
7,979
2,641
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

1
0 / 0 / 0
3,129
209
0
0
0
Ravana
15
0 / 1 / 3
7,503
500
3,082
5,135
1,763
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

16
6 / 0 / 1
9,512
634
9,865
8,053
2,843
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

14
5 / 0 / 1
8,730
582
11,494
16,131
12,342
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 0 / 2
8,238
549
4,898
6,255
2,085
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Jormungandr
GrantedGod
Jormungandr
12
2 / 1 / 0
8,323
555
7,348
11,748
12,008
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ratatoskr
Liljao
Ratatoskr
14
0 / 3 / 1
7,285
486
3,486
14,416
6,019
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Xbalanque
Rjordan1
Xbalanque
10
0 / 5 / 0
6,562
437
6,038
12,022
3,761
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ix Chel
nagato13042t
Ix Chel
10
0 / 4 / 0
6,608
441
3,445
7,410
2,062
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
6
12
Kills
3
3
Deaths
13
7
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Neith
AX37
Neith
1
2
2
1
L
1
0
2
2
W
0
0
0
0
W
Ravana
0
1
3
1.5
L
Jormungandr
GrantedGod
Jormungandr
2
1
0
2
L
Ratatoskr
Liljao
Ratatoskr
0
3
1
0.17
W
6
0
1
6.5
W
5
0
1
5.5
L
Xbalanque
Rjordan1
Xbalanque
0
5
0
0
L
Ix Chel
nagato13042t
Ix Chel
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,803
Damage
25,215
37,298
Taken
51,851
19,589
Mitigated
25,935
9,071
Healing
9,491
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
AX37
Neith
5,362
1,612
0
3,204
7,979
2,641
0
1,321
6,658
0
56,917
L
4,898
2,226
0
1,037
6,255
2,085
204
1,112
4,994
0
57,279
W
0
0
0
0
0
0
0
0
0
0
0
W
Ravana
3,082
1,108
0
2,198
5,135
1,763
0
1,004
4,001
0
54,707
L
Jormungandr
GrantedGod
Jormungandr
7,348
1,778
0
1,656
11,748
12,008
0
2,436
8,735
43,751
0
L
Ratatoskr
Liljao
Ratatoskr
3,486
758
0
4,188
14,416
6,019
0
1,351
12,871
0
57,594
W
9,865
783
0
316
8,053
2,843
695
4,321
3,360
75,372
940
W
11,494
3,452
0
3,353
16,131
12,342
292
3,612
12,519
1,085
58,722
L
Xbalanque
Rjordan1
Xbalanque
6,038
2,429
0
1,133
12,022
3,761
0
367
11,045
0
43,003
L
Ix Chel
nagato13042t
Ix Chel
3,445
0
22
1,455
7,410
2,062
0
4,007
3,127
34,207
1,404

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,863
Gold Earned
37,016
440
Minions Killed
410
0
Camps Cleared
0
1,236,900
Distance Traveled
1,427,010
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,989
533
91
6
0
257,046
0
L
Artemis
8,238
549
106
7
0
290,640
2
W
Bacchus
3,129
209
0
0
0
0
0
W
Ravana
7,503
500
105
7
0
364,566
0
L
Jormungandr
8,323
555
58
4
0
306,079
1
L
Ratatoskr
7,285
486
89
6
0
348,078
2
W
Nox
9,512
634
153
10
0
302,500
0
W
Surtr
8,730
582
91
6
0
312,788
1
L
Xbalanque
6,562
437
80
5
0
282,752
0
L
Ix Chel
6,608
441
77
5
0
199,461
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role