Player Matchup

Ullr
Ullr
CrazyyAlbanian
Ullr
Level 113
God Stats
1W - 7L
1,090 SR
Queue Stats
627W - 609L
1,521 Elo+
Solo
Xing Tian
Xing Tian
Jhonny_88Kz
Xing Tian
Level 155
God Stats
6W - 2L
1,567 SR
Queue Stats
195W - 191L
1,465 Elo+
Solo
Nu Wa
Nu Wa
Nibil
Nu Wa
Level 128
God Stats
5W - 7L
1,377 SR
Queue Stats
1,241W - 1,273L
1,525 Elo+
Solo
Cthulhu
Cthulhu
Replicant-47-
Cthulhu
Level 154
God Stats
5W - 5L
1,425 SR
Queue Stats
306W - 312L
1,530 Elo+
Solo
Danzaburou
Danzaburou
nemibeteg
Danzaburou
Level 88
God Stats
6W - 3L
1,259 SR
Queue Stats
307W - 326L
1,468 Elo+
Solo
Team Averages
Level 128
1,343 SR
1,502 Elo+

VS

Team Averages
Level 140
1,530 SR
1,538 Elo+
Chaac
Chaac
 
Chaac
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ao Kuang
Ao Kuang
Dialgo
Ao Kuang
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
119W - 108L
1,560 Elo+
Solo
Maui
Maui
Dr3amBr3ak3R
Maui
Level 149
God Stats
2W - 2L
1,513 SR
Queue Stats
179W - 165L
1,544 Elo+
Party 1
Chronos
Chronos
He8mychicken
Chronos
Level 148
God Stats
3W - 2L
1,680 SR
Queue Stats
211W - 204L
1,513 Elo+
Party 1
Hachiman
Hachiman
Z3K
Hachiman
Level 108
God Stats
2W - 3L
1,454 SR
Queue Stats
70W - 73L
1,574 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 3 / 10
10,792
899
9,373
11,442
6,109
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Xing Tian
Jhonny_88Kz
Xing Tian
18
1 / 1 / 21
11,130
928
10,828
25,372
21,036
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Nu Wa
Nibil
Nu Wa
17
3 / 2 / 17
10,107
842
16,326
11,105
5,540
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
16
3 / 4 / 12
10,280
857
15,025
15,794
18,787
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Danzaburou
nemibeteg
Danzaburou
17
11 / 4 / 13
11,494
958
21,165
15,335
8,416
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
15
1 / 5 / 10
8,680
723
17,371
19,377
19,987
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Ao Kuang
Dialgo
Ao Kuang
16
8 / 3 / 5
9,520
793
12,984
15,293
14,579
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

13
1 / 6 / 11
8,756
730
9,295
19,657
16,976
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Chronos
He8mychicken
Chronos
14
3 / 6 / 5
8,570
714
14,426
14,513
5,324
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Hachiman
Z3K
Hachiman
14
1 / 6 / 6
8,727
727
11,690
11,246
4,009
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
51
26
Kills
14
14
Deaths
26
73
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
1
5
10
1.2
W
8
3
10
4.33
L
Ao Kuang
Dialgo
Ao Kuang
8
3
5
3.5
L
1
6
11
1.08
L
Chronos
He8mychicken
Chronos
3
6
5
0.92
W
Xing Tian
Jhonny_88Kz
Xing Tian
1
1
21
11.5
W
Nu Wa
Nibil
Nu Wa
3
2
17
5.75
W
Cthulhu
3
4
12
2.25
L
Hachiman
Z3K
Hachiman
1
6
6
0.67
W
Danzaburou
nemibeteg
Danzaburou
11
4
13
4.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,717
Damage
65,766
79,048
Taken
80,086
59,888
Mitigated
60,875
32,251
Healing
25,075
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
17,371
1,361
883
5,184
19,377
19,987
0
10,923
8,454
653
33,046
W
9,373
2,266
981
949
11,442
6,109
960
5,043
6,288
0
29,841
L
Ao Kuang
Dialgo
Ao Kuang
12,984
1,604
207
5,870
15,293
14,579
0
7,084
8,209
18,754
201
L
9,295
1,325
3,694
5,223
19,657
16,976
0
10,498
9,159
14,241
772
L
Chronos
He8mychicken
Chronos
14,426
4,842
562
1,757
14,513
5,324
0
7,517
6,996
26,594
1,066
W
Xing Tian
Jhonny_88Kz
Xing Tian
10,828
348
7,439
11,020
25,372
21,036
256
13,192
11,882
17,155
574
W
Nu Wa
Nibil
Nu Wa
16,326
4,088
672
2,259
11,105
5,540
2,589
4,482
6,493
36,911
0
W
Cthulhu
15,025
170
2,610
1,952
15,794
18,787
355
5,342
10,092
25,597
608
L
Hachiman
Z3K
Hachiman
11,690
3,839
241
1,454
11,246
4,009
13
5,182
6,064
0
35,656
W
Danzaburou
nemibeteg
Danzaburou
21,165
6,209
742
3,627
15,335
8,416
3,002
7,494
7,675
0
31,318

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,803
Gold Earned
44,253
140
Minions Killed
146
0
Camps Cleared
0
1,188,386
Distance Traveled
1,027,644
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
8,680
723
27
2
0
224,329
0
W
Ullr
10,792
899
46
4
0
245,574
0
L
Ao Kuang
9,520
793
23
2
0
236,933
0
L
Maui
8,756
730
8
1
0
191,776
0
L
Chronos
8,570
714
35
3
0
195,850
0
W
Xing Tian
11,130
928
9
1
0
260,099
0
W
Nu Wa
10,107
842
46
4
0
229,018
0
W
Cthulhu
10,280
857
23
2
0
232,256
0
L
Hachiman
8,727
727
53
4
0
178,756
0
W
Danzaburou
11,494
958
16
1
0
221,439
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role