Player Matchup

He Bo
He Bo
 
He Bo
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
IgNachín
Ravana
Level 195
God Stats
0W - 3L
1,464 SR
Queue Stats
276W - 278L
1,552 Elo+
Solo
Baron Samedi
Baron Samedi
Troia11
Baron Samedi
Level 120
God Stats
22W - 20L
1,628 SR
Queue Stats
128W - 135L
1,472 Elo+
Solo
Hun Batz
Hun Batz
godeling
Hun Batz
Level 118
God Stats
6W - 8L
1,548 SR
Queue Stats
162W - 151L
1,599 Elo+
Solo
Charybdis
Charybdis
littletinyglader
Charybdis
Level 84
God Stats
7W - 8L
1,471 SR
Queue Stats
29W - 31L
1,437 Elo+
Solo
Team Averages
Level 121
1,522 SR
1,512 Elo+

VS

Team Averages
Level 104
1,459 SR
1,481 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
 
Hera
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
JimKazan
Kumbhakarna
Level 148
God Stats
6W - 6L
1,509 SR
Queue Stats
105W - 94L
1,528 Elo+
Solo
Awilix
Awilix
ProfetaDercy2
Awilix
Level 77
God Stats
10W - 18L
1,285 SR
Queue Stats
81W - 81L
1,483 Elo+
Solo
Anhur
Anhur
yDoguinho
Anhur
Level 87
God Stats
6W - 3L
1,500 SR
Queue Stats
92W - 104L
1,394 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
8
0 / 5 / 0
4,648
423
1,130
7,433
1,975
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ravana
IgNachín
Ravana
8
0 / 2 / 0
5,075
461
2,001
6,432
4,643
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Baron Samedi
Troia11
Baron Samedi
9
1 / 4 / 0
5,158
469
2,772
6,153
3,352
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Hun Batz
godeling
Hun Batz
10
2 / 4 / 1
5,598
509
3,159
9,014
2,860
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Charybdis
11
0 / 2 / 1
6,046
550
2,766
6,337
1,893
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
13
10 / 0 / 1
8,263
751
11,284
7,075
4,710
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Hera
 
Hera
11
2 / 1 / 6
6,395
581
4,009
3,674
1,102
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Kumbhakarna
JimKazan
Kumbhakarna
10
1 / 0 / 6
6,208
564
2,493
4,304
2,685
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

12
4 / 1 / 2
6,385
580
5,047
6,498
2,015
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Anhur
yDoguinho
Anhur
11
0 / 1 / 1
5,870
534
1,465
5,345
1,598
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
33
3
Kills
17
17
Deaths
3
2
Assists
16
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
0
5
0
0
W
Zhong Kui
 
Zhong Kui
10
0
1
10.5
W
Hera
 
Hera
2
1
6
5
L
Ravana
IgNachín
Ravana
0
2
0
0
W
Kumbhakarna
JimKazan
Kumbhakarna
1
0
6
4
W
4
1
2
5
L
Baron Samedi
Troia11
Baron Samedi
1
4
0
0.25
L
Hun Batz
godeling
Hun Batz
2
4
1
0.63
L
Charybdis
0
2
1
0.25
W
Anhur
yDoguinho
Anhur
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,828
Damage
24,298
35,369
Taken
26,896
14,723
Mitigated
12,110
10,472
Healing
11,854
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
1,130
156
0
1,010
7,433
1,975
0
4,862
2,571
18,199
0
W
Zhong Kui
 
Zhong Kui
11,284
3,819
0
5,318
7,075
4,710
604
1,454
5,621
50,992
11,547
W
Hera
 
Hera
4,009
907
0
750
3,674
1,102
22
839
2,835
37,975
1,792
L
Ravana
IgNachín
Ravana
2,001
467
0
2,250
6,432
4,643
0
4,540
1,892
0
14,770
W
Kumbhakarna
JimKazan
Kumbhakarna
2,493
438
0
1,651
4,304
2,685
0
648
3,656
16,693
0
W
5,047
2,121
0
2,015
6,498
2,015
0
961
5,537
0
46,429
L
Baron Samedi
Troia11
Baron Samedi
2,772
288
0
1,187
6,153
3,352
0
3,311
2,842
26,891
0
L
Hun Batz
godeling
Hun Batz
3,159
631
0
3,114
9,014
2,860
0
3,418
5,596
0
33,436
L
Charybdis
2,766
1,636
0
2,911
6,337
1,893
0
830
5,507
0
49,613
W
Anhur
yDoguinho
Anhur
1,465
638
0
2,120
5,345
1,598
0
0
5,345
0
44,022

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,525
Gold Earned
33,121
278
Minions Killed
374
0
Camps Cleared
0
1,003,237
Distance Traveled
1,084,319
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
4,648
423
30
3
0
187,682
0
W
Zhong Kui
8,263
751
98
9
0
206,555
4
W
Hera
6,395
581
86
8
0
211,198
3
L
Ravana
5,075
461
32
3
0
221,027
0
W
Kumbhakarna
6,208
564
22
2
0
226,797
4
W
Awilix
6,385
580
76
7
0
234,853
0
L
Baron Samedi
5,158
469
52
5
0
190,193
5
L
Hun Batz
5,598
509
63
6
0
220,038
0
L
Charybdis
6,046
550
101
9
0
184,297
0
W
Anhur
5,870
534
92
8
0
204,916
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role