Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charon
Charon
A Golden Clash
Charon
Level 159
God Stats
13W - 9L
1,612 SR
Queue Stats
140W - 163L
1,439 Elo+
Party 1
Olorun
Olorun
KID CANADIAN00
Olorun
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 12L
1,370 Elo+
Party 1
Danzaburou
Danzaburou
deadpoolxzxzx
Danzaburou
Level 39
God Stats
1W - 2L
1,758 SR
Queue Stats
29W - 23L
1,582 Elo+
Solo
Arachne
Arachne
xXTERRORKUINOXx
Arachne
Level 118
God Stats
3W - 5L
1,435 SR
Queue Stats
12W - 14L
1,453 Elo+
Solo
Team Averages
Level 120
1,561 SR
1,469 Elo+

VS

Team Averages
Level 122
1,440 SR
1,473 Elo+
Sylvanus
Sylvanus
DavidLifeCaster
Sylvanus
Level 143
God Stats
7W - 8L
1,167 SR
Queue Stats
208W - 211L
1,496 Elo+
Solo
Ishtar
Ishtar
Tabetic48
Ishtar
Level 86
God Stats
6W - 4L
1,470 SR
Queue Stats
87W - 71L
1,518 Elo+
Solo
Nut
Nut
Whiteboyo af
Nut
Level 126
God Stats
3W - 4L
1,353 SR
Queue Stats
9W - 8L
1,249 Elo+
Solo
Amaterasu
Amaterasu
akiriyama667
Amaterasu
Level 149
God Stats
176W - 137L
1,618 SR
Queue Stats
270W - 260L
1,568 Elo+
Solo
Hera
Hera
chilln00b
Hera
Level 108
God Stats
16W - 12L
1,592 SR
Queue Stats
120W - 94L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
11
1 / 1 / 3
6,423
1,285
4,933
6,389
3,981
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

11
0 / 4 / 2
6,266
1,253
4,600
8,238
5,460
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
1 / 3 / 3
6,209
1,242
4,387
5,123
1,555
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Danzaburou
deadpoolxzxzx
Danzaburou
11
2 / 2 / 2
6,530
1,306
5,970
5,721
1,625
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

9
0 / 0 / 0
3,676
735
0
0
0
Team 1 Tickets

335

VS

Team 2 Tickets

377

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
11
0 / 1 / 8
6,457
1,291
2,689
4,127
3,871
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ishtar
Tabetic48
Ishtar
11
0 / 0 / 8
5,912
1,182
3,516
3,100
1,065
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
5 / 1 / 4
7,228
1,446
5,195
5,803
1,809
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Amaterasu
akiriyama667
Amaterasu
11
2 / 1 / 8
6,381
1,276
6,282
7,377
5,023
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hera
11
3 / 1 / 4
6,263
1,253
4,884
1,553
534
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
42
4
Kills
10
10
Deaths
4
10
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
1
1
3
2.5
L
0
4
2
0.25
W
Sylvanus
0
1
8
4
L
1
3
3
0.83
W
Ishtar
Tabetic48
Ishtar
0
0
8
4
W
5
1
4
7
W
Amaterasu
akiriyama667
Amaterasu
2
1
8
6
W
Hera
3
1
4
5
L
Danzaburou
deadpoolxzxzx
Danzaburou
2
2
2
1.5
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,890
Damage
22,566
25,471
Taken
21,960
12,621
Mitigated
12,302
7,001
Healing
6,110
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
4,933
396
1,861
2,508
6,389
3,981
0
1,426
4,963
12,996
0
L
4,600
643
0
811
8,238
5,460
0
3,111
5,127
15,791
483
W
Sylvanus
2,689
366
912
1,605
4,127
3,871
0
1,808
2,286
7,156
427
L
4,387
2,194
158
775
5,123
1,555
0
1,980
3,143
13,052
351
W
Ishtar
Tabetic48
Ishtar
3,516
1,742
0
554
3,100
1,065
0
2,449
567
0
16,222
W
5,195
2,613
0
1,168
5,803
1,809
0
3,140
2,511
0
15,915
W
Amaterasu
akiriyama667
Amaterasu
6,282
1,635
0
1,871
7,377
5,023
0
4,561
2,640
2,304
8,702
W
Hera
4,884
1,632
0
0
1,553
534
0
914
639
12,972
0
L
Danzaburou
deadpoolxzxzx
Danzaburou
5,970
2,387
0
888
5,721
1,625
0
2,188
3,533
0
15,156
L
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,104
Gold Earned
32,241
90
Minions Killed
102
3
Camps Cleared
3
385,893
Distance Traveled
496,263
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
6,423
1,285
23
5
0
100,776
0
L
Charon
6,266
1,253
24
5
1
96,500
0
W
Sylvanus
6,457
1,291
12
2
1
88,370
0
L
Olorun
6,209
1,242
23
5
2
87,745
0
W
Ishtar
5,912
1,182
44
9
0
94,188
0
W
Nut
7,228
1,446
25
5
0
95,158
0
W
Amaterasu
6,381
1,276
8
2
1
114,939
0
W
Hera
6,263
1,253
13
3
1
103,608
0
L
Danzaburou
6,530
1,306
20
4
0
100,872
0
L
Arachne
3,676
735
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role