Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
LordLazerus
Skadi
Level 102
God Stats
2W - 2L
1,555 SR
Queue Stats
5W - 7L
1,433 Elo+
Party 1
Ravana
Ravana
RIPMasamune
Ravana
Level 71
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 16L
1,519 Elo+
Party 1
Fenrir
Fenrir
TheWalkinGod
Fenrir
Level 126
God Stats
2W - 4L
1,386 SR
Queue Stats
5W - 7L
1,424 Elo+
Party 1
Scylla
Scylla
XxMINOUxX
Scylla
Level 127
God Stats
0W - 1L
1,366 SR
Queue Stats
11W - 20L
1,388 Elo+
Solo
Team Averages
Level 111
1,461 SR
1,453 Elo+

VS

Team Averages
Level 76
1,538 SR
1,406 Elo+
Surtr
Surtr
GrantedGod
Surtr
Level 103
God Stats
1W - 1L
1,748 SR
Queue Stats
81W - 59L
1,263 Elo+
Solo
Ravana
Ravana
LiL vixi
Ravana
Level 86
God Stats
12W - 12L
1,422 SR
Queue Stats
99W - 120L
1,460 Elo+
Party 2
Ymir
Ymir
TortadeUwU26
Ymir
Level 39
God Stats
21W - 20L
1,502 SR
Queue Stats
43W - 69L
1,366 Elo+
Party 2
Zhong Kui
Zhong Kui
VPhantomI
Zhong Kui
Level 100
God Stats
4W - 1L
1,520 SR
Queue Stats
56W - 72L
1,430 Elo+
Party 2
Tiamat
Tiamat
Wergarr
Tiamat
Level 51
God Stats
6W - 5L
1,498 SR
Queue Stats
304W - 290L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
10
1 / 1 / 2
5,526
553
3,760
8,855
3,451
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

9
2 / 3 / 2
5,121
512
6,197
6,309
1,783
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Ravana
8
0 / 2 / 3
4,677
468
2,831
6,826
1,904
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Fenrir
7
1 / 5 / 3
4,490
449
3,354
7,009
1,989
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
XxMINOUxX
Scylla
12
5 / 0 / 2
6,947
695
5,842
3,263
717
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
10
1 / 1 / 1
6,038
604
4,979
7,069
3,954
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Ravana
LiL vixi
Ravana
9
1 / 2 / 3
5,266
527
3,257
6,030
1,911
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
4 / 2 / 5
6,170
617
2,440
8,628
7,226
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Zhong Kui
VPhantomI
Zhong Kui
10
3 / 0 / 6
6,235
624
7,328
5,217
3,415
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tiamat
Wergarr
Tiamat
10
2 / 5 / 0
5,675
568
3,514
6,826
3,290
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
26
9
Kills
11
11
Deaths
10
12
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
1
1
2
2
W
Surtr
1
1
1
1.5
W
Ravana
LiL vixi
Ravana
1
2
3
1.25
L
2
3
2
1
L
Ravana
0
2
3
0.75
L
Fenrir
1
5
3
0.5
W
4
2
5
3.25
W
Zhong Kui
VPhantomI
Zhong Kui
3
0
6
6
W
Tiamat
Wergarr
Tiamat
2
5
0
0.4
L
Scylla
XxMINOUxX
Scylla
5
0
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,984
Damage
21,518
32,262
Taken
33,770
9,844
Mitigated
19,796
9,849
Healing
10,746
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
3,760
127
33
3,603
8,855
3,451
0
1,447
7,046
30,606
0
W
Surtr
4,979
1,634
0
1,926
7,069
3,954
0
2,167
4,902
245
31,954
W
Ravana
LiL vixi
Ravana
3,257
735
0
2,029
6,030
1,911
0
1,489
4,541
0
28,521
L
6,197
2,076
306
1,193
6,309
1,783
0
4,310
1,949
0
29,947
L
Ravana
2,831
1,149
0
2,246
6,826
1,904
0
1,096
5,600
0
20,891
L
Fenrir
3,354
770
118
917
7,009
1,989
0
3,835
3,116
0
10,902
W
2,440
492
0
2,380
8,628
7,226
383
1,274
7,354
11,960
0
W
Zhong Kui
VPhantomI
Zhong Kui
7,328
1,750
450
2,841
5,217
3,415
2,063
474
4,743
38,455
9,172
W
Tiamat
Wergarr
Tiamat
3,514
127
0
1,120
6,826
3,290
180
4,198
2,628
26,590
556
L
Scylla
XxMINOUxX
Scylla
5,842
369
0
1,433
3,263
717
26
1,732
1,219
46,494
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,761
Gold Earned
29,384
268
Minions Killed
253
0
Camps Cleared
0
1,037,995
Distance Traveled
986,341
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
5,526
553
64
6
0
206,261
0
W
Surtr
6,038
604
53
5
0
210,963
0
W
Ravana
5,266
527
47
5
0
221,562
0
L
Skadi
5,121
512
45
5
0
210,675
4
L
Ravana
4,677
468
41
4
0
216,454
0
L
Fenrir
4,490
449
21
2
0
206,083
0
W
Ymir
6,170
617
16
2
0
194,572
0
W
Zhong Kui
6,235
624
69
7
0
179,755
0
W
Tiamat
5,675
568
68
7
0
179,489
1
L
Scylla
6,947
695
97
10
0
198,522
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role