Player Matchup

Merlin
Merlin
Aleejaandroomen
Merlin
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 90L
1,406 Elo+
Party 3
Cerberus
Cerberus
Anima95x
Cerberus
Level 144
God Stats
3W - 2L
1,759 SR
Queue Stats
113W - 104L
1,518 Elo+
Party 1
Mercury
Mercury
InsectumFanatica
Mercury
Level 146
God Stats
8W - 10L
1,453 SR
Queue Stats
178W - 180L
1,459 Elo+
Solo
Neith
Neith
adrrii999
Neith
Level 24
God Stats
2W - 4L
1,398 SR
Queue Stats
19W - 22L
1,520 Elo+
Party 3
Osiris
Osiris
koraidoo
Osiris
Level 143
God Stats
42W - 58L
1,506 SR
Queue Stats
189W - 197L
1,500 Elo+
Party 1
Team Averages
Level 101
1,523 SR
1,480 Elo+

VS

Team Averages
Level 77
1,490 SR
1,415 Elo+
Scylla
Scylla
CALI1697
Scylla
Level 64
God Stats
4W - 9L
1,336 SR
Queue Stats
304W - 365L
1,425 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
ERROR-luisprota
Ah Muzen Cab
Level 85
God Stats
7W - 7L
1,503 SR
Queue Stats
353W - 404L
1,421 Elo+
Party 2
King Arthur
King Arthur
JOAN-MI
King Arthur
Level 81
God Stats
6W - 13L
1,358 SR
Queue Stats
274W - 329L
1,433 Elo+
Party 2
Fafnir
Fafnir
caosflo44636
Fafnir
Level 47
God Stats
3W - 2L
1,751 SR
Queue Stats
12W - 15L
1,357 Elo+
Solo
Athena
Athena
iRuleZz_McS
Athena
Level 106
God Stats
1W - 2L
1,500 SR
Queue Stats
82W - 116L
1,438 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 0
5,377
538
1,733
4,460
1,123
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
Anima95x
Cerberus
7
0 / 1 / 0
4,737
474
2,297
7,251
3,395
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
1 / 3 / 1
5,380
538
2,604
8,766
3,015
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Neith
adrrii999
Neith
8
0 / 5 / 0
4,583
458
3,320
8,787
2,384
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Osiris
koraidoo
Osiris
11
1 / 4 / 0
6,567
657
6,112
12,626
7,477
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
CALI1697
Scylla
13
5 / 0 / 0
7,551
755
2,180
2,825
873
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ah Muzen Cab
ERROR-luisprota
Ah Muzen Cab
11
3 / 1 / 4
5,799
580
7,753
5,493
1,842
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

King Arthur
JOAN-MI
King Arthur
12
4 / 1 / 1
6,561
656
8,164
9,917
8,257
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Fafnir
10
0 / 1 / 4
6,308
631
2,651
7,804
7,731
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Athena
11
4 / 0 / 7
6,288
629
5,070
5,361
2,935
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
32
3
Kills
16
16
Deaths
3
1
Assists
16
Player
Kills
Deaths
Assists
KDA
L
1
3
0
0.33
L
Cerberus
Anima95x
Cerberus
0
1
0
0
W
Scylla
CALI1697
Scylla
5
0
0
5
W
Ah Muzen Cab
ERROR-luisprota
Ah Muzen Cab
3
1
4
5
L
1
3
1
0.5
W
King Arthur
JOAN-MI
King Arthur
4
1
1
4.5
L
Neith
adrrii999
Neith
0
5
0
0
W
Fafnir
0
1
4
2
W
Athena
4
0
7
7.5
L
Osiris
koraidoo
Osiris
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,066
Damage
25,818
41,890
Taken
31,400
17,394
Mitigated
21,638
10,883
Healing
8,684
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,733
211
0
718
4,460
1,123
0
2,156
2,224
27,589
0
L
Cerberus
Anima95x
Cerberus
2,297
25
0
1,932
7,251
3,395
0
2,235
5,016
7,508
1,346
W
Scylla
CALI1697
Scylla
2,180
386
0
627
2,825
873
727
573
2,252
50,285
530
W
Ah Muzen Cab
ERROR-luisprota
Ah Muzen Cab
7,753
2,318
0
821
5,493
1,842
89
1,437
4,056
0
44,003
L
2,604
1,127
0
2,224
8,766
3,015
0
2,117
6,563
0
38,649
W
King Arthur
JOAN-MI
King Arthur
8,164
1,869
0
2,687
9,917
8,257
0
0
9,917
718
44,374
L
Neith
adrrii999
Neith
3,320
748
0
1,976
8,787
2,384
0
2,900
5,887
0
28,025
W
Fafnir
2,651
592
0
2,058
7,804
7,731
162
1,270
6,534
18,487
90
W
Athena
5,070
1,298
0
2,491
5,361
2,935
0
581
4,780
29,867
0
L
Osiris
koraidoo
Osiris
6,112
2,894
0
4,033
12,626
7,477
0
483
12,143
0
50,183

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,644
Gold Earned
32,507
295
Minions Killed
327
0
Camps Cleared
0
963,256
Distance Traveled
1,089,595
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
5,377
538
52
5
0
178,716
0
L
Cerberus
4,737
474
11
1
0
186,825
2
W
Scylla
7,551
755
100
10
0
212,950
0
W
Ah Muzen Cab
5,799
580
63
6
0
204,187
1
L
Mercury
5,380
538
77
8
0
230,743
1
W
King Arthur
6,561
656
70
7
0
211,237
1
L
Neith
4,583
458
66
7
0
187,957
0
W
Fafnir
6,308
631
28
3
0
202,453
0
W
Athena
6,288
629
66
7
0
258,768
0
L
Osiris
6,567
657
89
9
0
179,015
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role