Player Matchup

Achilles
Achilles
 
Achilles
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Danzaburou
Danzaburou
AKUAZEN
Danzaburou
Level 151
God Stats
67W - 66L
1,509 SR
Queue Stats
189W - 202L
1,473 Elo+
Party 2
Nu Wa
Nu Wa
BastinazoCai
Nu Wa
Level 158
God Stats
33W - 26L
1,560 SR
Queue Stats
197W - 198L
1,495 Elo+
Solo
Sylvanus
Sylvanus
Jes1704
Sylvanus
Level 128
God Stats
1W - 1L
1,476 SR
Queue Stats
12W - 6L
1,661 Elo+
Party 3
Ravana
Ravana
ShuraSpain
Ravana
Level 158
God Stats
9W - 8L
1,544 SR
Queue Stats
210W - 217L
1,499 Elo+
Party 2
Team Averages
Level 148
1,518 SR
1,526 Elo+

VS

Team Averages
Level 84
1,505 SR
1,296 Elo+
Tiamat
Tiamat
Byxas
Tiamat
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 15L
1,265 Elo+
Party 1
Cerberus
Cerberus
Messkinas
Cerberus
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 9L
1,134 Elo+
Party 1
Rama
Rama
TheMasturbek
Rama
Level 101
God Stats
2W - 6L
1,541 SR
Queue Stats
381W - 343L
1,494 Elo+
Solo
Thanatos
Thanatos
elweonbuenote
Thanatos
Level 148
God Stats
0W - 1L
1,685 SR
Queue Stats
5W - 13L
1,281 Elo+
Solo
Mulan
Mulan
iClius
Mulan
Level 49
God Stats
0W - 2L
1,300 SR
Queue Stats
8W - 19L
1,308 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
17
7 / 2 / 3
10,812
601
19,740
21,617
22,892
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Danzaburou
AKUAZEN
Danzaburou
16
3 / 3 / 3
9,744
541
10,827
12,154
4,305
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

16
3 / 2 / 7
10,056
559
9,188
7,641
2,267
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
Jes1704
Sylvanus
14
0 / 1 / 10
8,927
496
5,991
13,992
12,429
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Ravana
ShuraSpain
Ravana
18
7 / 1 / 5
10,097
561
11,190
9,173
4,604
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Byxas
Tiamat
13
2 / 6 / 0
7,402
411
4,865
11,043
5,053
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cerberus
Messkinas
Cerberus
11
0 / 3 / 2
7,332
407
5,099
17,773
12,167
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

14
3 / 2 / 2
8,179
454
10,238
12,874
3,840
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Thanatos
elweonbuenote
Thanatos
11
2 / 4 / 4
7,077
393
8,492
12,848
4,392
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mulan
iClius
Mulan
15
2 / 5 / 0
9,114
506
13,944
22,045
16,397
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
17
20
Kills
9
9
Deaths
20
28
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
7
2
3
4.25
W
Danzaburou
AKUAZEN
Danzaburou
3
3
3
1.5
W
3
2
7
3.25
L
Tiamat
Byxas
Tiamat
2
6
0
0.33
W
Sylvanus
Jes1704
Sylvanus
0
1
10
5
L
Cerberus
Messkinas
Cerberus
0
3
2
0.33
W
Ravana
ShuraSpain
Ravana
7
1
5
9.5
L
3
2
2
2
L
Thanatos
elweonbuenote
Thanatos
2
4
4
1
L
Mulan
iClius
Mulan
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,936
Damage
42,638
64,577
Taken
76,583
46,497
Mitigated
41,849
21,712
Healing
24,609
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
19,740
5,224
0
3,730
21,617
22,892
137
515
21,102
498
78,907
W
Danzaburou
AKUAZEN
Danzaburou
10,827
5,217
0
3,050
12,154
4,305
2,567
1,577
10,577
0
80,022
W
9,188
2,290
0
650
7,641
2,267
359
2,902
4,739
69,184
2,541
L
Tiamat
Byxas
Tiamat
4,865
463
0
1,477
11,043
5,053
0
5,143
5,900
42,488
0
W
Sylvanus
Jes1704
Sylvanus
5,991
2,629
6,025
5,477
13,992
12,429
269
3,817
10,175
18,578
0
L
Cerberus
Messkinas
Cerberus
5,099
620
0
4,855
17,773
12,167
0
3,915
13,858
27,107
1,762
W
Ravana
ShuraSpain
Ravana
11,190
3,760
0
2,780
9,173
4,604
448
1,058
8,115
0
76,993
L
10,238
6,415
0
5,558
12,874
3,840
0
2,165
10,709
0
70,773
L
Thanatos
elweonbuenote
Thanatos
8,492
2,126
0
4,947
12,848
4,392
0
2,016
10,832
0
37,044
L
Mulan
iClius
Mulan
13,944
3,559
0
7,772
22,045
16,397
0
2,330
19,715
0
71,452

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,636
Gold Earned
39,104
509
Minions Killed
453
0
Camps Cleared
0
1,634,434
Distance Traveled
1,554,507
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
10,812
601
113
6
0
321,160
1
W
Danzaburou
9,744
541
148
8
0
320,157
5
W
Nu Wa
10,056
559
117
7
0
308,512
6
L
Tiamat
7,402
411
76
4
0
310,226
3
W
Sylvanus
8,927
496
19
1
0
316,592
2
L
Cerberus
7,332
407
75
4
0
302,554
0
W
Ravana
10,097
561
112
6
0
368,013
0
L
Rama
8,179
454
115
6
0
309,050
5
L
Thanatos
7,077
393
56
3
0
306,253
0
L
Mulan
9,114
506
131
7
0
326,424
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role