Player Matchup

Fafnir
Fafnir
 
Fafnir
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
Bowndy
Ne Zha
Level 216
God Stats
1W - 2L
1,569 SR
Queue Stats
445W - 407L
1,513 Elo+
Solo
Anubis
Anubis
CadetCaligula
Anubis
Level 140
God Stats
6W - 2L
1,665 SR
Queue Stats
193W - 178L
1,556 Elo+
Solo
Ishtar
Ishtar
Kamikaze4T0M
Ishtar
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 26L
1,557 Elo+
Solo
Apollo
Apollo
chickenman00
Apollo
Level 127
God Stats
17W - 18L
1,591 SR
Queue Stats
119W - 102L
1,596 Elo+
Solo
Team Averages
Level 152
1,565 SR
1,544 Elo+

VS

Team Averages
Level 130
1,724 SR
1,568 Elo+
Surtr
Surtr
Dot_It_BLUE
Surtr
Level 109
God Stats
696W - 610L
1,545 SR
Queue Stats
696W - 613L
1,508 Elo+
Solo
Olorun
Olorun
JeTaiEuGinette
Olorun
Level 158
God Stats
2W - 1L
1,695 SR
Queue Stats
547W - 505L
1,541 Elo+
Solo
Amaterasu
Amaterasu
Simply3than
Amaterasu
Level 123
God Stats
10W - 2L
1,950 SR
Queue Stats
91W - 74L
1,569 Elo+
Solo
Camazotz
Camazotz
deathdealer316
Camazotz
Level 127
God Stats
89W - 41L
1,795 SR
Queue Stats
366W - 303L
1,651 Elo+
Solo
Vulcan
Vulcan
iTzzMawcus
Vulcan
Level 135
God Stats
45W - 35L
1,636 SR
Queue Stats
400W - 366L
1,570 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
9
1 / 2 / 2
5,631
563
2,979
9,174
8,025
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ne Zha
Bowndy
Ne Zha
10
3 / 3 / 1
5,638
564
5,711
9,526
2,805
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

10
1 / 4 / 1
5,818
582
4,460
7,289
2,846
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ishtar
9
0 / 4 / 1
4,911
491
5,026
7,513
2,219
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Apollo
12
3 / 2 / 1
6,776
678
5,710
7,461
2,234
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 2
6,034
603
4,551
9,049
4,142
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

12
3 / 1 / 2
7,115
712
6,899
6,415
2,328
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Amaterasu
Simply3than
Amaterasu
10
3 / 2 / 6
6,757
676
5,010
11,705
7,653
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Camazotz
12
7 / 1 / 4
6,836
684
6,337
9,373
2,826
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Vulcan
iTzzMawcus
Vulcan
11
2 / 2 / 3
5,902
590
6,876
3,921
875
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
32
8
Kills
15
15
Deaths
8
6
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Fafnir
 
Fafnir
1
2
2
1
L
Ne Zha
Bowndy
Ne Zha
3
3
1
1.17
L
1
4
1
0.38
W
0
2
2
0.5
W
3
1
2
4
L
Ishtar
0
4
1
0.13
W
Amaterasu
Simply3than
Amaterasu
3
2
6
3
L
Apollo
3
2
1
1.75
W
Camazotz
7
1
4
9
W
Vulcan
iTzzMawcus
Vulcan
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,886
Damage
29,673
40,963
Taken
40,463
18,129
Mitigated
17,824
15,045
Healing
13,658
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
 
Fafnir
2,979
672
0
3,020
9,174
8,025
0
3,708
5,429
11,350
0
L
Ne Zha
Bowndy
Ne Zha
5,711
1,641
0
3,905
9,526
2,805
0
1,321
8,205
0
38,104
L
4,460
155
0
2,435
7,289
2,846
0
3,960
3,329
42,717
1,947
W
4,551
1,734
0
2,900
9,049
4,142
0
381
8,668
1,050
35,954
W
6,899
2,771
280
3,849
6,415
2,328
915
486
5,929
55,482
3,712
L
Ishtar
5,026
3,226
0
2,206
7,513
2,219
0
4,699
2,814
0
32,047
W
Amaterasu
Simply3than
Amaterasu
5,010
1,127
0
3,449
11,705
7,653
0
3,849
7,856
0
15,553
L
Apollo
5,710
2,908
0
3,479
7,461
2,234
0
185
6,870
0
48,663
W
Camazotz
6,337
3,063
0
2,930
9,373
2,826
0
1,183
8,190
0
50,215
W
Vulcan
iTzzMawcus
Vulcan
6,876
0
0
250
3,921
875
0
1,397
2,524
38,474
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,774
Gold Earned
32,644
322
Minions Killed
336
0
Camps Cleared
0
1,054,776
Distance Traveled
1,112,060
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
5,631
563
10
1
0
214,019
2
L
Ne Zha
5,638
564
60
6
0
250,931
0
L
Anubis
5,818
582
95
10
0
194,383
1
W
Surtr
6,034
603
73
7
0
212,361
0
W
Olorun
7,115
712
112
11
0
193,000
0
L
Ishtar
4,911
491
53
5
0
193,694
0
W
Amaterasu
6,757
676
18
2
0
220,437
0
L
Apollo
6,776
678
104
10
0
201,749
5
W
Camazotz
6,836
684
71
7
0
264,333
0
W
Vulcan
5,902
590
62
6
0
221,929
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role