Player Matchup

Ix Chel
Ix Chel
Aqoura
Ix Chel
Level 100
God Stats
22W - 16L
1,579 SR
Queue Stats
160W - 164L
1,496 Elo+
Solo
Thoth
Thoth
MajacBurritoz
Thoth
Level 141
God Stats
0W - 1L
1,269 SR
Queue Stats
11W - 14L
1,492 Elo+
Solo
Ganesha
Ganesha
QcLowack
Ganesha
Level 89
God Stats
9W - 12L
1,300 SR
Queue Stats
39W - 45L
1,390 Elo+
Solo
Arachne
Arachne
beanx0xo
Arachne
Level 117
God Stats
11W - 7L
1,526 SR
Queue Stats
211W - 227L
1,400 Elo+
Solo
Chernobog
Chernobog
xphoenix234389
Chernobog
Level 89
God Stats
7W - 2L
1,695 SR
Queue Stats
452W - 453L
1,498 Elo+
Solo
Team Averages
Level 107
1,474 SR
1,455 Elo+

VS

Team Averages
Level 148
1,640 SR
1,559 Elo+
Ishtar
Ishtar
 
Ishtar
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
Einhand
Horus
Level 160
God Stats
18W - 0L
2,123 SR
Queue Stats
603W - 144L
1,704 Elo+
Solo
Yemoja
Yemoja
GwSeth993
Yemoja
Level 159
God Stats
1W - 1L
1,604 SR
Queue Stats
8W - 7L
1,493 Elo+
Solo
Ix Chel
Ix Chel
iiKratosKaos
Ix Chel
Level 146
God Stats
2W - 1L
1,412 SR
Queue Stats
9W - 13L
1,578 Elo+
Solo
Nu Wa
Nu Wa
xTomCatXx
Nu Wa
Level 153
God Stats
7W - 10L
1,560 SR
Queue Stats
154W - 161L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Aqoura
Ix Chel
13
2 / 3 / 1
7,677
1,097
8,500
8,156
3,144
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

12
1 / 3 / 2
7,488
1,070
10,817
5,306
1,748
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ganesha
QcLowack
Ganesha
13
0 / 2 / 3
8,282
1,183
3,270
10,894
11,510
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Arachne
beanx0xo
Arachne
12
0 / 1 / 1
6,432
919
896
2,650
972
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Chernobog
xphoenix234389
Chernobog
12
1 / 0 / 1
7,049
1,007
4,491
4,693
1,789
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Team 1 Tickets

296

VS

Team 2 Tickets

342

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
13
2 / 1 / 2
7,384
1,055
3,477
4,164
1,329
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Horus
Einhand
Horus
13
3 / 0 / 6
8,717
1,245
6,696
10,156
4,942
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Yemoja
GwSeth993
Yemoja
13
2 / 1 / 6
7,889
1,127
4,972
8,733
3,926
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Ix Chel
iiKratosKaos
Ix Chel
13
0 / 2 / 8
7,457
1,065
6,074
4,450
1,960
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Nu Wa
xTomCatXx
Nu Wa
13
2 / 0 / 5
7,599
1,086
8,656
3,245
1,297
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
36
4
Kills
9
9
Deaths
4
8
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Ishtar
 
Ishtar
2
1
2
3
L
Ix Chel
Aqoura
Ix Chel
2
3
1
0.83
W
Horus
Einhand
Horus
3
0
6
6
W
Yemoja
GwSeth993
Yemoja
2
1
6
5
L
1
3
2
0.67
L
Ganesha
QcLowack
Ganesha
0
2
3
0.75
L
Arachne
beanx0xo
Arachne
0
1
1
0.5
W
Ix Chel
iiKratosKaos
Ix Chel
0
2
8
2
W
Nu Wa
xTomCatXx
Nu Wa
2
0
5
4.5
L
Chernobog
xphoenix234389
Chernobog
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,974
Damage
29,875
31,699
Taken
30,748
19,163
Mitigated
13,454
5,599
Healing
13,794
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
 
Ishtar
3,477
2,302
0
0
4,164
1,329
0
3,987
177
0
15,368
L
Ix Chel
Aqoura
Ix Chel
8,500
1,531
1,815
1,360
8,156
3,144
0
4,337
3,681
17,675
0
W
Horus
Einhand
Horus
6,696
1,772
3,321
4,700
10,156
4,942
0
6,073
4,083
0
12,023
W
Yemoja
GwSeth993
Yemoja
4,972
758
2,476
1,925
8,733
3,926
0
7,473
1,260
15,772
599
L
10,817
341
0
330
5,306
1,748
0
3,686
1,544
31,690
0
L
Ganesha
QcLowack
Ganesha
3,270
61
0
1,178
10,894
11,510
0
5,883
4,644
10,987
212
L
Arachne
beanx0xo
Arachne
896
579
0
200
2,650
972
0
1,794
724
0
2,285
W
Ix Chel
iiKratosKaos
Ix Chel
6,074
992
753
509
4,450
1,960
0
3,117
1,333
26,054
0
W
Nu Wa
xTomCatXx
Nu Wa
8,656
1,964
0
110
3,245
1,297
0
1,845
1,400
13,248
515
L
Chernobog
xphoenix234389
Chernobog
4,491
2,077
0
716
4,693
1,789
0
2,948
1,703
0
22,754

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,928
Gold Earned
39,046
127
Minions Killed
155
3
Camps Cleared
3
578,745
Distance Traveled
645,289
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
7,384
1,055
35
5
1
123,471
0
L
Ix Chel
7,677
1,097
21
3
0
121,649
0
W
Horus
8,717
1,245
26
4
1
142,397
0
W
Yemoja
7,889
1,127
23
3
1
119,176
0
L
Thoth
7,488
1,070
65
9
0
131,389
0
L
Ganesha
8,282
1,183
0
0
0
121,593
0
L
Arachne
6,432
919
3
0
1
65,866
1
W
Ix Chel
7,457
1,065
58
8
0
127,910
0
W
Nu Wa
7,599
1,086
13
2
0
132,335
0
L
Chernobog
7,049
1,007
38
5
2
138,248
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role