Player Matchup

Apollo
Apollo
 
Apollo
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
BlackFlyBird
Chronos
Level 59
God Stats
33W - 31L
1,476 SR
Queue Stats
207W - 168L
1,507 Elo+
Solo
Charon
Charon
JP77705vol1
Charon
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 16L
1,434 Elo+
Solo
Gilgamesh
Gilgamesh
Vitor8667
Gilgamesh
Level 159
God Stats
5W - 5L
1,401 SR
Queue Stats
120W - 130L
1,433 Elo+
Solo
Nike
Nike
YOLOBILLY24
Nike
Level 141
God Stats
5W - 4L
1,716 SR
Queue Stats
338W - 368L
1,524 Elo+
Solo
Team Averages
Level 108
1,518 SR
1,479 Elo+

VS

Team Averages
Level 129
1,727 SR
1,470 Elo+
Athena
Athena
Alcaicedo
Athena
Level 141
God Stats
9W - 3L
1,791 SR
Queue Stats
331W - 299L
1,436 Elo+
Party 1
Medusa
Medusa
Andreslc88
Medusa
Level 127
God Stats
15W - 7L
1,720 SR
Queue Stats
183W - 179L
1,497 Elo+
Party 1
Discordia
Discordia
Cjal91
Discordia
Level 124
God Stats
7W - 3L
1,551 SR
Queue Stats
170W - 161L
1,459 Elo+
Solo
Osiris
Osiris
Fatalis7775662
Osiris
Level 148
God Stats
3W - 4L
1,744 SR
Queue Stats
245W - 241L
1,459 Elo+
Solo
Kali
Kali
jon_garcia6
Kali
Level 105
God Stats
2W - 1L
1,830 SR
Queue Stats
18W - 23L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
14
0 / 1 / 2
7,371
527
3,629
7,010
2,303
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chronos
BlackFlyBird
Chronos
14
3 / 0 / 4
8,234
588
7,870
7,179
2,251
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Charon
12
2 / 0 / 3
7,111
508
3,854
5,474
3,701
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gilgamesh
Vitor8667
Gilgamesh
14
0 / 1 / 2
7,248
518
6,070
13,950
13,809
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

14
7 / 1 / 3
8,058
576
7,259
10,023
4,153
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Alcaicedo
Athena
9
0 / 1 / 1
6,421
459
3,227
10,507
7,431
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Medusa
Andreslc88
Medusa
12
1 / 2 / 0
6,515
465
4,990
7,439
2,051
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Discordia
Cjal91
Discordia
11
0 / 5 / 0
6,130
438
5,583
8,710
2,147
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
1 / 1 / 0
8,913
637
8,101
12,467
10,624
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

11
1 / 3 / 1
6,879
491
3,473
10,953
3,631
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
5
12
Kills
3
3
Deaths
12
14
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
0
1
2
1
L
Athena
Alcaicedo
Athena
0
1
1
0.5
L
Medusa
Andreslc88
Medusa
1
2
0
0.5
W
Chronos
BlackFlyBird
Chronos
3
0
4
5
L
Discordia
Cjal91
Discordia
0
5
0
0
L
1
1
0
1
W
Charon
2
0
3
3.5
W
Gilgamesh
Vitor8667
Gilgamesh
0
1
2
1
W
7
1
3
8.5
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,682
Damage
25,374
43,636
Taken
50,076
26,217
Mitigated
25,884
10,167
Healing
19,475
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
3,629
1,642
0
3,001
7,010
2,303
518
1,619
5,391
0
58,533
L
Athena
Alcaicedo
Athena
3,227
1,175
1,512
3,195
10,507
7,431
94
2,560
7,947
20,275
0
L
Medusa
Andreslc88
Medusa
4,990
1,850
0
1,333
7,439
2,051
303
2,518
4,921
0
49,302
W
Chronos
BlackFlyBird
Chronos
7,870
2,109
0
1,444
7,179
2,251
170
4,287
2,396
65,212
0
L
Discordia
Cjal91
Discordia
5,583
157
0
2,055
8,710
2,147
0
3,591
5,119
33,840
0
L
8,101
4,164
0
6,862
12,467
10,624
0
88
11,572
0
66,631
W
Charon
3,854
707
0
2,166
5,474
3,701
26
904
4,462
21,227
0
W
Gilgamesh
Vitor8667
Gilgamesh
6,070
1,899
0
2,501
13,950
13,809
0
0
13,950
0
47,510
W
7,259
970
0
1,055
10,023
4,153
0
1,320
8,627
0
56,802
L
3,473
989
0
4,518
10,953
3,631
0
2,967
7,986
0
39,510

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,022
Gold Earned
34,858
384
Minions Killed
356
0
Camps Cleared
0
1,452,351
Distance Traveled
1,383,959
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
7,371
527
99
7
0
234,403
0
L
Athena
6,421
459
35
3
0
284,815
0
L
Medusa
6,515
465
62
4
0
270,856
0
W
Chronos
8,234
588
100
7
0
313,959
0
L
Discordia
6,130
438
56
4
0
257,923
0
L
Osiris
8,913
637
132
9
0
242,480
4
W
Charon
7,111
508
18
1
0
300,714
0
W
Gilgamesh
7,248
518
84
6
0
279,040
2
W
Nike
8,058
576
83
6
0
324,235
0
L
Kali
6,879
491
71
5
0
327,885
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role