Player Matchup

Ao Kuang
Ao Kuang
DkazisDark239
Ao Kuang
Level 115
God Stats
2W - 1L
1,500 SR
Queue Stats
12W - 16L
1,397 Elo+
Solo
Neith
Neith
LonelyLopez
Neith
Level 57
God Stats
7W - 8L
1,406 SR
Queue Stats
24W - 31L
1,432 Elo+
Party 1
Fenrir
Fenrir
PoohAhhBoy
Fenrir
Level 68
God Stats
2W - 1L
1,767 SR
Queue Stats
119W - 152L
1,462 Elo+
Party 1
Maui
Maui
TTVEAGLE
Maui
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 73L
1,452 Elo+
Party 1
He Bo
He Bo
zachmaniac108
He Bo
Level 101
God Stats
16W - 10L
1,553 SR
Queue Stats
195W - 187L
1,469 Elo+
Party 1
Team Averages
Level 93
1,545 SR
1,442 Elo+

VS

Team Averages
Level 103
1,417 SR
1,426 Elo+
Olorun
Olorun
CaptainKush2000
Olorun
Level 87
God Stats
2W - 4L
1,445 SR
Queue Stats
30W - 34L
1,494 Elo+
Solo
Surtr
Surtr
Darthmalachi
Surtr
Level 126
God Stats
1W - 8L
1,170 SR
Queue Stats
207W - 204L
1,546 Elo+
Solo
Martichoras
Martichoras
MysticDragon172
Martichoras
Level 68
God Stats
1W - 2L
1,432 SR
Queue Stats
35W - 74L
1,090 Elo+
Solo
Shiva
Shiva
OLDTEA
Shiva
Level 76
God Stats
112W - 92L
1,623 SR
Queue Stats
238W - 270L
1,504 Elo+
Solo
Fafnir
Fafnir
merlinpk09
Fafnir
Level 159
God Stats
1W - 4L
1,413 SR
Queue Stats
277W - 265L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
DkazisDark239
Ao Kuang
16
7 / 1 / 4
10,085
531
10,613
11,265
4,606
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

16
3 / 2 / 4
10,374
546
8,881
7,025
2,750
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fenrir
PoohAhhBoy
Fenrir
16
3 / 2 / 3
10,164
535
6,252
11,778
7,971
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Maui
13
4 / 1 / 9
9,297
489
6,356
13,925
13,114
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
8 / 2 / 6
11,037
581
12,726
11,397
3,560
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 4 / 1
6,256
329
1,983
6,951
1,804
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

14
1 / 6 / 1
8,472
446
8,207
13,418
8,625
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Martichoras
MysticDragon172
Martichoras
13
0 / 6 / 1
8,368
440
4,249
11,718
3,131
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Shiva
OLDTEA
Shiva
15
5 / 7 / 2
8,832
465
11,183
16,634
6,430
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Fafnir
merlinpk09
Fafnir
13
2 / 2 / 3
8,876
467
4,796
12,889
15,008
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
16
25
Kills
8
8
Deaths
25
26
Assists
8
Player
Kills
Deaths
Assists
KDA
L
0
4
1
0.13
L
1
6
1
0.25
W
Ao Kuang
DkazisDark239
Ao Kuang
7
1
4
9
W
3
2
4
2.5
L
Martichoras
MysticDragon172
Martichoras
0
6
1
0.08
L
Shiva
OLDTEA
Shiva
5
7
2
0.86
W
Fenrir
PoohAhhBoy
Fenrir
3
2
3
2.25
W
Maui
4
1
9
8.5
L
Fafnir
merlinpk09
Fafnir
2
2
3
1.75
W
8
2
6
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,828
Damage
30,418
55,390
Taken
61,610
32,001
Mitigated
34,998
19,231
Healing
14,007
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,983
688
210
2,130
6,951
1,804
0
2,324
4,627
26,085
0
L
8,207
2,819
0
3,231
13,418
8,625
28
4,021
9,397
1,705
50,564
W
Ao Kuang
DkazisDark239
Ao Kuang
10,613
2,117
0
3,421
11,265
4,606
226
1,110
10,027
52,054
0
W
8,881
3,763
0
2,497
7,025
2,750
1,942
2,500
4,435
0
73,455
L
Martichoras
MysticDragon172
Martichoras
4,249
1,762
0
618
11,718
3,131
0
10,569
1,149
0
48,954
L
Shiva
OLDTEA
Shiva
11,183
1,723
408
3,514
16,634
6,430
0
8,998
7,636
0
64,021
W
Fenrir
PoohAhhBoy
Fenrir
6,252
1,423
0
2,551
11,778
7,971
0
372
10,770
133
67,603
W
Maui
6,356
911
0
3,809
13,925
13,114
0
2,178
11,661
30,930
1,653
L
Fafnir
merlinpk09
Fafnir
4,796
2,370
0
3,896
12,889
15,008
0
3,839
9,050
26,861
1,403
W
12,726
643
0
6,953
11,397
3,560
0
791
10,606
111,043
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,957
Gold Earned
40,804
532
Minions Killed
352
0
Camps Cleared
0
1,793,127
Distance Traveled
1,618,822
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
6,256
329
35
2
0
170,358
0
L
Surtr
8,472
446
86
5
0
360,578
0
W
Ao Kuang
10,085
531
84
4
0
413,576
1
W
Neith
10,374
546
138
7
0
340,692
0
L
Martichoras
8,368
440
92
5
0
341,963
0
L
Shiva
8,832
465
89
5
0
388,327
0
W
Fenrir
10,164
535
118
6
0
303,383
0
W
Maui
9,297
489
42
2
0
318,647
0
L
Fafnir
8,876
467
50
3
0
357,596
1
W
He Bo
11,037
581
150
8
0
416,829
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role