Player Matchup

Ganesha
Ganesha
 
Ganesha
Level 165
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
Heriagon
Thoth
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 17L
1,760 Elo+
Party 2
Cthulhu
Cthulhu
PYPEXD
Cthulhu
Level 149
God Stats
20W - 14L
1,571 SR
Queue Stats
614W - 656L
1,495 Elo+
Solo
Artio
Artio
waly133
Artio
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
80W - 65L
1,579 Elo+
Solo
Team Averages
Level 113
1,514 SR
1,567 Elo+

VS

Team Averages
Level 160
1,529 SR
1,554 Elo+
Ah Puch
Ah Puch
HirumaYaha01
Ah Puch
Level 157
God Stats
2W - 0L
1,813 SR
Queue Stats
14W - 17L
1,558 Elo+
Party 3
Baron Samedi
Baron Samedi
Molican
Baron Samedi
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
77W - 59L
1,556 Elo+
Party 1
Ullr
Ullr
ScreamKill
Ullr
Level 138
God Stats
1W - 0L
1,500 SR
Queue Stats
121W - 124L
1,466 Elo+
Party 3
Danzaburou
Danzaburou
TERRA8
Danzaburou
Level 193
God Stats
4W - 1L
1,703 SR
Queue Stats
70W - 57L
1,531 Elo+
Solo
Khepri
Khepri
ToddhyKupyscando
Khepri
Level 156
God Stats
1W - 1L
1,129 SR
Queue Stats
88W - 37L
1,658 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
10
0 / 4 / 0
4,785
957
1,792
8,048
6,941
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Tsukuyomi
 
Tsukuyomi
9
0 / 2 / 0
4,491
898
2,578
3,495
1,289
Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Thoth
Heriagon
Thoth
9
0 / 2 / 0
4,586
917
2,242
2,752
934
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
PYPEXD
Cthulhu
7
0 / 2 / 0
4,458
892
1,038
4,009
2,144
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Artio
waly133
Artio
9
0 / 2 / 0
4,526
905
404
3,758
3,120
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
HirumaYaha01
Ah Puch
11
2 / 0 / 10
6,153
1,231
6,803
982
408
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Baron Samedi
Molican
Baron Samedi
11
3 / 0 / 6
6,136
1,227
2,772
1,425
600
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
4 / 0 / 5
6,507
1,301
4,003
2,175
972
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Danzaburou
TERRA8
Danzaburou
11
3 / 0 / 8
6,315
1,263
6,689
3,380
1,624
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

9
0 / 0 / 8
5,428
1,086
1,340
4,029
2,356
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
49
0
Kills
12
12
Deaths
0
0
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Ganesha
 
Ganesha
0
4
0
0
L
Tsukuyomi
 
Tsukuyomi
0
2
0
0
L
Thoth
Heriagon
Thoth
0
2
0
0
W
Ah Puch
HirumaYaha01
Ah Puch
2
0
10
7
W
Baron Samedi
Molican
Baron Samedi
3
0
6
6
L
Cthulhu
PYPEXD
Cthulhu
0
2
0
0
W
4
0
5
6.5
W
Danzaburou
TERRA8
Danzaburou
3
0
8
7
W
0
0
8
4
L
Artio
waly133
Artio
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,054
Damage
21,607
22,062
Taken
11,991
14,428
Mitigated
5,960
3,856
Healing
7,239
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
 
Ganesha
1,792
115
38
1,142
8,048
6,941
0
3,424
4,624
3,009
0
L
Tsukuyomi
 
Tsukuyomi
2,578
667
0
530
3,495
1,289
0
2,223
1,272
0
4,631
L
Thoth
Heriagon
Thoth
2,242
0
156
448
2,752
934
0
1,035
1,717
8,145
0
W
Ah Puch
HirumaYaha01
Ah Puch
6,803
26
0
519
982
408
78
446
536
14,406
0
W
Baron Samedi
Molican
Baron Samedi
2,772
318
780
241
1,425
600
351
812
613
8,030
267
L
Cthulhu
PYPEXD
Cthulhu
1,038
0
92
473
4,009
2,144
0
2,359
1,650
5,912
83
W
4,003
584
265
198
2,175
972
602
1,245
930
0
12,140
W
Danzaburou
TERRA8
Danzaburou
6,689
1,546
880
1,577
3,380
1,624
739
1,939
1,441
0
13,485
W
1,340
144
1,591
1,188
4,029
2,356
44
1,021
3,008
2,035
310
L
Artio
waly133
Artio
404
0
365
612
3,758
3,120
0
1,562
2,196
1,764
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,846
Gold Earned
30,539
32
Minions Killed
67
0
Camps Cleared
0
458,093
Distance Traveled
521,242
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
4,785
957
1
0
0
88,976
0
L
Tsukuyomi
4,491
898
8
2
0
103,532
0
L
Thoth
4,586
917
11
2
0
89,135
0
W
Ah Puch
6,153
1,231
14
3
0
107,347
0
W
Baron Samedi
6,136
1,227
16
3
0
104,710
0
L
Cthulhu
4,458
892
6
1
0
63,762
0
W
Ullr
6,507
1,301
20
4
0
104,281
0
W
Danzaburou
6,315
1,263
15
3
0
94,072
0
W
Khepri
5,428
1,086
2
0
0
110,832
0
L
Artio
4,526
905
6
1
0
112,688
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role