Player Matchup

Achilles
Achilles
ScuffMcGuff-_-
Achilles
Level 47
God Stats
6W - 11L
1,698 SR
Queue Stats
150W - 149L
1,425 Elo+
Party 2
Zhong Kui
Zhong Kui
TizyTooHigh
Zhong Kui
Level 60
God Stats
96W - 74L
1,519 SR
Queue Stats
231W - 242L
1,376 Elo+
Party 2
Cupid
Cupid
brukspp
Cupid
Level 158
God Stats
11W - 12L
1,526 SR
Queue Stats
100W - 76L
1,493 Elo+
Solo
Team Averages
Level 88
1,581 SR
1,431 Elo+

VS

Team Averages
Level 71
1,581 SR
1,503 Elo+
Kuzenbo
Kuzenbo
Bucky6673
Kuzenbo
Level 62
God Stats
17W - 19L
1,642 SR
Queue Stats
44W - 44L
1,536 Elo+
Party 1
Anhur
Anhur
Tzintzun_20
Anhur
Level 88
God Stats
47W - 38L
1,497 SR
Queue Stats
188W - 177L
1,443 Elo+
Solo
Baron Samedi
Baron Samedi
crimes4424
Baron Samedi
Level 63
God Stats
7W - 6L
1,605 SR
Queue Stats
38W - 41L
1,529 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
15
2 / 1 / 6
9,348
850
6,418
11,334
7,063
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Zhong Kui
TizyTooHigh
Zhong Kui
16
2 / 3 / 5
9,471
861
8,952
9,450
5,896
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Cupid
brukspp
Cupid
17
6 / 1 / 4
10,804
982
11,916
9,579
3,426
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Bucky6673
Kuzenbo
14
1 / 2 / 2
7,850
714
6,274
16,879
16,394
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

13
3 / 5 / 1
8,600
782
7,271
8,674
2,990
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
crimes4424
Baron Samedi
15
1 / 3 / 3
8,329
757
6,353
7,668
3,499
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
11
10
Kills
5
5
Deaths
10
15
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
Bucky6673
Kuzenbo
1
2
2
1
W
Achilles
2
1
6
5
W
Zhong Kui
TizyTooHigh
Zhong Kui
2
3
5
1.5
L
3
5
1
0.7
W
Cupid
brukspp
Cupid
6
1
4
8
L
Baron Samedi
crimes4424
Baron Samedi
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,286
Damage
19,898
30,363
Taken
33,221
16,385
Mitigated
22,883
8,964
Healing
6,177
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
Bucky6673
Kuzenbo
6,274
2,185
0
4,328
16,879
16,394
0
3,700
13,146
15,956
0
W
Achilles
6,418
1,793
0
661
11,334
7,063
396
4,974
6,360
0
27,076
W
Zhong Kui
TizyTooHigh
Zhong Kui
8,952
879
239
3,924
9,450
5,896
239
3,653
5,797
37,499
1,082
L
7,271
3,627
0
250
8,674
2,990
0
2,205
6,396
0
25,027
W
Cupid
brukspp
Cupid
11,916
5,249
807
3,333
9,579
3,426
1,443
4,067
5,512
0
47,057
L
Baron Samedi
crimes4424
Baron Samedi
6,353
386
431
1,168
7,668
3,499
0
2,893
4,731
18,838
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,623
Gold Earned
24,779
173
Minions Killed
87
0
Camps Cleared
0
640,640
Distance Traveled
556,728
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
7,850
714
13
1
0
218,812
0
W
Achilles
9,348
850
33
3
0
217,986
0
W
Zhong Kui
9,471
861
61
6
0
212,912
1
L
Anhur
8,600
782
43
4
0
144,088
0
W
Cupid
10,804
982
79
7
0
209,742
1
L
Baron Samedi
8,329
757
31
3
0
193,828
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role