Player Matchup

Sun Wukong
Sun Wukong
He6I
Sun Wukong
Level 8
God Stats
1W - 5L
1,208 SR
Queue Stats
1W - 11L
1,213 Elo+
Party 1
Thoth
Thoth
MouseyDoruMon
Thoth
Level 8
God Stats
1W - 3L
1,243 SR
Queue Stats
2W - 15L
1,213 Elo+
Party 1
Cerberus
Cerberus
RenOfHeart
Cerberus
Level 7
God Stats
1W - 2L
1,243 SR
Queue Stats
1W - 12L
1,213 Elo+
Party 1
Chaac
Chaac
Zomnoah
Chaac
Level 124
God Stats
1W - 0L
1,254 SR
Queue Stats
4W - 15L
1,472 Elo+
Party 1
Neith
Neith
sflint99
Neith
Level 4
God Stats
1W - 4L
1,243 SR
Queue Stats
2W - 15L
1,213 Elo+
Party 1
Team Averages
Level 30
1,238 SR
1,265 Elo+

VS

Team Averages
Level 67
1,562 SR
1,484 Elo+
Kukulkan
Kukulkan
Abrodsky95
Kukulkan
Level 23
God Stats
4W - 7L
1,384 SR
Queue Stats
5W - 7L
1,387 Elo+
Party 3
Horus
Horus
BeenBoostin
Horus
Level 117
God Stats
47W - 34L
1,605 SR
Queue Stats
189W - 196L
1,530 Elo+
Party 2
Bakasura
Bakasura
HazyDabsX
Bakasura
Level 38
God Stats
3W - 2L
1,702 SR
Queue Stats
26W - 34L
1,462 Elo+
Solo
Nut
Nut
MrDoShwad
Nut
Level 88
God Stats
42W - 31L
1,644 SR
Queue Stats
201W - 198L
1,553 Elo+
Party 2
Vulcan
Vulcan
Xsx FISH xsX
Vulcan
Level 68
God Stats
33W - 46L
1,473 SR
Queue Stats
231W - 257L
1,486 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
He6I
Sun Wukong
17
5 / 0 / 9
11,617
1,056
10,253
9,891
6,516
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

17
3 / 0 / 9
11,206
1,019
10,192
4,174
1,725
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
RenOfHeart
Cerberus
17
6 / 1 / 9
13,189
1,199
12,879
19,084
24,213
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chaac
Zomnoah
Chaac
17
2 / 1 / 12
11,208
1,019
9,241
6,355
4,716
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Neith
sflint99
Neith
17
1 / 2 / 11
10,459
951
6,580
5,567
1,703
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Team 1 Tickets

261

VS

Team 2 Tickets

163

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Abrodsky95
Kukulkan
16
0 / 5 / 0
10,490
954
5,122
11,172
4,394
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
2 / 3 / 0
10,243
931
8,395
16,313
8,258
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Bakasura
HazyDabsX
Bakasura
15
0 / 1 / 1
9,542
867
689
4,551
2,469
15
1 / 4 / 2
10,317
938
10,865
10,968
4,349
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Heavy Mace

Heavy Mace

+30
Physical Power

Vulcan
16
1 / 4 / 1
10,586
962
15,480
9,127
3,401
Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
8
17
Kills
4
4
Deaths
17
50
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Abrodsky95
Kukulkan
0
5
0
0
L
2
3
0
0.67
L
Bakasura
HazyDabsX
Bakasura
0
1
1
0.5
W
Sun Wukong
He6I
Sun Wukong
5
0
9
9.5
W
3
0
9
7.5
L
1
4
2
0.5
W
Cerberus
RenOfHeart
Cerberus
6
1
9
10.5
L
Vulcan
1
4
1
0.38
W
Chaac
Zomnoah
Chaac
2
1
12
8
W
Neith
sflint99
Neith
1
2
11
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,145
Damage
40,551
45,071
Taken
52,131
38,873
Mitigated
22,871
8,002
Healing
4,759
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Abrodsky95
Kukulkan
5,122
599
0
0
11,172
4,394
0
4,485
6,481
38,390
0
L
8,395
3,764
1,246
2,641
16,313
8,258
0
9,023
7,135
0
23,827
L
Bakasura
HazyDabsX
Bakasura
689
324
0
381
4,551
2,469
0
1,068
3,384
0
3,052
W
Sun Wukong
He6I
Sun Wukong
10,253
881
0
1,225
9,891
6,516
0
4,925
4,966
0
30,024
W
10,192
557
0
0
4,174
1,725
0
2,545
1,629
42,213
0
L
10,865
7,758
0
0
10,968
4,349
0
3,479
7,379
0
21,435
W
Cerberus
RenOfHeart
Cerberus
12,879
921
0
3,375
19,084
24,213
0
7,782
11,197
23,301
1,662
L
Vulcan
15,480
154
308
183
9,127
3,401
0
3,354
5,685
42,471
0
W
Chaac
Zomnoah
Chaac
9,241
200
0
2,432
6,355
4,716
0
2,041
4,161
0
30,874
W
Neith
sflint99
Neith
6,580
1,596
0
970
5,567
1,703
0
3,309
2,258
0
18,070

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,679
Gold Earned
51,178
249
Minions Killed
207
7
Camps Cleared
7
1,067,087
Distance Traveled
802,422
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
10,490
954
86
8
1
181,096
2
L
Horus
10,243
931
31
3
0
168,116
0
L
Bakasura
9,542
867
6
1
3
100,048
0
W
Sun Wukong
11,617
1,056
46
4
0
240,756
0
W
Thoth
11,206
1,019
97
9
1
211,279
0
L
Nut
10,317
938
28
3
1
144,453
0
W
Cerberus
13,189
1,199
36
3
0
217,770
0
L
Vulcan
10,586
962
56
5
2
208,709
0
W
Chaac
11,208
1,019
32
3
6
210,353
0
W
Neith
10,459
951
38
3
0
186,929
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role