Player Matchup

Thor
Thor
Mireros
Thor
Level 109
God Stats
3W - 7L
1,423 SR
Queue Stats
616W - 594L
1,528 Elo+
Party 1
Cerberus
Cerberus
O_Ohayo_o
Cerberus
Level 154
God Stats
5W - 5L
1,578 SR
Queue Stats
145W - 147L
1,424 Elo+
Party 2
Kukulkan
Kukulkan
SammRawr
Kukulkan
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 30L
1,416 Elo+
Party 2
Chiron
Chiron
ytg07
Chiron
Level 141
God Stats
1W - 4L
1,493 SR
Queue Stats
171W - 156L
1,563 Elo+
Solo
Set
Set
Консервыч
Set
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
275W - 270L
1,517 Elo+
Party 1
Team Averages
Level 128
1,499 SR
1,490 Elo+

VS

Team Averages
Level 65
1,476 SR
1,476 Elo+
Erlang Shen
Erlang Shen
Arethril
Erlang Shen
Level 101
God Stats
1W - 1L
1,283 SR
Queue Stats
226W - 229L
1,512 Elo+
Solo
Danzaburou
Danzaburou
Draven92
Danzaburou
Level 63
God Stats
2W - 4L
1,288 SR
Queue Stats
109W - 114L
1,483 Elo+
Solo
Vulcan
Vulcan
Nestr1k
Vulcan
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
120W - 116L
1,457 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Slayer11221
Ah Muzen Cab
Level 40
God Stats
4W - 3L
1,551 SR
Queue Stats
130W - 149L
1,441 Elo+
Solo
Chaac
Chaac
VerySmollpeepee
Chaac
Level 40
God Stats
5W - 2L
1,758 SR
Queue Stats
157W - 164L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Mireros
Thor
19
5 / 9 / 4
10,892
778
5,537
14,995
5,917
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cerberus
O_Ohayo_o
Cerberus
16
4 / 8 / 3
10,325
738
7,730
22,870
26,579
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Kukulkan
SammRawr
Kukulkan
13
1 / 4 / 1
7,995
571
5,620
7,009
2,600
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chiron
ytg07
Chiron
16
0 / 5 / 7
8,966
640
10,829
12,036
5,262
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

15
0 / 9 / 3
8,059
576
6,888
15,816
9,433
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Arethril
Erlang Shen
16
5 / 2 / 17
10,619
759
4,476
12,842
9,450
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Danzaburou
Draven92
Danzaburou
18
7 / 1 / 16
11,607
829
13,343
8,826
3,594
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Vulcan
Nestr1k
Vulcan
19
10 / 2 / 19
12,544
896
26,627
11,501
4,650
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ah Muzen Cab
Slayer11221
Ah Muzen Cab
18
6 / 2 / 17
11,286
806
13,131
10,274
4,075
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
7 / 4 / 14
11,103
793
10,975
14,717
13,369
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
118
10
Kills
35
35
Deaths
11
18
Assists
83
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
Arethril
Erlang Shen
5
2
17
6.75
W
Danzaburou
Draven92
Danzaburou
7
1
16
15
L
Thor
Mireros
Thor
5
9
4
0.78
W
Vulcan
Nestr1k
Vulcan
10
2
19
9.75
L
Cerberus
O_Ohayo_o
Cerberus
4
8
3
0.69
L
Kukulkan
SammRawr
Kukulkan
1
4
1
0.38
W
Ah Muzen Cab
Slayer11221
Ah Muzen Cab
6
2
17
7.25
W
7
4
14
3.5
L
Chiron
ytg07
Chiron
0
5
7
0.7
L
0
9
3
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,604
Damage
68,552
72,726
Taken
58,160
49,791
Mitigated
35,138
10,230
Healing
19,340
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
Arethril
Erlang Shen
4,476
1,383
1,716
4,949
12,842
9,450
742
2,436
10,406
0
10,764
W
Danzaburou
Draven92
Danzaburou
13,343
6,391
214
3,439
8,826
3,594
5,126
3,011
5,815
0
34,806
L
Thor
Mireros
Thor
5,537
381
223
656
14,995
5,917
0
6,127
8,868
0
17,804
W
Vulcan
Nestr1k
Vulcan
26,627
950
261
2,293
11,501
4,650
858
2,954
8,547
52,872
1,136
L
Cerberus
O_Ohayo_o
Cerberus
7,730
85
414
3,531
22,870
26,579
0
8,281
14,589
16,408
0
L
Kukulkan
SammRawr
Kukulkan
5,620
112
242
475
7,009
2,600
0
3,095
3,914
18,796
0
W
Ah Muzen Cab
Slayer11221
Ah Muzen Cab
13,131
5,594
498
1,389
10,274
4,075
1,450
2,092
8,182
0
33,133
W
10,975
979
1,003
3,578
14,717
13,369
0
2,857
11,860
0
21,349
L
Chiron
ytg07
Chiron
10,829
2,308
1,147
2,144
12,036
5,262
0
3,611
8,425
0
31,550
L
6,888
2,402
653
745
15,816
9,433
0
4,924
10,892
0
17,143

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,237
Gold Earned
57,159
158
Minions Killed
145
0
Camps Cleared
0
824,606
Distance Traveled
1,325,548
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
10,619
759
10
1
0
252,554
0
W
Danzaburou
11,607
829
41
3
0
242,374
0
L
Thor
10,892
778
14
1
0
191,154
0
W
Vulcan
12,544
896
42
3
0
271,787
0
L
Cerberus
10,325
738
44
3
0
156,402
0
L
Kukulkan
7,995
571
34
2
0
106,484
0
W
Ah Muzen Cab
11,286
806
34
2
0
284,604
0
W
Chaac
11,103
793
18
1
0
274,229
0
L
Chiron
8,966
640
46
3
0
147,718
0
L
Set
8,059
576
20
1
0
222,848
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role