Player Matchup

Izanami
Izanami
Kenan35
Izanami
Level 7
God Stats
0W - 1L
1,248 SR
Queue Stats
2W - 3L
1,320 Elo+
Party 1
Kuzenbo
Kuzenbo
OnyxNeon
Kuzenbo
Level 151
God Stats
0W - 1L
1,595 SR
Queue Stats
2W - 4L
1,209 Elo+
Party 1
Poseidon
Poseidon
PurpleNeon
Poseidon
Level 210
God Stats
0W - 1L
1,212 SR
Queue Stats
6W - 6L
1,494 Elo+
Party 1
Team Averages
Level 123
1,352 SR
1,341 Elo+

VS

Team Averages
Level 124
1,528 SR
1,483 Elo+
Hel
Hel
BIGMAX6777
Hel
Level 114
God Stats
1W - 2L
1,306 SR
Queue Stats
34W - 37L
1,407 Elo+
Solo
Sun Wukong
Sun Wukong
Klinghoffer
Sun Wukong
Level 158
God Stats
2W - 0L
1,801 SR
Queue Stats
21W - 13L
1,665 Elo+
Party 2
Pele
Pele
Zetteous
Pele
Level 99
God Stats
16W - 16L
1,478 SR
Queue Stats
239W - 259L
1,378 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Kenan35
Izanami
16
2 / 7 / 5
10,197
784
6,193
13,479
5,522
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kuzenbo
OnyxNeon
Kuzenbo
14
3 / 4 / 5
10,271
790
8,023
12,713
20,490
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Poseidon
PurpleNeon
Poseidon
16
6 / 6 / 1
10,850
835
15,455
13,242
4,706
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 4 / 7
12,808
985
10,837
9,935
3,121
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sun Wukong
Klinghoffer
Sun Wukong
19
8 / 1 / 9
12,672
975
19,803
18,522
18,187
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pele
15
2 / 6 / 8
10,519
809
6,636
11,639
3,389
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
41
11
Kills
17
17
Deaths
11
11
Assists
24
Player
Kills
Deaths
Assists
KDA
W
7
4
7
2.63
L
Izanami
Kenan35
Izanami
2
7
5
0.64
W
Sun Wukong
Klinghoffer
Sun Wukong
8
1
9
12.5
L
Kuzenbo
OnyxNeon
Kuzenbo
3
4
5
1.38
L
Poseidon
PurpleNeon
Poseidon
6
6
1
1.08
W
Pele
2
6
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,671
Damage
37,276
39,434
Taken
40,096
30,718
Mitigated
24,697
3,622
Healing
13,545
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,837
770
3,285
4,663
9,935
3,121
1,114
5,750
3,537
50,606
0
L
Izanami
Kenan35
Izanami
6,193
4,704
0
511
13,479
5,522
0
3,249
9,936
0
18,755
W
Sun Wukong
Klinghoffer
Sun Wukong
19,803
4,952
0
3,769
18,522
18,187
905
9,771
7,638
0
54,793
L
Kuzenbo
OnyxNeon
Kuzenbo
8,023
2,317
0
987
12,713
20,490
0
3,450
8,976
15,390
385
L
Poseidon
PurpleNeon
Poseidon
15,455
3,480
0
2,124
13,242
4,706
37
3,409
9,653
49,892
0
W
Pele
6,636
740
0
1,828
11,639
3,389
475
5,847
5,146
0
28,999

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,318
Gold Earned
35,999
127
Minions Killed
193
0
Camps Cleared
0
600,404
Distance Traveled
758,308
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
12,808
985
98
8
0
241,611
1
L
Izanami
10,197
784
29
2
0
206,657
0
W
Sun Wukong
12,672
975
58
4
0
271,996
0
L
Kuzenbo
10,271
790
12
1
0
176,264
0
L
Poseidon
10,850
835
86
7
0
217,483
0
W
Pele
10,519
809
37
3
0
244,701
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role